Josh Soh Email & Phone Number
Who is Josh Soh? Overview
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Josh Soh is listed as Technical Director at Tencent, a with 92920 employees, based in Singapore. AeroLeads shows a matched LinkedIn profile for Josh Soh.
Josh Soh previously worked as Chief Technology Officer at New Studio In Stealth and Principal Product Manager at Tencent. Josh Soh holds Bachelor, Computer Engineering from Nanyang Technological University Singapore.
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About Josh Soh
In my 15-year journey in the gaming and software development industry, I have honed my expertise in AAA game production tools and pipelines, focusing on scalable, secure, and innovative solutions. My role at Tencent has involved modernizing development pipelines and transitioning to cloud-based infrastructure, enhancing global operations. My tenure at Ubisoft Singapore allowed me to deepen my understanding of technology infrastructure and operational efficiency. My career is underpinned by a commitment to strategic product development, effective team leadership, and driving technical innovation aligned with evolving market demands.
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Josh Soh work experience
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Chief Technology Officer
Current“Imagination is the beginning of creation. You imagine what you desire, you will what you imagine and at last you create what you will.”― George Bernard Shaw
Principal Product Manager
Design a scalable, secure, and efficient development pipeline solution to support Tencent’s overseas game studios (internal and acquired studios).Support game studio’s legacy infrastructure and drive their evolution to the cloud.Define the product vision, own the product design, roadmap, and act as product evangelist tosteer our teams towards AAA game development best practices.Develop reference architecture, lead the implementation and deployment of software for global locations, and issue troubleshooting when necessary.Liaise with customers, understand their business needs, collect technical requirements andensure information is correctly synthesized by cross-functional and cross-country engineeringteams to ensure smooth product delivery.Influence senior management, coach our product and development teams towards productoriented software engineering, with an aim to productize our software to external market.Conduct market research, competitive analysis, customer interviews to develop and refineproduct strategies.
Associate Devops Director
Design, implement, and maintain a scalable, secure, and efficient technology infrastructure to support TiMi Global’s game development pipeline.Ensures the smooth operation of the global production environment, including source control servers, build and test systems, and databases.Provides leadership and guidance to the DevOps team and fostering a culture of collaboration between development, operations and global IT teams.Manages the deployment of software releases and updates, including monitoring, testing, and troubleshooting.Implements processes and tools that enhance TiMi Global’s ability to deliver high-quality AAA games.Ensures the security of TiMi Global’s systems and data, implementing disaster recovery and business continuity plans.Stay current with the latest technologies, best practices, and industry trends in DevOps, and evaluating new tools and methodologies to improve TiMi Global’s operations.
Lead Programmer
Leads, mobilizes and develops teams of programmers.Guarantees the quality of deliverables within these teams: Tools, Build (CI/CD) and Support Engineering.Responsible for sign-off, technical coordination and validation of milestone objectives.Coaches and manages the Team and Tech Leads within my scope.
Lead Tools Programmer
Leads, mobilizes and develops a team of tools programmers.Prioritizes and manages the team’s day-to-day tasks to ensure that deliverables are completed on time, within budget and to production teams specifications.
Senior Tools Programmer
Provide technical direction and maintain a cohesive design for tools development, as well as day to day technical supervision of development.
Tools Programmer
Support the realization of the game vision by maintaining, extending, and optimizing the production pipeline and relevant features in the production toolsets.
R&D Programmer
Architected and developed data mining system used to extract information from game server logs and perform data analysisCreated server control and monitoring dashboard used to configure, deploy and interact with our game serversArchitected and developed build system tool chain allowing automated builds, patch generation and error notificationDeveloped XML template-based data entry and localization system for game data which significantly reduces maintenance timeImplemented proprietary asset management system with versioning capability using databases as the storage systemImplemented an efficient position-based cloth simulation feature in the engineDeveloped several end-user GUI tools using Winforms and WPFPorted game server network module from C++ to C#Ported math library to native C++, removing dependency on external librariesResearched into new technologies and miscellaneous cross-platform workProduced and maintained documentation to ensure correct usage of tools and processes
Gameplay Programmer
Implemented gameplay related features such as controls, UI, AI and combatCollaborated with designers and artists to create, implement, test and refine featuresChampioned company-wide source control migration from Visual Source Safe to MercurialSpearheaded effort to incorporate development best practices such as issue tracking and unit testing to ensure code correctnessStreamlined and improved developer workflowConducted workshop on new working model and supported issues related to workflow changes
Game Programmer
Produced a technical design document based on features outlined in the game design documentGenerated work estimates, timelines and planned developmentDeveloped gameplay features including: UI, resource development, AI, buildings, upgrades, saving and loading, characters and propsTaught gameplay scripting to level designers with respect to developing new game featuresParticipated in bug triage process, ensuring bugs are properly assigned and fixed in a timely manner
Applications Specialist
Developed front end UI applications using Qt 3.0Created API to in-house 3D library using SoQt and Coin3DImplemented multi-threaded cross platform back end applications TCP/IP and UDP networking, video streamingCoordinated testing and integration activities
Colleagues at Tencent
Other employees you can reach at tencent.com. View company contacts for 92920 employees →
Xiaoyan Liu
Colleague at TencentChina
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肖6
肖怀义 670551531
Colleague at TencentChina
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NW
Nicholas W.
Colleague at TencentHong Kong, Hong Kong Sar
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TH
Tina He
Colleague at TencentHong Kong, Hong Kong Sar
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于
于巧梅
Colleague at TencentJilin, China
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PD
Peng Dong
Colleague at TencentGainesville, Florida, United States
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AW
Ava Wang
Colleague at TencentShenzhen, Guangdong, China
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黄
黄翠叶
Colleague at TencentZhangzhou, Fujian, China
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SB
So Balck
Colleague at TencentChina
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张
张其实
Colleague at TencentWuhu, Anhui, China
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Josh Soh education
Bachelor, Computer Engineering
Certification In It Project Management
Frequently asked questions about Josh Soh
Quick answers generated from the profile data available on this page.
What company does Josh Soh work for?
Josh Soh works for Tencent.
What is Josh Soh's role at Tencent?
Josh Soh is listed as Technical Director at Tencent.
Where is Josh Soh based?
Josh Soh is based in Singapore while working with Tencent.
What companies has Josh Soh worked for?
Josh Soh has worked for Tencent, New Studio In Stealth, Ubisoft Singapore, Zealot Digital Pte Ltd, and Sandlot Games Corporation.
Who are Josh Soh's colleagues at Tencent?
Josh Soh's colleagues at Tencent include Xiaoyan Liu, 肖怀义 670551531, Nicholas W., Tina He, and 于巧梅.
How can I contact Josh Soh?
You can use AeroLeads to view verified contact signals for Josh Soh at Tencent, including work email, phone, and LinkedIn data when available.
What schools did Josh Soh attend?
Josh Soh holds Bachelor, Computer Engineering from Nanyang Technological University Singapore.
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