AeroLeads people directory · profile

Josh Sell Email & Phone Number

VP of Product at Chess.com
Location: Bellevue, Washington, United States 10 work roles 2 schools
1 work email found @ncsoft.com 5 phones found area 650, 304, and 415 LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 5 phones

Work email j****@ncsoft.com
Direct phone (650) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
VP of Product
Location
Bellevue, Washington, United States

Who is Josh Sell? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Josh Sell is listed as VP of Product at Chess.com, based in Bellevue, Washington, United States. AeroLeads shows a work email signal at ncsoft.com, phone signal with area code 650, 304, 415, and a matched LinkedIn profile for Josh Sell.

Josh Sell previously worked as COO at N3Twork Studios and Co-Founder, COO, Advisor at Midnight. Josh Sell holds Bs, Management Information Systems from West Virginia University.

Company email context

Email format at Chess.com

This section adds company-level context without repeating Josh Sell's masked contact details.

{first_initial}{last}@ncsoft.com
86% confidence

AeroLeads found 1 current-domain work email signal for Josh Sell. Compare company email patterns before reaching out.

Profile bio

About Josh Sell

Josh leads teams to deliver enjoyable and commercially successful products through the combination of business strategy, analytics, and vision. He provides a unique combination of development and publishing expertise within PC, browser, and mobile spaces.

Listed skills include Game Design, Monetization, Video Games, Game Development, and 29 others.

Current workplace

Josh Sell's current company

Company context helps verify the profile and gives searchers a useful next step.

Chess.com
Chess.Com
VP of Product
Bellevue, WA, US
Website
AeroLeads page
10 roles

Josh Sell work experience

A career timeline built from the work history available for this profile.

Coo

San Francisco, Ca, Us

Lead cross-studio initiatives and production for a rebooted Web3 gaming startup.

Co-Founder, Coo, Advisor

Co-founder of a Web3 gaming startup. Raised $7.5M funding, developed concepts, advised on production.

Chief Product Officer

West Hollywood, California, Us

Head of the product roadmap for the entire Tinder team including 500 PM/Dev/Design and another 200 in supporting functions.- Grew revenue from ~$1.5B to $1.7B through monetization-oriented releases like new subscription tiers and feature experimentation.- Improved match success and subscription conversion by 10% through machine learning and AI applications.- Released video rich media, leading to increased engagement of 30% more time on profiles, including 10% lift to reading profiles in addition to viewing pictures.- Increased CSAT and perception scores from an overall negative to overall positive rating through several releases, primarily focused on the Explore Tab, a purpose-led and interactive experience core to re-branding Tinder from hook-up app to relationships.

Jul 2020 - Feb 2022

Gm Of Mobile

Bellevue, Wa, Us

Head of internally developed mobile games in the US for North American and EMEA audiences.- Improved mid-term retention by 4x for Criminal Empire, a game developed under contract prior to my joining.- Negotiated several partnership contracts and reestablished high functioning teams internally and externally.- Established production strategy and development framework in coordination with the Head of Development.- Western operations were downsized when HQ decided to focus on local markets.

Apr 2019 - Jul 2020

Vp, Head Of Studio

King

Co-Head of the London Studio developing and operating casual puzzle games.- Grew Farm Heroes Saga from a declining $140MM annual revenue to increasing $180MM annual revenue through revamped LiveOps, team structure, and more impactful feature releases.- Shepherded 2 projects from pitch to development- Managed resources for teams totaling 140 headcount, including budget, allocation, production processes, milestone gates/reviews, and corporate coordination.- Left the company to relocate back to the US

Dec 2016 - Dec 2018

Svp Of Studios

San Francisco, Ca, Us

Glu Mobile is a publicly traded developer and publisher of free-to-play mobile games. Responsibilities and contributions include:- Provide executive leadership for up to 15 dev and live service game teams across 5 studios located in Toronto, Bellevue, and SF Bay Area. Responsible for over $250MM in annual revenues and $800MM lifetime revenue- Integrated several studio acquisitions into the business, and grew both revenue and ROI through restructuring, support functions, and/or product strategy- Established expertise among teams to improve analytics, acquisition, retention, and monetization at executive and studio level- Established best practices across the company for P&L, portfolio management, product management, goal-oriented design, project greenlight, production process, games as a service, user testing, and cultureTop successes include Deer Hunter 2014, Dino Hunter: Deadly Shores, Cooking Dash 2016, Tap Sports Baseball, Kim Kardashian: HollywoodOther positions held:General Manager (Feb 2013-Mar 2014)VP of Studios (Mar 2014-Aug 2014)

Jan 2013 - Oct 2016

Co-Founder

Stealth Startup

Near completion for launch, funding for a F2P publisher/developer delayed indefinitely due to investor liquidity. Pitch roadshow led to joining Glu.

Jul 2012 - Oct 2012

Executive Producer

Kabam

Kabam is a developer and publisher of free-to-play browser and mobile MMO games. Major contributions include:- Acted as product manager, producer, and designer on a browser adaptation of a multi-billion dollar gaming franchise- Provided analytics and feature development for large established titles

Aug 2011 - Jul 2012

Executive Producer

Germany, De

Aeria Games is a publisher of free-to-play PC MMO games. Major contributions include:- Trained and hired production staff in US and during initial setup for offices in Germany and Brazil- Managed operations, sales, product strategy, and project schedule for up to 9 products simultaneously from international development teams in Korea, Taiwan, China, Brazil, Hungary, and Japan- Employee #9, growing to 300+- Established best practices for analytics, sales, and community leading to highest industry LTV and consistent MoM revenue growth over 4 yearsPositions held:- Associate Producer, Producer, Sr. Producer

Jun 2007 - Aug 2011
2 education records

Josh Sell education

Bs, Management Information Systems

West Virginia University

Education record

John Marshall High School
FAQ

Frequently asked questions about Josh Sell

Quick answers generated from the profile data available on this page.

What company does Josh Sell work for?

Josh Sell works for Chess.com.

What is Josh Sell's role at Chess.com?

Josh Sell is listed as VP of Product at Chess.com.

What is Josh Sell's email address?

AeroLeads has found 1 work email signal at @ncsoft.com for Josh Sell at Chess.com.

What is Josh Sell's phone number?

AeroLeads has found 5 phone signal(s) with area code 650, 304, 415 for Josh Sell at Chess.com.

Where is Josh Sell based?

Josh Sell is based in Bellevue, Washington, United States while working with Chess.com.

What companies has Josh Sell worked for?

Josh Sell has worked for Chess.Com, N3Twork Studios, Midnight, Tinder, and Ncsoft.

How can I contact Josh Sell?

You can use AeroLeads to view verified contact signals for Josh Sell at Chess.com, including work email, phone, and LinkedIn data when available.

What schools did Josh Sell attend?

Josh Sell holds Bs, Management Information Systems from West Virginia University.

What skills is Josh Sell known for?

Josh Sell is listed with skills including Game Design, Monetization, Video Games, Game Development, Mmo, Community Management, Mobile Games, and Product Management.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.