Vp Of Developer And Performance Technology
CurrentDirect team of >400 engineers with responsibilities for Gaming Developer Technology, Performance Lab, Test Automation Platform, Digital Twin Production, Lightspeed Studios and Technical Marketing.
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@nvidia.com
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10 phones found area 408 and 512
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John Spitzer is listed as VP of Developer and Performance Technology at NVIDIA at NVIDIA, based in Santa Clara, California, United States. AeroLeads shows a work email signal at nvidia.com, phone signal with area code 408, 512, and a matched LinkedIn profile for John Spitzer.
John Spitzer previously worked as VP of Developer and Performance Technology at Nvidia and Vice President of GeForce Developer Technology at Nvidia. John Spitzer holds Bachelor'S And Master'S, Computer Science from Rice University.
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John Spitzer is a VP of Developer and Performance Technology at NVIDIA at NVIDIA. He possess expertise in gpu, cuda, gpgpu, computer architecture, opengl and 31 more skills.
Listed skills include Gpu, Cuda, Gpgpu, Computer Architecture, and 32 others.
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Santa Clara, Ca, Us
Direct team of >400 engineers with responsibilities for Gaming Developer Technology, Performance Lab, Test Automation Platform, Digital Twin Production, Lightspeed Studios and Technical Marketing.
Santa Clara, Ca, Us
Developing and integrating differentiated technology (ie GameWorks) into AAA PC titlesDirecting performance analysis and tuning across game/driver/OS/CPU/GPU to ensure that GeForce beats all competitorsPromoting GeForce and cutting-edge graphics APIs with visually stunning demos
Santa Clara, Ca, Us
Led NVIDIA's efforts in performance benchmarks across all business units including GeForce, Tegra, Quadro, Automotive and Compute.Set strategy with regards to graphics, system, CPU and Compute benchmarksServed as liaison with third party benchmark developers and committeesDirected resources across functional groups to ensure NVIDIA won all benchmarks
Santa Clara, Ca, Us
Directed project from inception to 25 million users, including:Client/server architectureOptimal Playable Settings algorithm development (over a dozen patents submitted of which I was lead inventor on most)Processes for supporting tens of millions of users representing over a million unique PC configurationsDirection of test machine "farm" to calculate Optimal Settings
Santa Clara, Ca, Us
Founded NVIDIA's design center in Moscow and grew it from nothing to over 100 engineers over an 8 year period.
Designed and implemented interactive OpenGL debugging environment for Windows platform
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Roman Tsirulnikov
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Natalie Hereth
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Pratyush Kumar Padhi
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Sandeep Sharma
Colleague at NvidiaChandigarh, India
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Naman Parashar
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Quick answers generated from the profile data available on this page.
John Spitzer works for NVIDIA.
John Spitzer is listed as VP of Developer and Performance Technology at NVIDIA at NVIDIA.
AeroLeads has found 2 work email signals at @nvidia.com for John Spitzer at NVIDIA.
AeroLeads has found 10 phone signal(s) with area code 408, 512 for John Spitzer at NVIDIA.
John Spitzer is based in Santa Clara, California, United States while working with NVIDIA.
John Spitzer has worked for Nvidia, Raycer Graphics, Silicon Graphics, and Ibm.
John Spitzer's colleagues at NVIDIA include Eric Dawson, Sergey Kozub, Sanjay Shukla, Vatsal Parekh, and Roman Tsirulnikov.
You can use AeroLeads to view verified contact signals for John Spitzer at NVIDIA, including work email, phone, and LinkedIn data when available.
John Spitzer holds Bachelor'S And Master'S, Computer Science from Rice University.
John Spitzer is listed with skills including Gpu, Cuda, Gpgpu, Computer Architecture, Opengl, Data Analysis, Data Warehouse Architecture, and Client/Server.
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