Joseph Dawson

Joseph Dawson Email and Phone Number

Director of UI and UX @ Red Games Co.
Salt Lake City, UT, US
Joseph Dawson's Location
Salt Lake City Metropolitan Area, United States, United States
Joseph Dawson's Contact Details

Joseph Dawson work email

Joseph Dawson personal email

Joseph Dawson phone numbers

About Joseph Dawson

As a seasoned UI/UX designer with over 16 years of experience, I have had the privilege of working with some of the most innovative and influential companies in the world, including Tesla, Microsoft, EA, and Disney. My career has been dedicated to creating intuitive, user-friendly interfaces and delivering exceptional user experiences across web, mobile, gaming, and utilitarian platforms.Specialties: • UX Design• NFT + Game UX Design• UI/Front-end/ HUD design• Graphic Design• Diverse and Adaptable Art style• Visual Style Development & Marketing Branding• Typography, Typefaces• Information Architecture, Usability Flows• Inclusive Design• Scenarios, Competitive Analysis, Wireframing• Rapid Prototyping, High Fidelity Visual Design• Web Design & Digital Media• Console, PC, Tablet & Mobile platforms• Recruitment, Mentoring & Staff development• Communication• Able to work under pressure for extended periods• Operational excellence • Team player and highly self-motivated

Joseph Dawson's Current Company Details
Red Games Co.

Red Games Co.

View
Director of UI and UX
Salt Lake City, UT, US
Website:
redgames.co
Employees:
83
Joseph Dawson Work Experience Details
  • Red Games Co.
    Director Of Ui And Ux
    Red Games Co.
    Salt Lake City, Ut, Us
  • Stealth
    Ui Ux
    Stealth Jun 2024 - Present
    Los Angeles, California, Us
    Medical Ai Start-Up.
  • Red Games Co.
    Director Of Ui/Ux
    Red Games Co. Jul 2023 - Present
    Salt Lake City, Utah, Us
    🔹 Visionary UI/UX Leadership: As the Director of UI/UX at Red Games .Co, I am committed to shaping extraordinary user experiences that resonate with players on a profound level. My strategic mindset enables me to develop and execute comprehensive UI/UX strategies that align with our game vision and player preferences.🔹 User-Centric Design Advocate: I am passionate about understanding our players' needs and aspirations. By conducting user research, analyzing player behavior, and gathering feedback, I ensure that our games' UI/UX elements create an emotional connection with our audience, driving engagement and loyalty.🔹 Designing Visually Stunning Interfaces: Crafting visually stunning interfaces that seamlessly blend aesthetics with functionality is my forte. I collaborate closely with our talented team of artists, designers, and developers to create captivating interfaces that elevate the overall gaming experience.🔹 Fostering Cross-Functional Collaboration: Collaboration lies at the heart of our success at Red Games .Co. I take pride in fostering an environment of open communication and teamwork, working closely with game designers, product managers, and engineers to integrate UI/UX design flawlessly into our games.🔹 Creating Scalable Design Systems: Efficiency and consistency are vital in the fast-paced gaming industry. I am dedicated to establishing and maintaining robust design systems that enable seamless scalability across multiple games and platforms.🔹 Innovation and Industry Awareness: Staying ahead in the ever-evolving gaming landscape requires continuous innovation. I am passionate about staying informed about the latest UI/UX trends, technologies, and best practices, ensuring our games remain at the forefront of the industry. #UIUXDirector #GamingIndustry #MobileGaming #UserExperience #DesignLeadership
  • Contractor
    Contractor
    Contractor Jan 2022 - Aug 2023
    Working on UX projects for CAT, Copilot, DARPA, and Tesla
  • Joyride Games
    Director, Ui Ux
    Joyride Games May 2022 - Jul 2023
    Palo Alto, California, Us
  • Superteam Games
    Director, Of Ux
    Superteam Games Jan 2022 - Jun 2022
    San Jose, Ca, Us
    Bringing crypto and NFTs to sports games!
  • Electronic Arts (Ea)
    Director, Ui / Ux
    Electronic Arts (Ea) Feb 2018 - Jan 2022
    Redwood City, Ca, Us
    Disneys Sorcerers Arena:UX Design (Full UX for all features), UI Art/visuals Direction, Unity implementation, establishing and evolving a strong UI pipeline, and employee management.
  • Ux Magicians
    Director, Ui / Ux
    Ux Magicians Mar 2016 - Nov 2017
    Meridian , Idaho, Us
    UI Art, UX Design, Client management, Unity prototyping.Responsible for leading the UX strategy and design and by collaborating directly with Engineering–developing, documenting, and communicating my research and testing interactions before channeling them into key UX deliverables.
  • Glu Mobile
    Sr Lead Ui/Ux Designer
    Glu Mobile May 2015 - Apr 2016
    San Francisco, Ca, Us
    My responsibilities as a Lead @ GluUX Design / Product design, Art direction, people management, production pipeline creation & organization, user flow refinements, user testing, animation prototyping, prioritization, and Data Visualization.
  • Glu Mobile
    Sr. Ui/Ux Designer
    Glu Mobile May 2014 - May 2015
    San Francisco, Ca, Us
    Games Shipped:Contract Killer Sniper 2014: Directed UI Style * Introduced a global navigation system to CKS and improved overall UX flow throughout the game. * Created the current design for collecting intel allowing players to quickly recognize their progress.Terminator Genisys Revolution 2015: Art Direction, UI Direction, Marketing, Game Design, Outsource ManagementBond 2015 (in Beta): Created several user flow prototypes for this product early in pre-production.
  • Disney Interactive
    Lead Visual Designer / Ui Ux
    Disney Interactive Mar 2011 - Mar 2014
  • Whmcreative
    Art Director
    Whmcreative May 2010 - Mar 2011
    UI design, campaign brainstorming, motion, story boarding, and 3D.
  • Villain Games
    Art Director
    Villain Games 2009 - 2010
    Myself and 3 others created a mp FPS, it was one of the first of it's kind for the app store, and did great.
  • ——-
    Freelance
    ——- May 2005 - Jan 2008
    Worked for a number of clients doing web design, storyboarding, 3D and other various visuals.Clients included: Nike, Adobe, Apple, Universal Pictures, and MTV.

Joseph Dawson Skills

User Interface Design User Experience Typography Art Direction Animation Game Design Character Animation User Interface Interaction Design Web Design Mobile Games User Experience Design Art Graphic Design Illustration Adobe Photoshop Character Design Adobe Creative Suite

Joseph Dawson Education Details

  • University Of Oregon
    University Of Oregon
    Aeronautical And Astronautical/Space Engineering

Frequently Asked Questions about Joseph Dawson

What company does Joseph Dawson work for?

Joseph Dawson works for Red Games Co.

What is Joseph Dawson's role at the current company?

Joseph Dawson's current role is Director of UI and UX.

What is Joseph Dawson's email address?

Joseph Dawson's email address is jo****@****glu.com

What is Joseph Dawson's direct phone number?

Joseph Dawson's direct phone number is +161920*****

What schools did Joseph Dawson attend?

Joseph Dawson attended University Of Oregon.

What are some of Joseph Dawson's interests?

Joseph Dawson has interest in Game Design, Web Design, Sound, Motion.

What skills is Joseph Dawson known for?

Joseph Dawson has skills like User Interface Design, User Experience, Typography, Art Direction, Animation, Game Design, Character Animation, User Interface, Interaction Design, Web Design, Mobile Games, User Experience Design.

Who are Joseph Dawson's colleagues?

Joseph Dawson's colleagues are Michael Mcdonough, Mpse, Elspeth Drayton, Kelli Peschka, Kyle Mccarthy, Patrick Spens, Emma Beukes, Jared Kroff.

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