Jordan Pachal
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Jordan Pachal Email & Phone Number

Lead Lighting and Compositing Artist at Atomic Cartoons
Location: Burnaby, British Columbia, Canada 13 work roles 3 schools
2 work emails found @nerdcorps.com 2 phones found area 604 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails · 2 phones

Work email j****@nerdcorps.com
Direct phone (604) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Lead Lighting and Compositing Artist
Location
Burnaby, British Columbia, Canada
Company size

Who is Jordan Pachal? Overview

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Quick answer

Jordan Pachal is listed as Lead Lighting and Compositing Artist at Atomic Cartoons, a company with 807 employees, based in Burnaby, British Columbia, Canada. AeroLeads shows a work email signal at nerdcorps.com, phone signal with area code 604, and a matched LinkedIn profile for Jordan Pachal.

Jordan Pachal previously worked as Lead Lighting/Compositing Artist at Atomic Cartoons and Lighting/Rendering/Compositing Artist at Icon Creative Studio. Jordan Pachal holds 3D Animation And Visual Effects Diploma, 3D Modeling / Visual Effects from Vancouver Film School.

Company email context

Email format at Atomic Cartoons

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{first}@nerdcorps.com
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AeroLeads found 2 current-domain work email signals for Jordan Pachal. Compare company email patterns before reaching out.

Profile bio

About Jordan Pachal

Avid sci-fi/fantasy/gaming nerd working in the Animation/VFX industry bringing the best possible product he can to the viewers... including himself.

Listed skills include Maya, Photoshop, Visual Effects, 3D Modeling, and 13 others.

Current workplace

Jordan Pachal's current company

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Atomic Cartoons
Atomic Cartoons
Lead Lighting and Compositing Artist
Burnaby, BC, CA
Employees
807
AeroLeads page
13 roles

Jordan Pachal work experience

A career timeline built from the work history available for this profile.

Lead Lighting/Compositing Artist

Current

Vancouver, British Columbia, Canada

Mar 2021 - Present

Lighting/Rendering/Compositing Artist

Vancouver, British Columbia, Canada

Using the tools and pipeline provided I am responsible for achieving, and pushing, the final look of animated series. These shows included Goldie and Bear (Season 2), Super Monsters (Season 2), T.O.T.S. (Tiny One Transportation Service), and most recently The Rocketeer. Along with lighting and compositing shots for the mentioned shows, I also took on extra.

Sep 2017 - Mar 2021

Lrc - Lighting Rendering Compositing

Vancouver, Canada Area

I was responsible for achieving the final look of the animated series to be enjoyed by the viewers, which included Teenage Mutant Ninja Turtles (2012) and Monster High. This involved separating the animated 3D scenes into the required render layers, making sure the correct lighting settings were used and customized if necessary, and submitting the layers.

May 2016 - Sep 2017

Imaging Pa/Compositor

Vancouver, Canada Area

Working on multiple television productions within this studio (Blaze and the Monster Machines, The Deep, and Slugterra) I was responsible for rendering and compositing the shots to achieve the required show style within the episode deadlines. Each show had a very distinct look requiring different techniques to achieve the desired visuals so it helped.

Apr 2014 - Apr 2016

Site Contributor

Canadian Online Gamers

Contribute to the site using Macromedia Fireworks and MS Word on various projects:- Graphical Updates- Game Reviews

Jul 2009 - 2015

Junior Vfx Editor / Generalist / Production Assistant

Look Effects

Vancouver, Canada Area

Edited and maintained visual effects reference cuts and shot breakdown reels using Premiere and After Effects, modelled and textured props and other geometry using Maya and Photoshop, 3D tracked and matchmoved items using Maya and Boujou. Other various duties included entering shot plates into our file/storage system, updating Shotgun (shot management.

Jul 2013 - Apr 2014

Runner / Production Assistant

Vancouver, Canada Area

As a Production Assistant I was responsible to help maintain the day to day operations of the facility. This included, but was not limited to, duties ranging from cleaning and stocking the kitchen, supply/meal runs, artist accommodation planning, deploying workstations for staff, and reception coverage. I was also tasked with certain IT duties such as.

Dec 2012 - Jul 2013

Technical Support

Chilliwack, BC

Worked in a call-center environment helping consumers troubleshoot technical difficulties with electronic devices. As the first trainees associated with the product, we also had the privilege of helping stress test the device and try to discover common issues that customers may come across to document for fellow coworkers.

Sep 2012 - Dec 2012

Student

Vancouver, Canada Area

3D Animation and Visual Effects Diploma- Modeling Major, Visual Effects Minor

May 2011 - May 2012

Park Use Permit Officer

Province Of Bc - Ministry Of Natural Resource Operations

Victoria, BC

I was responsible for creating and maintaining Park Use Permits for commercial recreation, filming, education and research in accordance with the appropriate policy, regulations and procedures ensuring priorities were completed and deadlines were met. When applications were received I reviewed the application for accuracy and completion. Once the.

Feb 2007 - Jan 2011

Customer Service

Langford Chevron Town Pantry

Victoria, BC

Using computerized operation and inventory systems (Gilbarco, BC Lottery Terminal, Digital Phone Card Terminal) I processed customer orders ensuring accurate transactions. At the end of each shift I was responsible for calculating inventory numbers to ensure they matched the system tallies. When shipments arrived, I processed and checked them for accuracy.

May 1999 - Oct 2006

Customer Service

Community Business Services

Victoria, BC

Using my diverse computer skills, I was responsible for typing/creating documents such as essays, resumes, letterheads, business cards, posters, flyers, etc. for customers. While unsupervised, I was responsible for pricing out projects and billing customers. At the end of each shift I also handled cash reconciliation. Photocopying was also a large portion.

Apr 2001 - Oct 2001
Team & coworkers

Colleagues at Atomic Cartoons

Other employees you can reach at atomiccartoons.com. View company contacts for 807 employees →

3 education records

Jordan Pachal education

Diploma, Multimedia

Computer Master Institute Of Technology

- Game Design and Development - Digital Animation and Efffects - New Media Studies

Computer Science Studies

Camosun College Victoria Bc
FAQ

Frequently asked questions about Jordan Pachal

Quick answers generated from the profile data available on this page.

What company does Jordan Pachal work for?

Jordan Pachal works for Atomic Cartoons.

What is Jordan Pachal's role at Atomic Cartoons?

Jordan Pachal is listed as Lead Lighting and Compositing Artist at Atomic Cartoons.

What is Jordan Pachal's email address?

AeroLeads has found 2 work email signals at @nerdcorps.com for Jordan Pachal at Atomic Cartoons.

What is Jordan Pachal's phone number?

AeroLeads has found 2 phone signal(s) with area code 604 for Jordan Pachal at Atomic Cartoons.

Where is Jordan Pachal based?

Jordan Pachal is based in Burnaby, British Columbia, Canada while working with Atomic Cartoons.

What companies has Jordan Pachal worked for?

Jordan Pachal has worked for Atomic Cartoons, Icon Creative Studio, Bardel Entertainment, Nerd Corps Entertainment, and Canadian Online Gamers.

Who are Jordan Pachal's colleagues at Atomic Cartoons?

Jordan Pachal's colleagues at Atomic Cartoons include Luis Fernando Giuliani, Daniel Monsalve, Hadas Rosen, Ashutosh Chawla, and Tess Eneli Reid.

How can I contact Jordan Pachal?

You can use AeroLeads to view verified contact signals for Jordan Pachal at Atomic Cartoons, including work email, phone, and LinkedIn data when available.

What schools did Jordan Pachal attend?

Jordan Pachal holds 3D Animation And Visual Effects Diploma, 3D Modeling / Visual Effects from Vancouver Film School.

What skills is Jordan Pachal known for?

Jordan Pachal is listed with skills including Maya, Photoshop, Visual Effects, 3D Modeling, Lighting, Zbrush, Nuke, and Premiere.

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