John Paul Eaton Email & Phone Number
@erols.com
1 phone found area 310
LinkedIn matched
Who is John Paul Eaton? Overview
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John Paul Eaton is listed as Creative Director and Co-Founder at Evolve 512, a company with 5 employees, based in Austin, Texas Metropolitan Area, United States. AeroLeads shows a work email signal at erols.com, phone signal with area code 310, and a matched LinkedIn profile for John Paul Eaton.
John Paul Eaton previously worked as Creative Director/Co-Founder at Evolve 512 and Director of Art at Certain Affinity. John Paul Eaton holds Bachelor Of Arts - Ba, Animation from Loyola Marymount University.
Email format at Evolve 512
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AeroLeads found 1 current-domain work email signal for John Paul Eaton. Compare company email patterns before reaching out.
About John Paul Eaton
John Paul Eaton is a Creative Director and Co-Founder at Evolve 512. He possess expertise in unreal engine 3, xbox 360, ps3, game development, environment art and 13 more skills. Colleagues describe him as "JP has been an incredible mentor during my two years at Spark Unlimited. His leadership skills have been both instructional and inspirational to me. JP's high expectations of himself and those around him have been instrumental in raising the standard of quality across departments and ultimately in the final product. Highly. Recommended."
Listed skills include Unreal Engine 3, Xbox 360, Ps3, Game Development, and 14 others.
John Paul Eaton's current company
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John Paul Eaton work experience
A career timeline built from the work history available for this profile.
Creative Director/Co-Founder
Current
Director Of Art
Lead Environment Artist
Lead Artist
Senior Environment Artist
Lead Environment Artist
- Legendary
- Created the environment pipeline in Unreal 3 for level layout, level meshing, model creation, texture creation, shader creation
- Modeled, textured and created shaders for numerous set pieces
- Went on research trips to gather all research for all locations
- Trained and managed 8 artists
- Designed, meshed, and lit numerous episodes
Lead Technical Artist
- Legendary
- Worked with the engineers to create our destructible object system
- Worked with the engineers in advance shader creation
- Helped create and implement UE 3 tools for artists by working with the engineers
- Did complete diagnostic work on frame rate, memory, and all gpu related problems.
- Worked on game optimization, for cpu, and gpu, on the xbox platform using PIX
Environment Artist
- Call of Duty Finest Hour
- Managed multiple episodes
- Modeled, textured numerous props and set pieces
- Optimized and bug fixed numerous maps
- Set up level streaming
- Did final lighting on multiple single player and multiplayer maps
John Paul Eaton education
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Loyola Marymount University
Frequently asked questions about John Paul Eaton
Quick answers generated from the profile data available on this page.
What company does John Paul Eaton work for?
John Paul Eaton works for Evolve 512.
What is John Paul Eaton's role at Evolve 512?
John Paul Eaton is listed as Creative Director and Co-Founder at Evolve 512.
What is John Paul Eaton's email address?
AeroLeads has found 1 work email signal at @erols.com for John Paul Eaton at Evolve 512.
What is John Paul Eaton's phone number?
AeroLeads has found 1 phone signal(s) with area code 310 for John Paul Eaton at Evolve 512.
Where is John Paul Eaton based?
John Paul Eaton is based in Austin, Texas Metropolitan Area, United States while working with Evolve 512.
What companies has John Paul Eaton worked for?
John Paul Eaton has worked for Evolve 512, Certain Affinity, Spark Unlimited, and Insomniac Games.
How can I contact John Paul Eaton?
You can use AeroLeads to view verified contact signals for John Paul Eaton at Evolve 512, including work email, phone, and LinkedIn data when available.
What schools did John Paul Eaton attend?
John Paul Eaton holds Bachelor Of Arts - Ba, Animation from Loyola Marymount University.
What skills is John Paul Eaton known for?
John Paul Eaton is listed with skills including Unreal Engine 3, Xbox 360, Ps3, Game Development, Environment Art, Level Design, Texturing, and Video Games.
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