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Jon-Paul Dumont Email & Phone Number

Game Director, Lord of the Rings: Return to Moria at Free Range Games. at Free Range Games
Location: United States, United States, United States 15 work roles 4 schools
1 work email found @ea.com 4 phones found area 415, 812, and 207 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 4 phones

Work email j****@ea.com
Direct phone (415) ***-****
LinkedIn Profile matched
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Current company
Role
Game Director, Lord of the Rings: Return to Moria at Free Range Games.
Location
United States, United States, United States

Who is Jon-Paul Dumont? Overview

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Quick answer

Jon-Paul Dumont is listed as Game Director, Lord of the Rings: Return to Moria at Free Range Games. at Free Range Games, based in United States, United States, United States. AeroLeads shows a work email signal at ea.com, phone signal with area code 415, 812, 207, and a matched LinkedIn profile for Jon-Paul Dumont.

Jon-Paul Dumont previously worked as Director at Free Range Games and Studio Creative Director / Executive Producer at King. Jon-Paul Dumont holds Masters Of Entertainment Technology, Entertainment Technology, Game Design from Carnegie Mellon University.

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Email format at Free Range Games

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{first_initial}{last}@ea.com
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AeroLeads found 1 current-domain work email signal for Jon-Paul Dumont. Compare company email patterns before reaching out.

Profile bio

About Jon-Paul Dumont

- NEW Contributed to Oddworld Soulstorm, helping direct the team building gameplay and levels for the PS5 Launch window- Shipped seven mobile, free-to-play titles as product leader. - Masters from Carnegie Mellon in Entertainment Technology- Led the design for Mafia War’s live ops during highest growth and revenue- Led teams of up to 40 people, with direct reporting of Product Management, Design, Production, Tech and Art leadership- P&L, Budget, Executive Management and IP Partnership responsibility- Veteran of data and results driven product management techniques for live games-as-a-service- Able to generate, own and drive creative vision while shipping on time Mobile free to play games include Star Wars: Tiny Death Star, CityVille: Hometown, CityVille: Holidaytown, ForestVille, Zynga Slots, Battlestone, FarmVille (Connected, 2010). Led design team on the original Mafia Wars live team. Designed console game features and content for The Godfather II, Lord of the Rings: The Third Age, Sims: Castaway and James Bond: From Russia With Love.

Listed skills include Game Design, Video Games, Mobile Games, Social Games, and 18 others.

Current workplace

Jon-Paul Dumont's current company

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Free Range Games
Free Range Games
Game Director, Lord of the Rings: Return to Moria at Free Range Games.
AeroLeads page
15 roles

Jon-Paul Dumont work experience

A career timeline built from the work history available for this profile.

Director

Current

Sausalito, CA, US

Projects include Oddworld: Soulstorm for PS5, Twitch Sings. Directing small prototype teams building new, cool stuff. Contributing on company strategy, biz dev, new business pitches and studio management.

Jun 2019 - Present

Studio Creative Director / Executive Producer

Stockholm, SE

Started up a new game studio for King here in SF, learned a lot, built up a team and prototyped two different games

Aug 2017 - Feb 2019

Game Director / Sr Creative Director - The Sims Mobile

Redwood City, CA, US

Led the design and creative direction of the Sims Mobile from a major reboot until Alpha

Dec 2014 - Feb 2017

Studio Director

Disney Mobile

Directed a small mobile games studio of multiple teams. Hired, coached and managed the talent into a high quality team that shipped a number #1 game. Titles:Star Wars: Tiny Death Star (Shipped December 2013)This internally developed game is a spiritual sequel to Nimblebit’s Tiny Tower, built with their co-operation. The team was originally staffed without.

Jun 2013 - Oct 2014

Executive Producer

San Francisco, California, US

Assembled and managed the teams that shipped five mobile titles, each working from seed idea to launch, and live operations. Owned team leadership, process, creative vision, executive management and P&L (on the final title, Battlestone).Titles:Battlestone (Zynga, Shipped May 2013)Led a team of over 30 to design and build an innovative action RPG. Owned the.

Jan 2011 - May 2013

Director Of Game Design - Mobile Division

San Francisco, California, US

Helped reboot Zynga’s dormant mobile division and set the ground work for its eventual growth. Hired and trained game designers, producers and product managers while learning the emerging mobile market. Helped created the early mobile playbook for the company. Helped ship and oversaw the creative teams for:FarmVille connected, shipped June 2010Zynga Poker.

Jan 2010 - Jan 2011

Lead Designer

San Francisco, California, US

Mafia Wars (Facebook)Led the live design team through the game’s peak DAU and Revenue, including major creative changes to the content expansions, economy, combat and loot systems. Trained new designers how to work with live product management techniques.

Feb 2009 - Jan 2011

Ai Designer - "Godfather 2"

Redwood City, CA, US

Designed the logic for combat and non-combat characters in Godfather’s living world. Worked closely with engineers to create new features and capabilities for a complex, motive-driven AI system that was patterned after the Sims. Tuned all the logic and decisions using proprietary scripting. Assisted level designers in tweaking their spaces to work best.

Feb 2008 - Jan 2009

External Producer And Lead Designer - Ds Title

Redwood City, CA, US

Externally produced a team of 15 outside developers.Oversaw development and milestone management as well as localization and QA support.Designed controls, story, gameflow, mechanics and UI screens.

Aug 2007 - Feb 2008

Wii Producer - "The Sims 2: Castaway"

Redwood City, CA, US

Produced the Wii SKU of this Sims console title. Re-designed the controls, tutorials and interface of the PS2 SKU to work with the Wii.Managed QA and first party submission and release.

Apr 2007 - Aug 2007

Concept Designer And Prototyper

Redwood City, CA, US

Generated 20+ new game concepts and pitches with a small, interdisciplinary team. Coded three proof-of-concept prototypes in C# using XNA.

Nov 2006 - Apr 2007

Content And Story Designer - "Lord Of The Rings: The White Council"

Redwood City, CA, US

Wrote story treatments for a shelved but officially licensed prequel to the Hobbit. Designed quest and mission flow for the entire game.Worked with engineers to design tools for questing, conversations and world population.Worked with license owners to ensure compliance with legal IP agreements.

Nov 2005 - Nov 2006

Lead Multiplayer Designer - "James Bond: From Russia With Love"

Redwood City, CA, US

Oversaw a team of three designers, two engineers and five artists on the split screen mode.Designed the mode’s various game types, mechanics and systems. Designed levels using Maya and proprietary tools.

Nov 2004 - Nov 2005

Combat Designer - "Lord Of The Rings: The Third Age"

Redwood City, CA, US

Designed, implemented and tuned combat encounters for this turn-based role playing game.

Jun 2004 - Nov 2004

Design Intern - Online Group

Redwood City, CA, US

Earth and Beyond and a unreleased Ultima MMO

Jun 2003 - Dec 2003
4 education records

Jon-Paul Dumont education

Masters Of Entertainment Technology, Entertainment Technology, Game Design

Carnegie Mellon University

Executive Mba

Quantic School Of Business And Technology

Bachelors, Journalism, Computer Science

Indiana University Bloomington

Education record

Hillcrest High School
FAQ

Frequently asked questions about Jon-Paul Dumont

Quick answers generated from the profile data available on this page.

What company does Jon-Paul Dumont work for?

Jon-Paul Dumont works for Free Range Games.

What is Jon-Paul Dumont's role at Free Range Games?

Jon-Paul Dumont is listed as Game Director, Lord of the Rings: Return to Moria at Free Range Games. at Free Range Games.

What is Jon-Paul Dumont's email address?

AeroLeads has found 1 work email signal at @ea.com for Jon-Paul Dumont at Free Range Games.

What is Jon-Paul Dumont's phone number?

AeroLeads has found 4 phone signal(s) with area code 415, 812, 207 for Jon-Paul Dumont at Free Range Games.

Where is Jon-Paul Dumont based?

Jon-Paul Dumont is based in United States, United States, United States while working with Free Range Games.

What companies has Jon-Paul Dumont worked for?

Jon-Paul Dumont has worked for Free Range Games, King, Electronic Arts (Ea), Disney Mobile, and Zynga.

How can I contact Jon-Paul Dumont?

You can use AeroLeads to view verified contact signals for Jon-Paul Dumont at Free Range Games, including work email, phone, and LinkedIn data when available.

What schools did Jon-Paul Dumont attend?

Jon-Paul Dumont holds Masters Of Entertainment Technology, Entertainment Technology, Game Design from Carnegie Mellon University.

What skills is Jon-Paul Dumont known for?

Jon-Paul Dumont is listed with skills including Game Design, Video Games, Mobile Games, Social Games, Game Development, Casual Games, Ios, and Console.

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