Jason Pyke
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Jason Pyke Email & Phone Number

Rough Layout Lead at Bardel Entertainment
Location: Vancouver, British Columbia, Canada 16 work roles 2 schools
1 work email found @jpyke.com LinkedIn matched
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Current company
Role
Rough Layout Lead
Location
Vancouver, British Columbia, Canada
Company size

Who is Jason Pyke? Overview

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Quick answer

Jason Pyke is listed as Rough Layout Lead at Bardel Entertainment, a company with 385 employees, based in Vancouver, British Columbia, Canada. AeroLeads shows a work email signal at jpyke.com and a matched LinkedIn profile for Jason Pyke.

Jason Pyke previously worked as Sr Rough Layout at Bardel Entertainment and Senior Layout Artist at Dneg. Jason Pyke holds Media Arts And Animation, Animation, Illustration, Design, Writing from Art Institute Of Portland.

Company email context

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{first}@jpyke.com
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Profile bio

About Jason Pyke

In the past decade I've been a Layout Artist, Episode Director, Cinematic Lead, Game Designer, Artist and Animator. I've worked on franchises such as Batman, Game of Thrones, The Walking Dead, and The Addams Family. My unique and varied career gives me insight into creative development and problem solving.

Listed skills include Character Animation, Animation, Game Design, Video Games, and 21 others.

Current workplace

Jason Pyke's current company

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Bardel Entertainment
Bardel Entertainment
Rough Layout Lead
Vancouver, BC, CA
Website
Employees
385
AeroLeads page
16 roles

Jason Pyke work experience

A career timeline built from the work history available for this profile.

Sr Rough Layout

Current

Vancouver, British Columbia, Canada

Apr 2024 - Present

Senior Layout Artist

Vancouver, British Columbia, Canada

Jan 2023 - Mar 2024

Layout Artist

Vancouver, British Columbia, Canada

Layout Artist on "The Flash" and "The Three Body Problem"

Dec 2021 - Oct 2022

Senior Layout Artist

British Columbia, Canada

Layout Artist on the Netflix Series "Snowpiercer"

Jul 2021 - Oct 2021

Senior Previs And Layout Artist

Vancouver

Previs Artist on "The Addams Family 2"

Mar 2020 - Oct 2021

Senior Rough Layout Artist

Vancouver, British Columbia, Canada

Rough Layout Artist on The Mitchell's vs The Machines

May 2019 - Mar 2020

Senior Previs Artist

Vancouver, British Columbia, Canada

Pre-Vis Artist on "The Addams Family"- Translating 2D animatics and storyboards to 3D environments and characters- Composing and animating cameras to meet the vision of the directors and supervisors- Posing and animating characters to help tell the story of each shot and the scene as a whole- Polishing Camera compositions and movements after Animators have.

May 2018 - May 2019

Senior Rough Layout Artist

Vancouver, Canada Area

Rough Layout Artist on "Smallfoot"- Translating 2D animatics and storyboards to 3D environments and characters- Composing and animating cameras to meet the vision of the directors and supervisors- Posing and animating characters to help tell the story of each shot and the scene as a whole- Breaking out layout files into individual shots and publishing the.

Sep 2017 - May 2018

Episode Director / Lead Cinematic Artist

Episode DirectorAs an Episode Director I work with almost every department to oversee the development and execution of a single episode. I create a vision for the narrative, ensure a balance of player agency and review and approve the development of assets. Director Credits: The Walking Dead: A New Frontier (Episode 5)Batman (Episode 3)Minecraft Story Mode.

Sep 2013 - Sep 2017

Game Designer

San Francisco

Game DesignerAs a game designer I focused on the game play mechanics for mobile games. I designed the over-arching gameplay, designed features, pitched games and created asset lists.Designer Credits:Party Place (Mobile iOS & Android)Associate Producer:I worked with the Third Party Development team to oversee the quality of game design and art direction for.

Sep 2011 - Jun 2013

Art & Design Generalist

My position was as a Generalist for Game Design, Art and Animation. I helped to design gameplay features and solve game design problems. I would created both 2D and 3D animations, illustrate and design characters, create concept art, create UI elements and whatever else was needed that I could help with.Credits:Disney Princess: Enchanting Storybooks (Wii &.

Mar 2010 - Sep 2011

Contract Art & Design Generalist

I contracted as a Generalist where I developed over 100 Flash mini-games for websites. I would animate characters and other assets, create objects and characters, design the game play and then send the design and assets to programmers who would turn it into a playable game. Credits:Upward Youth Sports (Web Games)Fraboom Childrens Museum (Web Games)

May 2009 - Mar 2010

Contract Storyboard Artist

Sandy Montana

I created storyboards for commercials that served as a proof of style as well as a guide for shot sequences.Credits:Nike 6.0 Athlete Profile commercials

Feb 2009 - Mar 2009

Character Animator

I utilized Mocap Animations to create animated dances sequences. The process involved cleaning up mocap animations, blending animations, and retiming animations to match the beat. As much as possible, scenes from the game were to match the films, but when that wasn't feasible dance sequences needed to be improvised. Full dance sequences were then.

Jan 2008 - Dec 2008

Intern Artist

As an intern, I was trained on how to use the Flash program and then instructed on how to animate and create art assets. I then assisted on various projects in illustrating characters, creating assets and making animations. Credits:Kraft/Outback Steakhouse: Children's Activity Book (Print)Outback Steakhouse: Hangman Game (Web)The Horned Avenger (Web.

May 2005 - Aug 2005
Team & coworkers

Colleagues at Bardel Entertainment

Other employees you can reach at bardel.ca. View company contacts for 385 employees →

2 education records

Jason Pyke education

Media Arts And Animation, Animation, Illustration, Design, Writing

Art Institute Of Portland
FAQ

Frequently asked questions about Jason Pyke

Quick answers generated from the profile data available on this page.

What company does Jason Pyke work for?

Jason Pyke works for Bardel Entertainment.

What is Jason Pyke's role at Bardel Entertainment?

Jason Pyke is listed as Rough Layout Lead at Bardel Entertainment.

What is Jason Pyke's email address?

AeroLeads has found 1 work email signal at @jpyke.com for Jason Pyke at Bardel Entertainment.

Where is Jason Pyke based?

Jason Pyke is based in Vancouver, British Columbia, Canada while working with Bardel Entertainment.

What companies has Jason Pyke worked for?

Jason Pyke has worked for Bardel Entertainment, Dneg, Scanline Vfx, Image Engine Design Inc., and Cinesite.

Who are Jason Pyke's colleagues at Bardel Entertainment?

Jason Pyke's colleagues at Bardel Entertainment include Ryan Pinkney, Mutlu Bahar, Rabia Rahou, Kleber Macedo, and Federico Sella.

How can I contact Jason Pyke?

You can use AeroLeads to view verified contact signals for Jason Pyke at Bardel Entertainment, including work email, phone, and LinkedIn data when available.

What schools did Jason Pyke attend?

Jason Pyke holds Media Arts And Animation, Animation, Illustration, Design, Writing from Art Institute Of Portland.

What skills is Jason Pyke known for?

Jason Pyke is listed with skills including Character Animation, Animation, Game Design, Video Games, Storyboarding, Computer Animation, Flash Animation, and Concept Design.

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