Jason Schklar
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Jason Schklar Email & Phone Number

Founder & CEO at UX is Fine at UX is Fine
Location: Austin, Texas, United States 19 work roles 2 schools
1 work email found @uxisfine.com LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

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Current company
Role
Founder & CEO at UX is Fine
Location
Austin, Texas, United States

Who is Jason Schklar? Overview

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Jason Schklar is listed as Founder & CEO at UX is Fine at UX is Fine, based in Austin, Texas, United States. AeroLeads shows a work email signal at uxisfine.com and a matched LinkedIn profile for Jason Schklar.

Jason Schklar previously worked as Founder & CEO at Ux Is Fine and Founder & Chief Consultant at Ux Is Fine. Jason Schklar holds Ma, Social Psychology And Legal Decision Making from University Of Illinois Chicago.

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Profile bio

About Jason Schklar

Jason is currently CEO and co-founder of UX is Fine, the best full service games UX and UI company in the world. For the past 5 years his company has been building amazing games with world class developer and publisher partners. Clients have included Epic, Riot, Microsoft, 2K, EA, Wizards of the Coast, WB, Scopely, Zynga, Jam City, Kabam, and many (many) more.As a sought after consultant, developers, publishers, and investors look to Jason to provide game design, product, and UX feedback and direction that is essential to shipping great games. The results energize teams and deliver games that engage, retain, and monetize players. He also evangelizes the ROI of UX in talks and workshops and spends a fair amount of time advising, mentoring, and coaching individuals and teams around the world through various accelerators, incubators, and mission based hubs of talent and game development.For 22 years Jason has been helping folks find the fun, remove the suck, and build memorable and profitable games.He still loves it.

Listed skills include User Experience, User Interface Design, User Interface, Game Design, and 33 others.

Current workplace

Jason Schklar's current company

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UX is Fine
Ux Is Fine
Founder & CEO at UX is Fine
AeroLeads page
19 roles · 31 years

Jason Schklar work experience

A career timeline built from the work history available for this profile.

Founder & Ceo

Current

Austin, Texas, US

As CEO I am responsible for setting strategic goals, growing and empowering our team, and ensuring that we build the best UX and UI solutions for our game development and publishing partners.We've generated $10M in revenue during our first five years of operation and I couldn't be more excited about what the next five years will bring for us, our people.

Jan 2021 - Present

Founder & Chief Consultant

Austin, Texas, US

UX is Fine was founded as a way to bring our expertise and experience to developers and publishers looking for the best UX an UI consulting, direction, and design.As Chief Consultant I provided independent game consultations through the eyes of an expert with decades of experience as a UX researcher, director, producer, and game designer on scores of.

Jul 2018 - Dec 2020

Founder & Chief Consultant

Current

Is your game fun? Are you hitting your experience targets? Do you need help figuring out how to “move the needle” without breaking your budget and timeline? How do you mitigate risk when you want to innovate? Should you GO, pivot, or kill?I provide an independent evaluation of your game through the eyes of an expert who has consulted as UX researcher.

Nov 2014 - Present

Advisor, Mentor

Current

Mountain View, California, US

The Indie Games Accelerator from Google Play is a three-month digital accelerator program for high potential indie games studios from around the world.The program is designed to bring the best of Google’s programs, products, people and technology to high potential indie games.

Jan 2021 - Present

Advisor, Mentor

Current

Belgrade, RS

Raising Starts is an incubator for tech startups, accelerating development of studio game ideas and prepare them for investment and global breakthrough.Advised and mentored Shosha Games studios with strategy, biz dev, development, game design. Participated in the accelerator ecosystem.

May 2023 - Present

Program Board Member

Current
Hci Games Conference

The International conference on HCI in Games (HCI-Games) intends to help, promote and encourage research in this field by providing a forum for interaction and exchanges among researchers, academics, and practitioners in the fields of HCI and games. The Conference addresses HCI principles, methods and tools for better games.

Sep 2021 - Present

Judge

Current

The Serious Games Showcase & Challenge (SGS&C) is the premier venue for recognition of excellence in the field of Serious Games development.

Jan 2017 - Present

Advisor, Mentor, And Judge

Boston, Massachusetts, US

Advised and mentored cohort startups for an international tech accelerator program. Judged proposals to be included in the cohort. Focused on UX and product design and shared games industry advice and connections.

Jan 2020 - Dec 2022

Mentor, Subject Matter Expert

Bethesda, MD, US

The CCR Cancer Innovation Laboratory (CIL) is a transdisciplinary hub to explore fundamental biological concepts and mechanisms relevant to cancer. Research in the CIL is characterized by its highly interdisciplinary nature of bringing together experts from various backgrounds, including immunologists, cell biologists, computational biologists, chemists.

Jan 2019 - Dec 2021

Director Of User Experience

Burbank, CA, US

As a member of the Disney Interactive Creative Trust I provided UX and game design feedback on various Disney Interactive titles across all platforms.

Mar 2013 - Oct 2014

Director Of User Experience

San Francisco, California, US

As a member of the Creative Leadership team I helped product teams iterate on fun game and social mechanics, worked them into easy to understand and engaging core loops, and designed play session experiences that introduced our games to millions of people and kept them coming back for more.

Nov 2010 - Feb 2013

Senior User Researcher

San Francisco, California, US

Provided usability and playability consulting on a variety of Zynga’s franchises, including FrontierVille and Mafia Wars. Ensured these games shipped with discoverable, usable, social, and fun core mechanics from D1 to D365 and beyond.

Jul 2010 - Oct 2010

Founder And Principal Game & Ux Consultant

Initial Experience Consulting

Helped clients make their games and social applications more approachable, social, engaging, effective, and fun. Covered the entire user experience flow from content discovery through trial version, conversion pipeline, and community and social sharing tools.

May 2008 - Jul 2010

User Experience Specialist, Social And Community Features

Seattle, WA, US

Ensured features that drove community activity and sharing were approachable and engaging. Improved surfacing and usability of relevant and useful community content to help customers browse, search, and shop with confidence.Collaborated closely with the Personalization, Customer Reviews, Discussion Boards, Video Uploads, Tagging, and Community Pages.

Jan 2007 - Apr 2008

Game Producer And Ux Lead

Timonium, MD, US

Guided development of Rise of Nations: Thrones & Patriots, Rise of Legends, Catan! from concept through post-release. Oversaw production of all areas (art, code, design, quality assurance) and provided UX and game design direction related to core mechanics, controls, feedback, and learn-as-you-play tutorials.Helped pitch and consult on Kingdoms of Amalur.

Jan 2004 - Jan 2007

Games Usability And Playability Specialist

Redmond, Washington, US

Provided UX research and design direction on initial experience (first hour of game play), core game play (character, camera, controls, in-game feedback), and tutorial/learn as you play design (making the game accessible to “newbies” without alienating the core gamer). Conducted a wide range of user research, including: Rapid iterative usability testing.

Sep 2001 - Jan 2004

User Interface Designer

Spss, Inc

Designed user interfaces for Windows and web based data visualization applications.

Sep 2000 - Sep 2001

Research Analyst

Iri

Chicago, IL, US

Conducted data quality analysis of extremely large (over 100 million records) databases of live consumer package goods sales data. Responsible for all aspects of sampling, modeling, and report writing.

Oct 1999 - Sep 2000

Research Assistant / Student Research Fellow

American Bar Foundation

Collaborated on a series of survey research studies on how judges, juries, and scientists interact within the legal system. Responsible for designing the studies, analyzing the data, and reporting key findings at national and international conferences and in book chapters and journal publications. Supervised graduate and undergraduate student research teams.

1995 - 1999 ~4 yrs
2 education records

Jason Schklar education

Ma, Social Psychology And Legal Decision Making

University Of Illinois Chicago

Hons. B.Sc., Psychology

Trent University
FAQ

Frequently asked questions about Jason Schklar

Quick answers generated from the profile data available on this page.

What company does Jason Schklar work for?

Jason Schklar works for UX is Fine.

What is Jason Schklar's role at UX is Fine?

Jason Schklar is listed as Founder & CEO at UX is Fine at UX is Fine.

What is Jason Schklar's email address?

AeroLeads has found 1 work email signal at @uxisfine.com for Jason Schklar at UX is Fine.

Where is Jason Schklar based?

Jason Schklar is based in Austin, Texas, United States while working with UX is Fine.

What companies has Jason Schklar worked for?

Jason Schklar has worked for Ux Is Fine, Jason Schklar Consults!, Google Play, Science Technology Park Belgrade - Naučno-Tehnološki Park Beograd, and Hci Games Conference.

How can I contact Jason Schklar?

You can use AeroLeads to view verified contact signals for Jason Schklar at UX is Fine, including work email, phone, and LinkedIn data when available.

What schools did Jason Schklar attend?

Jason Schklar holds Ma, Social Psychology And Legal Decision Making from University Of Illinois Chicago.

What skills is Jason Schklar known for?

Jason Schklar is listed with skills including User Experience, User Interface Design, User Interface, Game Design, Video Games, Usability Testing, Game Development, and Mobile Games.

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