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A veteran game director and designer with 20 years of experience spanning the gaming and ad tech industries. His expertise centers on UGC platform development, particularly in UEFN and Core Games, with a focus on live service games and brand integration. His recent achievements include directing Axial Tilt, a pioneering persistent world in Fortnite, and The Game Awards Interactive Experience on Core Games in partnership with YouTube Gaming. Throughout his career, he has consistently delivered revenue growth through effective project management and team leadership while bridging the gap between gaming experiences and brand objectives. AKA as Trashbyrd in UEFN.
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ConsultantAgboPortland, Or, Us -
Founder/Game DirectorCorsair Studios, Llc Mar 2019 - PresentPortland, Or, Us● Develop UGC games for Fortnite (UEFN) using custom devices written in Verse● Produced Axial Tilt metaverse map on Fortnite for The Game Awards● Game Director for live streaming metaverse events, collaborating directly with Geoff Keighley● Consulted on AI-powered NPCs with Convai Technologies, an Nvidia partner● Created multiple experiences in other UGC platforms including Core Games, The Sandbox, TikTok, and Roblox -
Vp, Ad Product & Ad OperationsWild Sky Media (Formerly Rockyou) May 2017 - Mar 2019New York, New York, Us● Designed and Developed next-generation RTB & header bidding platform● Contributed to IAB's VAST/VPAID video advertising standards● Served as member of AOL's Publisher Board -
Sr. Director, Ad Product And OperationsWild Sky Media (Formerly Rockyou) Sep 2013 - May 2017New York, New York, Us● Led ad operations and product teams, contributing significantly to 600% revenue growth from 2013 to 2015 with a lean team of 13 people● Played a key role in the acquisition and integration of Playhaven mobile ads network, expanding RockYou's product suite for publishers● Spearheaded the design and development of RockYou's mobile and desktop products, focusing on: ○ RTB (Real-Time Bidding) upgrade ○ Viewability options ○ Audience data integration ○ Advanced monetization strategies ○ Publishing enhancements -
Sr. Producer & DesignerWild Sky Media (Formerly Rockyou) Feb 2012 - Sep 2013New York, New York, Us● Produced and designed multiple successful social and mobile games, including: ○ The Walking Dead Social Game (Facebook) ○ Movie Blitz (Facebook, iOS, Android) ○ Jackpot Bingo and Bingo by Ryzing (Facebook)● Managed brand integration campaigns for major clients (Progressive Insurance, Sprint, ConocoPhillips, Dell Computers)● Produced brand integration concept designs and presentations for Ford and Marvel. -
Co-FounderSunwheel Studio Feb 2008 - Dec 2011● Built business relationships and secured contracts with clients like Outplay Entertainment● Managed multiple live service games and remote team members● Developed front-end game systems using PHP, CSS, and Flash ActionScript 3● Provided game concept and design consultations for various clients
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Production/DevelopmentAsap Games, Llc Jun 2002 - Feb 2008Worked closely with a small team of designers, artists, producers and coders to develop online games as well as PC titles: Pearl Harbor: Zero Hour, Tip Top, and Rook's Revenge. Later, I was contracted by ASAP Games as an independent contractor for consulting as well as the design and development of several Facebook game titles including Fast & Furious, Tip Top and Pool Club.
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Game Designer/ArtistZono, Inc. Feb 2000 - Sep 2003Worked closely with a small team of designers, artists and coders to develop titles such as Metal Fatigue (PC), AVP: Extinction (Xbox, PS2), and a bevy of web and game content. Worked extensively with Wanadoo & Take2Interactive in Europe for localization projects.
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Qa Supervisor & TesterVirgin Interactive Entertainment Oct 1995 - Jul 1998Led a team of 8-12 quality assurance employees who tested a variety of pc and console titles including Command & Conquer: Red Alert, NHL Powerplay ’96, Toonstruck, Resident Evil and dozens more. My quality assurance team focused upon product analysis, gameplay, reporting, and compatibility testing across a large array of computer systems and consoles.
Scott Mcclellan Skills
Scott Mcclellan Education Details
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Saddleback College -
Irvine Valley College -
Irvine Valley College -
Saddleback College -
San Clemente High School -
Start-Ups
Frequently Asked Questions about Scott Mcclellan
What company does Scott Mcclellan work for?
Scott Mcclellan works for Agbo
What is Scott Mcclellan's role at the current company?
Scott Mcclellan's current role is Consultant.
What is Scott Mcclellan's email address?
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What is Scott Mcclellan's direct phone number?
Scott Mcclellan's direct phone number is +141558*****
What schools did Scott Mcclellan attend?
Scott Mcclellan attended Saddleback College, Irvine Valley College, Irvine Valley College, Saddleback College, San Clemente High School, Start-Ups.
What skills is Scott Mcclellan known for?
Scott Mcclellan has skills like Game Development, Video Games, Game Design, Social Games, Online Gaming, Mobile Devices, Mmo, Mobile Games, Gameplay, Actionscript, Computer Games, Casual Games.
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