Scott Mcclellan Email & Phone Number
@rockyou.com
3 phones found area 415 and 949
LinkedIn matched
Who is Scott Mcclellan? Overview
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Scott Mcclellan is listed as Consultant at AGBO, based in Portland, Oregon Metropolitan Area, United States. AeroLeads shows a work email signal at rockyou.com, phone signal with area code 415, 949, and a matched LinkedIn profile for Scott Mcclellan.
Scott Mcclellan previously worked as Founder/Game Director at Corsair Studios, Llc and VP, Ad Product & Ad Operations at Wild Sky Media (Formerly Rockyou). Scott Mcclellan studied at Saddleback College.
Email format at AGBO
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AeroLeads found 1 current-domain work email signal for Scott Mcclellan. Compare company email patterns before reaching out.
About Scott Mcclellan
A veteran game director and designer with 20 years of experience spanning the gaming and ad tech industries. His expertise centers on UGC platform development, particularly in UEFN and Core Games, with a focus on live service games and brand integration. His recent achievements include directing Axial Tilt, a pioneering persistent world in Fortnite, and The Game Awards Interactive Experience on Core Games in partnership with YouTube Gaming. Throughout his career, he has consistently delivered revenue growth through effective project management and team leadership while bridging the gap between gaming experiences and brand objectives. AKA as Trashbyrd in UEFN.
Listed skills include Game Development, Video Games, Game Design, Social Games, and 45 others.
Scott Mcclellan's current company
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Scott Mcclellan work experience
A career timeline built from the work history available for this profile.
Founder/Game Director
Current- Develop UGC games for Fortnite (UEFN) using custom devices written in Verse
- Produced Axial Tilt metaverse map on Fortnite for The Game Awards
- Game Director for live streaming metaverse events, collaborating directly with Geoff Keighley
- Consulted on AI-powered NPCs with Convai Technologies, an Nvidia partner
- Created multiple experiences in other UGC platforms including Core Games, The Sandbox, TikTok, and Roblox
Vp, Ad Product & Ad Operations
- Designed and Developed next-generation RTB & header bidding platform
- Contributed to IAB's VAST/VPAID video advertising standards
- Served as member of AOL's Publisher Board
Sr. Director, Ad Product And Operations
- Led ad operations and product teams, contributing significantly to 600% revenue growth from 2013 to 2015 with a lean team of 13 people
- Played a key role in the acquisition and integration of Playhaven mobile ads network, expanding RockYou's product suite for publishers
- Spearheaded the design and development of RockYou's mobile and desktop products, focusing on: ○ RTB (Real-Time Bidding) upgrade ○ Viewability options ○ Audience data integration ○ Advanced monetization strategies ○.
Sr. Producer & Designer
- Produced and designed multiple successful social and mobile games, including: ○ The Walking Dead Social Game (Facebook) ○ Movie Blitz (Facebook, iOS, Android) ○ Jackpot Bingo and Bingo by Ryzing (Facebook)
- Managed brand integration campaigns for major clients (Progressive Insurance, Sprint, ConocoPhillips, Dell Computers)
- Produced brand integration concept designs and presentations for Ford and Marvel.
Co-Founder
- Built business relationships and secured contracts with clients like Outplay Entertainment
- Managed multiple live service games and remote team members
- Developed front-end game systems using PHP, CSS, and Flash ActionScript 3
- Provided game concept and design consultations for various clients
Production/Development
Worked closely with a small team of designers, artists, producers and coders to develop online games as well as PC titles: Pearl Harbor: Zero Hour, Tip Top, and Rook's Revenge. Later, I was contracted by ASAP Games as an independent contractor for consulting as well as the design and development of several Facebook game titles including Fast & Furious, Tip.
Game Designer/Artist
Worked closely with a small team of designers, artists and coders to develop titles such as Metal Fatigue (PC), AVP: Extinction (Xbox, PS2), and a bevy of web and game content. Worked extensively with Wanadoo & Take2Interactive in Europe for localization projects.
Qa Supervisor & Tester
Led a team of 8-12 quality assurance employees who tested a variety of pc and console titles including Command & Conquer: Red Alert, NHL Powerplay ’96, Toonstruck, Resident Evil and dozens more. My quality assurance team focused upon product analysis, gameplay, reporting, and compatibility testing across a large array of computer systems and consoles.
Scott Mcclellan education
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Frequently asked questions about Scott Mcclellan
Quick answers generated from the profile data available on this page.
What company does Scott Mcclellan work for?
Scott Mcclellan works for AGBO.
What is Scott Mcclellan's role at AGBO?
Scott Mcclellan is listed as Consultant at AGBO.
What is Scott Mcclellan's email address?
AeroLeads has found 1 work email signal at @rockyou.com for Scott Mcclellan at AGBO.
What is Scott Mcclellan's phone number?
AeroLeads has found 3 phone signal(s) with area code 415, 949 for Scott Mcclellan at AGBO.
Where is Scott Mcclellan based?
Scott Mcclellan is based in Portland, Oregon Metropolitan Area, United States while working with AGBO.
What companies has Scott Mcclellan worked for?
Scott Mcclellan has worked for Agbo, Corsair Studios, Llc, Wild Sky Media (Formerly Rockyou), Sunwheel Studio, and Asap Games, Llc.
How can I contact Scott Mcclellan?
You can use AeroLeads to view verified contact signals for Scott Mcclellan at AGBO, including work email, phone, and LinkedIn data when available.
What schools did Scott Mcclellan attend?
Scott Mcclellan studied at Saddleback College.
What skills is Scott Mcclellan known for?
Scott Mcclellan is listed with skills including Game Development, Video Games, Game Design, Social Games, Online Gaming, Mobile Devices, Mmo, and Mobile Games.
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