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🧙🏻‍♂️Jono Spiro Email & Phone Number

Nurturing and raising a herd of baby 🦄 at Fractal Software
Location: San Francisco, California, United States 18 work roles 2 schools
2 work emails found @opengov.com 3 phones found area 310 and 800 LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails · 3 phones

Work email j****@opengov.com
Direct phone (310) ***-****
LinkedIn Profile matched
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Current company
Role
Nurturing and raising a herd of baby 🦄
Location
San Francisco, California, United States

Who is 🧙🏻‍♂️Jono Spiro? Overview

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Quick answer

🧙🏻‍♂️Jono Spiro is listed as Nurturing and raising a herd of baby 🦄 at Fractal Software, based in San Francisco, California, United States. AeroLeads shows a work email signal at opengov.com, phone signal with area code 310, 800, and a matched LinkedIn profile for 🧙🏻‍♂️Jono Spiro.

🧙🏻‍♂️Jono Spiro previously worked as Head of Engineering at Fractal Software and Principal Software Engineer at Fractal Software. 🧙🏻‍♂️Jono Spiro holds Ab, Computer Science from Brown University.

Company email context

Email format at Fractal Software

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{first_initial}{last}@opengov.com
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Profile bio

About 🧙🏻‍♂️Jono Spiro

Not looking for work!My very old (c. 2017) resume follows:[My resume is much nicer in PDF: https://goo.gl/IVsIAI]$ whoamiIntensely curious, hands-on generalist that likes hacking open-ended problems and fixing/optimizing broken systems and teams. Loves reviewing and deleting code, dogs, spaces, vim, and Oxford commas.After many years as an IC, I'd like to iterate towards management/leadership. Looking for interesting and meaningful work in SF or remote.===I'm a generalist software engineer and technical lead with a strong CS background, unusual and entertaining hobbies, and the best dog ever who’s always at my side (references provided upon request).No matter my role, I feel (and act) responsible for everyone and everything around me. I specialize in picking up what's needed today. I love problems others gave up on. I was (amusingly) critiqued for thinking exclusively outside the box (an admittedly double-edged skill) – but I really believe there’s always another thing to try after you’ve exhausted others.I'm simultaneously intensely detail-oriented and big-picture; recently, a coworker said: "Jono, I think you are the person I know who is most on top of things" -- that means a lot to me.I am mostly language and technology agnostic (please, no Ruby or PHP), preferring to learn technologies as necessary. I've specialized in (and forgotten) many areas in the past and present: Go, Node, Flash, languages/compilers/runtimes, AWS, electronics/micro-controllers, and lately CAD/3D printing. I can page them in or out as needed and don't come pre-loaded with any particular tech stack du jour.Though I am "full stack" (but despise the term) and easily work across technologies, my experience is best visualized as a Bell curve with electrons on the left, and CSS on the right. I usually find myself working on the backend of the frontend (e.g. a client’s game engine), or the frontend of the backend (e.g. serving infrastructure and APIs, above the metal).

Listed skills include Actionscript, Javascript, Flash, Software Engineering, and 33 others.

Current workplace

🧙🏻‍♂️Jono Spiro's current company

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Fractal Software
Fractal Software
Nurturing and raising a herd of baby 🦄
AeroLeads page
18 roles · 24 years

🧙🏻‍♂️Jono Spiro work experience

A career timeline built from the work history available for this profile.

Principal Software Engineer

I advise the CEOs and CTOs of our portfolio of 145 companies and almost as many industries, on all matters product, technical, AI, sales, and people.Fractal is a venture studio that produces B2B vertical SaaS companies (think software for cemetery management or marijuana farmers).If you're a great engineer who wants to be a founder and CTO, hit me up! We'll help you find a co-founder, a vetted business idea, fund you, and help you succeed!

Aug 2022 - Jul 2024

Staff Software Engineer (Mts-5), Global Security Team

San Jose, Ca, Us

Nov 2021 - Aug 2022

Staff Software Engineer (Mts-5), Engineering Operations

San Jose, Ca, Us

Feb 2020 - Nov 2021

Senior Software Engineer (Mts-4), Engineering Operations

San Jose, Ca, Us

Dec 2018 - Feb 2020

Senior Software Engineer (Mts-4), Budgeting And Planning

San Jose, Ca, Us

Architected and delivered the OpenGov's Workforce product.Designed and built next-generation, market-leading budgeting tools for local governments and states across the country–big ones with big budgets, and little ones with little budgets.Making a positive impact in communities by stretching their tax dollars further than ever before.

Sep 2017 - Dec 2018

Founding Engineer

Connected Physical Payments And Customer Loyalty Platform

I was the founding engineer of a secure payment platform that connected a variety of common physical payment peripherals (e.g. magstripe readers and Apple Pay) to a variety of backends and payment processors (e.g. Vantiv and Cayan).SDKs in multiple target languages made requests to a middleware daemon that managed and marshaled data between the payments hardware, SDK, and secure transaction database in the cloud.While I got worryingly good at doing DUKPT encryption and reading large blocks of hex, the insanely simple SDK API and PCI-DSS compliant transaction database were completely my design and what I'm most proud of.Primary tech: Golang, C++, Node, Linux, Docker, Heroku, AWS=== More about that database ===The transaction database was modeled after how Git works internally. Transactions (e.g. authorize a payment, settle it, refund it) followed a simple and strict FSM, were built up over a series of cryptographically signed request/response commits, to a fast, immutable (!) database that could easily be audited, sharded, and warehoused.Sensitive data (e.g. encrypted payment data) was kept in-flight and never stored, unique data was never duplicated over the life of a transaction, yet was totally retained and easy to find, and transactions were designed to easily generalize to different needs by adding new FSM states and transitions.Records were easy to reason about with few redundant or one-off fields, and it was trivial to add third party peripherals and payment backends without migrations (e.g. adding a bajillion custom columns). I only store versioned raw responses, unmarshaling them on-demand to get necessary data to perform the next step of a transaction.Lastly, many APIs in the SDK only took one argument, a correlation ID for the entire set of transactions. Everything needed would be looked up.These details are small, and perhaps obvious, but together they're powerful and the polar opposite of what you usually see (in e.g. Stripe's API).

Jul 2016 - Aug 2017

Health And Well-Being

Career Break
Dec 2015 - Jul 2016

Technical Lead And Backend Engineer

South San Francisco, Ca, Us

Yes, I really was the technical lead at a used car dealership.* Added useful processes to improve how the team worked (JIRA, Slack, code review tools, Git hooks, etc.)* Standardized tech across the org; eliminated expensive, complicated, fragile, and insecure infrastructure* Added one-click deploys, continuous integration, production smoke testing, and monitoring* Improved security everywhere I could (1Password for Teams, Two Factor Auth, OAuth, TLS, DNSSEC, etc.)Primary tech: Node, Python, Linux, Heroku=== Details ===My focus here was simplifying, automating, and securing infrastructure and processes so the team could stay focused on business problems and not technological ones. Every day I looked for neglected problems on the team, in the tech, and across the company – things people accepted as being a certain way or were forgotten, and /really/ try to categorically eliminate them. There were a lot of fragmented systems when I started -- inconsistent and poor code quality, no testing, lack of architectural design, staging environments, APIs that went down frequently, cron jobs that never ran, no backups, and shared passwords that were reset multiple times a day. It was a mess.By the time I left, we could deploy a brand new app/experiment in *minutes* that: had secure access to all of the backend resources, was ready to scale, could be tested in multiple environments before ever seeing staging, ran the same locally as it did in production, and went go through a rigorous code review because the team believed it mattered.

Jul 2015 - Dec 2015

Founder (And Wearer Of All Hats, Regardless Of Fit)

Sparky Corp

Sparky is a line of pet products for the space age! An ecosystem of wearables and home automation for dogs.* Designed the product line, fleshed out and prototyped the first hardware and software product.* Researched the pet market, gave user interviews, wrote a funding pitch and business strategies.* Found advisors and an experienced hardware cofounder – though ultimately the timing wasn’t right for him.

Sep 2014 - Jul 2015

Production Assistant (Hardware Internship While Working On My Company)

Openrov

* Supported OpenROV underwater robotics kits by writing and testing build instructions.* Designed and implemented quality control procedures for kit packing and fulfillment.

Oct 2014 - Dec 2014

Generalist Software Engineer (Core Game Engine, Tools, Servers)

Palo Alto, Ca, Us

* Worked on a pure CoffeeScript/JavaScript game engine for first-party browser RTS.* Lead efforts to set up our Node.js serving infrastructure, production tools/processes with Amazon Web Services.* Wrote a C++ extension for Node.js to dynamically load 3D models on our servers to send over the wire to clients.* Developed/maintained numerous internal tools in CoffeeScript/Node.js, e.g. analytics, publishing, serving, etc.* Contributed tools and processes for ensuring team code quality, documentation, release-engineering, etc.

Dec 2012 - Sep 2014

Flash Software Engineer (Core Game Engine, Tools, Performance)

San Francisco, California, Us

* Developed the in-game visual tools the designers used for interactive world building.* Lead ongoing efforts to identify and optimize overall game performance, especially of the renderer.* Wore as many game-client-related hats as could be stacked on head without toppling over.

Aug 2010 - Nov 2012

Lead Software Engineer (Flash Client And C++ Server)

San Francisco, California, Us

* Lead the development of the Flash document reader until company transition to HTML5* Lead the research/development of a secure document conversion system and licensing server for enterprises

Jan 2010 - Aug 2010

Flash Software Engineer (Client Performance)

Us

* Large internal rewrites to improve actual and perceived performance.* Improved start-up time, animation/transition smoothness, and memory/CPU utilization.* Design/implementation of modular components (e.g. webcam) for social media marketing campaigns.

Nov 2008 - Jan 2010

Computer Scientist (Flash Player, Flex Sdk, Compiler, Tools, Performance)

San Jose, Ca, Us

* Flex and ActionScript compiler engineer, specializing in compile-time performance* Flex SDK engineer, specializing in development tools and runtime performance* Design/implementation of open source strategy for Flex SDK and other Adobe projects* Stints on Flex/Flash Builder (Eclipse) and Flash Player teams – I’ve touched everything Flash-related.* Attended many, many, meetings, from strategy to bug/feature prioritization; assured that they build character.

Jun 2006 - Oct 2008

Compiler Engineering Intern

San Jose, Ca, Us

Developed a bytecode (dis)assembler for testing the ActionScript 3 Virtual Machine’s verifier.

Jun 2005 - Aug 2005

Programming Language Researcher

Plt-Scheme Group (Brown University)

Developed the MzTake scriptable debugger/program monitor for Scheme.

2003 - 2005 ~2 yrs
2 education records

🧙🏻‍♂️Jono Spiro education

Ab, Computer Science

Brown University

Computer Science

The University Of Edinburgh
FAQ

Frequently asked questions about 🧙🏻‍♂️Jono Spiro

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What company does 🧙🏻‍♂️Jono Spiro work for?

🧙🏻‍♂️Jono Spiro works for Fractal Software.

What is 🧙🏻‍♂️Jono Spiro's role at Fractal Software?

🧙🏻‍♂️Jono Spiro is listed as Nurturing and raising a herd of baby 🦄 at Fractal Software.

What is 🧙🏻‍♂️Jono Spiro's email address?

AeroLeads has found 2 work email signals at @opengov.com for 🧙🏻‍♂️Jono Spiro at Fractal Software.

What is 🧙🏻‍♂️Jono Spiro's phone number?

AeroLeads has found 3 phone signal(s) with area code 310, 800 for 🧙🏻‍♂️Jono Spiro at Fractal Software.

Where is 🧙🏻‍♂️Jono Spiro based?

🧙🏻‍♂️Jono Spiro is based in San Francisco, California, United States while working with Fractal Software.

What companies has 🧙🏻‍♂️Jono Spiro worked for?

🧙🏻‍♂️Jono Spiro has worked for Fractal Software, Opengov Inc., Connected Physical Payments And Customer Loyalty Platform, Career Break, and Carlypso.

How can I contact 🧙🏻‍♂️Jono Spiro?

You can use AeroLeads to view verified contact signals for 🧙🏻‍♂️Jono Spiro at Fractal Software, including work email, phone, and LinkedIn data when available.

What schools did 🧙🏻‍♂️Jono Spiro attend?

🧙🏻‍♂️Jono Spiro holds Ab, Computer Science from Brown University.

What skills is 🧙🏻‍♂️Jono Spiro known for?

🧙🏻‍♂️Jono Spiro is listed with skills including Actionscript, Javascript, Flash, Software Engineering, Python, Flex, Java, and Software Development.

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