Jules Loughin Email & Phone Number
Who is Jules Loughin? Overview
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Jules Loughin is listed as Quest Designer at Bethesda Game Studios, a company with 661 employees, based in Vancouver, British Columbia, Canada. AeroLeads shows a matched LinkedIn profile for Jules Loughin.
Jules Loughin previously worked as Technical Narrative Designer at The Coalition Studio and Narrative Designer at Archiact. Jules Loughin holds Bachelor’S Degree (First Class With Distinction), Interactive Arts + Technology, 4.0 from Simon Fraser University.
Email format at Bethesda Game Studios
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About Jules Loughin
I'm a Narrative Designer currently working on Gears of War: E-Day at The Coalition, with shipped narrative-focused title Journey To Foundation under my belt. I love to design character-driven experiences with an eye for player experience, emotional design, and diversity. My broad range of technical and artistic skills allow me to execute a variety of design and implementation tasks and enable me to connect with folks from every discipline within game development.As a queer, trans designer, I am dedicated to lifting up marginalized voices in the game industry and representing diverse perspectives in the stories I tell.
Jules Loughin's current company
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Jules Loughin work experience
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Technical Narrative Designer
CurrentI am currently working with an incredibly talented narrative team to design and realize several levels of the next mainline installation in the Gears of War franchise -- Gears of War: E-Day. My role is to work with level designers, writers, and artists to define and implement a narrative experience that builds on established lore and supports epic gameplay.
Narrative Designer
As a Narrative Designer at Archiact, I am responsible for the design and implementation of the narrative for two levels of our sci-fi adventure title Journey To Foundation. This role is fast paced and highly collaborative, requiring me to speak the languages of writers, level designers, artists, and engineers to realize the team's vision for the game in VR.
Junior Narrative Designer
As a Junior Narrative Designer at Archiact, it is my job to collaborate with writers, level designers, artists, and engineers to realize the narrative team's vision in VR in a way that compliments and makes use of the design team's mechanics, with consideration for emotional design and player experience.
Junior Designer
As a Junior Designer at Archiact, my role was to take responsibility for the design (and often, development) of small and medium VR games. This highly collaborative role required flexible thinking as the client's vision shifted, and fast learning as the tools continued to be iterated upon.
Ux Research Moderator
I was a contract employee for Electronic Arts through TEKsystems. My job was to assist EAV's UX Researchers by running playtesting sessions and doing ad hoc research. This role allowed me to gain an understanding of players from up-close, and heightened UX sensibilities to help guide me in my own narrative design practice.
Education Outreach, Promotion, And Recruitment Assistant
In this co-op position, I helped SIAT with outreach, promotion, and recruitment by conducting game and graphic design workshops at high schools and creating promotional materials such as interactive course maps and student "Draw My Life" videos.
Teacher'S Assistant And Media Manager
I stepped up from volunteer teacher's assistant to part-time employee in 2017, taking on the additional responsibilities of managing the orchestra's social media communication and designing our promotional materials.
Colleagues at Bethesda Game Studios
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Keith Dublinski
Colleague at Bethesda Game StudiosFarsooley, Lower Shabelle, Somalia, Somalia
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Stephane C.
Colleague at Bethesda Game StudiosBaie-d’Urfé, Quebec, Canada, Canada
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Chan Joe
Colleague at Bethesda Game StudiosHong Kong, Hong Kong SAR, Hong Kong
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Susanne Frej Ekman
Colleague at Bethesda Game StudiosStockholm, Stockholm County, Sweden, Sweden
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Albert Mancias
Colleague at Bethesda Game StudiosAustin, Texas, United States, United States
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Ramya Elangovan
Colleague at Bethesda Game StudiosChennai, Tamil Nadu, India, India
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Ryan Salvatore
Colleague at Bethesda Game StudiosRockville, Maryland, United States, United States
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Øłämi Łëkåñ
Colleague at Bethesda Game StudiosLagos, Lagos State, Nigeria, Nigeria
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Jean Paul Salman
Colleague at Bethesda Game StudiosAustin, Texas, United States, United States
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Jason Tardencilla
Colleague at Bethesda Game StudiosRockville, Maryland, United States, United States
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Jules Loughin education
Bachelor’S Degree (First Class With Distinction), Interactive Arts + Technology, 4.0
High School, Music, 4.0
Frequently asked questions about Jules Loughin
Quick answers generated from the profile data available on this page.
What company does Jules Loughin work for?
Jules Loughin works for Bethesda Game Studios.
What is Jules Loughin's role at Bethesda Game Studios?
Jules Loughin is listed as Quest Designer at Bethesda Game Studios.
Where is Jules Loughin based?
Jules Loughin is based in Vancouver, British Columbia, Canada while working with Bethesda Game Studios.
What companies has Jules Loughin worked for?
Jules Loughin has worked for Bethesda Game Studios, The Coalition Studio, Archiact, Electronic Arts (Ea), and Sfu School Of Interactive Arts & Technology.
Who are Jules Loughin's colleagues at Bethesda Game Studios?
Jules Loughin's colleagues at Bethesda Game Studios include Keith Dublinski, Stephane C., Chan Joe, Susanne Frej Ekman, and Albert Mancias.
How can I contact Jules Loughin?
You can use AeroLeads to view verified contact signals for Jules Loughin at Bethesda Game Studios, including work email, phone, and LinkedIn data when available.
What schools did Jules Loughin attend?
Jules Loughin holds Bachelor’S Degree (First Class With Distinction), Interactive Arts + Technology, 4.0 from Simon Fraser University.
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