Associate Outsource Supervisor
Current**Same responsibilities carried over from Senior Coordinator Role
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@treyarch.com
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Julia Corsi is listed as Associate Outsource Supervisor at Treyarch, based in Los Angeles Metropolitan Area, United States, United States. AeroLeads shows a work email signal at treyarch.com and a matched LinkedIn profile for Julia Corsi.
Julia Corsi previously worked as Senior Character Art Outsourcing Coordinator at Treyarch and Character Art External Coordinator at Treyarch. Julia Corsi holds Bachelor Of Fine Arts - Bfa, Animation, Interactive Technology, Video Graphics And Special Effects from Chapman University.
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AeroLeads found 1 current-domain work email signal for Julia Corsi. Compare company email patterns before reaching out.
Julia is a Digital Artist and Game Developer with a talent and lifelong passion for concept art and character design, as well as a talent for other forms of art and media. She is ultimately a narrative artist, and has a strong knack for weaving worlds and the characters that inhabit them.She has a matchless work ethic, exceptional concept and design instincts, fantastic teamwork skills, and thrives in the fast-paced environment of these industries.In addition to her creative achievements and passion, she also excels at organization with a production-based skillset and has a strong intuition when it comes to making sure things run smoothly during development. Industry Skills:Character Design ● Concept Art ● Storyboarding ● 3D Organic & Hard Surface Modeling ● Sound Design ● Video compositing ● UE4 ● Screenwriting ● Production ● Sculpting ● Teamwork ● Communication ● Project Management
Listed skills include Leadership, Substance Painter, Game Art, Adobe Audition, and 43 others.
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A career timeline built from the work history available for this profile.
Los Angeles, California, US
**Same responsibilities carried over from Senior Coordinator Role
Los Angeles, California, US
Responsibilities: - overseeing characters outsource in its entirety- Longterm OS planning and asset tracking- Asset integration into engine through proprietary software- Setup and organization of source files in P4 depots - Status updates and organization in Shotgun- Setting up source files for internal Character Polish and pipelines- Communicate with.
Los Angeles, California, US
ACTIVISION TREYARCH - Staffed by VOLT Call of Duty: Cold War (2021)Responsibilities: - Asset integration into engine through proprietary software- Setup and organization of source files in P4 depots - Status updates and organization in Shotgun- Assist with Feedback notes from Asset Reviews- Setting up source files for internal Character Polish and.
I'm currently working as a commission and freelance artist on the side
Responsibilities as a freelance artist include self-driven responsibility, communication, leadership, and organization.
Santa Monica, California, US
Campbell, CA, US
Teaching virtual courses for 3D design in Maya- Set up comprehensive lessons for day to day instruction from basic modeling to more complex ideas such as topology, edge flow, and UV Mapping - Provided varied projects for environment, prop, and character modeling - Offered advice and feedback based on student request- Maya software troubleshooting.
Dallas, Texas, US
Served as Lead Artist on my student team Capstone game at SMU GuildhallPublished on Steam Free-to-PlayGenre: 3D First Person Mech ShooterEngine: Unreal Engine 4Project Duration: 16 weeksResponsibilities included: - Establishing Art Style and visual direction of game based on Game Design vision- Worked with other leads to prioritize tasks - Communicated.
Dallas, Texas, US
Dallas, Texas, US
Orange, CA, US
Orange, CA, US
Orange, CA, US
Lead Sound design on the senior thesis film Carla's Country Cucina by Jesse Herb (Chapman '18). Included sourcing SFX from various libraries provided by Dodge College, meeting with the director to ensure that the sound was going in the proper direction, adjusting sound with notes accordingly, recording foley and Voice over, and timing specific SFX with the.
Orange, CA, US
Lead Sound Designer on the senior thesis film Nervous by Charlie Nagelhout (Chapman '18). Included sourcing SFX from various libraries provided by Dodge College, foley, voice over, and audio editing in Adobe Audition.
Orange, CA, US
Lead Sound Design on senior thesis Unstitched, by Erin Fleming ('17) at Chapman University.
Orange, CA, US
Served as the Lead sound designer on senior thesis Dust, by Cheyenne Somers at Chapman University ('17)
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Julia Corsi works for Treyarch.
Julia Corsi is listed as Associate Outsource Supervisor at Treyarch.
AeroLeads has found 1 work email signal at @treyarch.com for Julia Corsi at Treyarch.
Julia Corsi is based in Los Angeles Metropolitan Area, United States, United States while working with Treyarch.
Julia Corsi has worked for Treyarch, Lunarsphere Productions, Vertebrae Inc, Id Tech Camps, and Smu Guildhall.
You can use AeroLeads to view verified contact signals for Julia Corsi at Treyarch, including work email, phone, and LinkedIn data when available.
Julia Corsi holds Bachelor Of Fine Arts - Bfa, Animation, Interactive Technology, Video Graphics And Special Effects from Chapman University.
Julia Corsi is listed with skills including Leadership, Substance Painter, Game Art, Adobe Audition, Marmoset, Sound Design, Storyboarding, and Photoshop.
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