Julian Huehnermann

Julian Huehnermann Email and Phone Number

Director Platform and Innovation @ Reos GmbH
Cologne, NRW, DE
Julian Huehnermann's Location
Cologne, North Rhine-Westphalia, Germany, Germany
Julian Huehnermann's Contact Details

Julian Huehnermann work email

Julian Huehnermann personal email

n/a
About Julian Huehnermann

For over 19 years, I've been at the intersection of design, development, business, and marketing, consistently building teams and products with a keen focus on KPIs and analytics. Throughout my career, I've also served as an educator, molding the next wave of Project Managers, Product Experts, and Creatives.Driven by my insatiable curiosity, I've delved deep into the psychological mechanics that drive human behavior. I have a passion for motivational psychology and believe that businesses should evolve into learning organizations. These organizations must offer meaningful choices to their employees to truly inspire and motivate them.When it comes to products, my philosophy is clear: to excel in any role, one must understand the product from all angles. This holds true for developers, designers, and extends to every sales manager. I advocate for rotating marketing managers into customer care roles temporarily; this immersion offers invaluable insights into understanding the end-user.

Julian Huehnermann's Current Company Details
Reos GmbH

Reos Gmbh

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Director Platform and Innovation
Cologne, NRW, DE
Employees:
84
Julian Huehnermann Work Experience Details
  • Reos Gmbh
    Director Platform And Innovation
    Reos Gmbh
    Cologne, Nrw, De
  • Jh Ventures | Okflow - Consulting
    Consultant - Digital Products & Innovation Management | Agile | Pmo | Project Management
    Jh Ventures | Okflow - Consulting Nov 2021 - Present
    Deutschland
    I specialize in guiding teams to prioritize effectively and develop exceptional products through transparent and efficient processes. I'm passionate about coaching both teams and individuals, finding fulfillment in their success and transformation.Services offered:- Team Performance & Agile Delivery- Business Coaching (Company Agility)- Leadership & OKRs- Digital Product Consulting- AI Solutions Implementation & Workflows- Product Conception & Innovation… Show more I specialize in guiding teams to prioritize effectively and develop exceptional products through transparent and efficient processes. I'm passionate about coaching both teams and individuals, finding fulfillment in their success and transformation.Services offered:- Team Performance & Agile Delivery- Business Coaching (Company Agility)- Leadership & OKRs- Digital Product Consulting- AI Solutions Implementation & Workflows- Product Conception & Innovation Management- Product Ownership- Project Management- Business Process Modelling- Company Change & Transition Show less
  • Eon Rush Studios
    Advisor
    Eon Rush Studios Sep 2023 - Present
  • S4G School For Games
    (Freelance/Contract) - Lecturer: Leadership | Producing | Product | Portfolio & Cv Development
    S4G School For Games Mar 2019 - Mar 2022
    Berlin, Berlin, Deutschland
  • Mobile Monsters Gmbh
    Ceo/Cpo (Co-Founder)
    Mobile Monsters Gmbh Apr 2020 - Dec 2021
    Deutschland
    Managing company strategy and objectives for 20 people, overseeing product strategy and producing.
  • Mobile Monsters Gmbh
    Director Products & Ua (Co-Founder)
    Mobile Monsters Gmbh Mar 2019 - Apr 2020
    Leading new product strategy, creative direction and user acquisition.
  • Remote Control Productions
    (Freelance/Contract) - External Consultant - New Business
    Remote Control Productions Apr 2019 - Dec 2019
    Berlin Area, Germany
    - Building new things/Evaluating fund structures- Evaluating growth opportunities- Business Development & Fundraising- P&L / Business Plan Modelling
  • Family Pirates
    Parental Leave / Parental Allowance "Plus"
    Family Pirates Mar 2019 - May 2019
    Berlin Und Umgebung, Deutschland
    3 awesome month with the family - funded by the German Government! Huuraaay! Pirates!!!! (Parental allowance "Plus" - http://www.bamf.de/EN/Willkommen/KinderFamilie/Elterngeld/elterngeld-node.html)
  • Jagex
    Executive Producer
    Jagex Mar 2018 - Feb 2019
    Cambridge, United Kingdom
    Introduced a new form of design sprints, leveraging and mixing the Google Design sprint framework and classic game production principles. Reinvigorated the agile process on a large scale scrum, coaching key figures in scrum teams and producers.
  • Sae Institute
    (Freelance/Contract) - Lecturer: Game Production, Game Design, Media Analysis
    Sae Institute Aug 2016 - Mar 2018
    Hamburg Area, Germany
  • S4G School For Games Gmbh
    (Freelance/Contract) - Lecturer: Game Production; Product Management; Mobile Art Direction
    S4G School For Games Gmbh Dec 2015 - Mar 2018
    Berlin Area, Germany
  • Mobile Monsters Gmbh
    Director Products & Production | Managing Director (Co-Founder)
    Mobile Monsters Gmbh Feb 2012 - Mar 2018
    Hamburg, Germany
    At Mobile Monsters we focus on story driven build-up games. For this we developed our own development framework, which enables us to cut development costs and time.So far we have developed several mobile games that generated conversion rates up to 8% and high retention rates (Day01 >60%; Day07 >40%; Day30 >20%, Day190 >5%
  • Quibiq Hamburg Gmbh
    (Freelance/Contract) - Hr Project Consultant
    Quibiq Hamburg Gmbh Nov 2016 - Feb 2017
    I helped with sourcing, company profiling, created developer profiles and a landing page for the hiring process.
  • Stryking Entertainment Gmbh
    (Freelance/Contract) - Production- & Business Development Manager
    Stryking Entertainment Gmbh Jan 2012 - Jul 2012
    New Product Strategies, New Concepts, New Business, New Channels, Partnership Operations, Scaling, In Game Advertisement Partners, Key Accounting ...
  • Mondia Media
    Senior Product Manager - Payment & Mtx Products
    Mondia Media Apr 2011 - Dec 2011
    Hamburg Area, Germany
    At Mondia Media I was responsible for the development of Mondia Payment, from design to execution among with Key Accounting and Publisher Sales.Mondia Payment is a mobile payment solution that makes most sense for free2play publishers and developers looking to monetize their mobile content, or operators looking to ease the payment integration for their B2B costumers. The solution can be used for cross-device and cross-product monetization as well as all business models available incl… Show more At Mondia Media I was responsible for the development of Mondia Payment, from design to execution among with Key Accounting and Publisher Sales.Mondia Payment is a mobile payment solution that makes most sense for free2play publishers and developers looking to monetize their mobile content, or operators looking to ease the payment integration for their B2B costumers. The solution can be used for cross-device and cross-product monetization as well as all business models available incl. mobile subscriptions and freemium/microtransactions. With our years of experience and extensive Business2Business relations, we provide a broad range of services and worldwide billing interfaces, consolidated in one cutting edge product.Besides payment and billing, the solution at the same time enables publishers to ingest their content into our superior content distribution platform (Mondia Media Core™) to distribute their games through our worldwide publishing channels (i.e. SonyEricsson, T-mobile, Getmo, Tim, etc.) Show less
  • Bigpoint Gmbh
    Producer/Product Director (Darkorbit.Com)
    Bigpoint Gmbh Mar 2010 - Mar 2011
    ++ Over 50 Million Registered Users! ++As Producer for Bigpoint's biggest MMO DarkOrbit.com,I am responsible Head of 25+ developers, overseeing revenues, KPIs and the overall product strategy, permanently aiming to expand our operations and revenues. Under my leadership DarkOrbit's revenues by now improved by over 60% making it the company's biggest source of income in 2010.
  • Fyber
    Head Of Publisher Relations
    Fyber Sep 2009 - Mar 2010
    GratisPay was acquired by SponsorPay in February 2010. By the time I left the company, I was responsible for almost 40% of GratisPay's turnovers.About GratisPay:GratisPay is Europe's leading company for the monetization of non-paying users of online games. We are working together with major online-publishers all over the world.With GratisPay, customers can earn virtual currency (points/credits) by completing one of several thousand advertising offers. GratisPay is proven to… Show more GratisPay was acquired by SponsorPay in February 2010. By the time I left the company, I was responsible for almost 40% of GratisPay's turnovers.About GratisPay:GratisPay is Europe's leading company for the monetization of non-paying users of online games. We are working together with major online-publishers all over the world.With GratisPay, customers can earn virtual currency (points/credits) by completing one of several thousand advertising offers. GratisPay is proven to be one of the most effective ways to monetize social applications or online games.GratisPay was founded in 2008 and we have processed millions of transactions.We provide localized high quality offers for more than 30 countries worldwide. Show less
  • Northworks Software Gmbh
    Game Designer & Artist
    Northworks Software Gmbh Sep 2007 - Sep 2009
    At northworks Software I picked up my first professional job in an start up environment, working on the Game Design and Arts for Ballersunited.com and goalunited.com In 2008 Ballersunited.com won a funding by the Game City Hamburg, due to its innovative item sales concept, majorly influenced by my input. Ballersunited also won the Browsergame of the Year Award in 2008.
  • Team Red Horizon
    Art Direction & Lead Game Design
    Team Red Horizon Apr 2006 - Sep 2007
    Working on our final project, while still at Games Academy, I contributed to the development of www.ABM-Game.com, leading the conceptional design and direction, working on textures and environment art, functioning as PR champion and speaker for the team.www.ABM-Game.com was honored as Best Newcomer Game 2007 at the well known German Game-Developer Awards.

Julian Huehnermann Skills

Monetization Online Gaming Mobile Games Game Design Product Management Game Development Video Games Business Development Mmo Gaming Industry Virtual Goods Product Design Mobile Marketing Start Ups Strategic Partnerships International Sales Social Games Casual Games Multiplayer Press Releases Online Marketing Community Management Mobile Applications Gamification Mobile Advertising Entrepreneurship Game Mechanics Computer Games Agile Project Management Pitching Kanban Process Management Process Optimization Change Management Project Management Leadership Management Coaching Unternehmensplanung Finanzplanung Unternehmensfinanzierung Product Strategy Video Game Production Finanzmodelle P&l Texturing Mobile Devices Mobile Content E Commerce Mobile Internet Digital Distribution Iphone Gameplay Gaming Interactive Entertainment Xbox 360 Virtual Worlds Level Design Viral Marketing Ps3 Cross Platform Development Community Sites

Julian Huehnermann Education Details

Frequently Asked Questions about Julian Huehnermann

What company does Julian Huehnermann work for?

Julian Huehnermann works for Reos Gmbh

What is Julian Huehnermann's role at the current company?

Julian Huehnermann's current role is Director Platform and Innovation.

What is Julian Huehnermann's email address?

Julian Huehnermann's email address is ju****@****ames.de

What schools did Julian Huehnermann attend?

Julian Huehnermann attended Games Academy, The University Of Bonn.

What are some of Julian Huehnermann's interests?

Julian Huehnermann has interest in Snowboarding, Kitesurfing, Correspondence.

What skills is Julian Huehnermann known for?

Julian Huehnermann has skills like Monetization, Online Gaming, Mobile Games, Game Design, Product Management, Game Development, Video Games, Business Development, Mmo, Gaming Industry, Virtual Goods, Product Design.

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