Jun-Yuan Liu
AeroLeads people directory · profile

Jun-Yuan Liu Email & Phone Number

3D Artist at MAKE
Location: Minneapolis, Minnesota, United States 6 work roles 2 schools
LinkedIn matched
✓ Verified July 2026 3 data sources Profile completeness 86%

Contact Signals

LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
3D Artist
Location
Minneapolis, Minnesota, United States
Company size

Who is Jun-Yuan Liu? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Jun-Yuan Liu is listed as 3D Artist at MAKE, a with 31 employees, based in Minneapolis, Minnesota, United States. AeroLeads shows a matched LinkedIn profile for Jun-Yuan Liu.

Jun-Yuan Liu previously worked as 3D Generalist at Make and Concept Art Apprentice at Turn 10 Studios. Jun-Yuan Liu holds Bachelor Of Computer Animation, Computer Animation from Ringling College Of Art And Design.

Company email context

Email format at MAKE

This section adds company-level context without repeating Jun-Yuan Liu's masked contact details.

MAKE

Review company-level records connected to Jun-Yuan Liu before choosing the right outreach path.

Profile bio

About Jun-Yuan Liu

Hi, I’m Jun! A 3D generalist and visual development artist. One of my biggest joy is making imaginary world come to life through 3D art and illustration. I love to share the joy of this process with others! Some of my interests are environment modeling, surfacing, and concept art. I know how to work with softwares including Maya, 3DsMax, Zbrush, Nuke, Substance Painter, Unreal Engine, and Photoshop. When I’m not drawing, I also enjoy baking bread……and praying that it won’t set my kitchen on fire.

Current workplace

Jun-Yuan Liu's current company

Company context helps verify the profile and gives searchers a useful next step.

MAKE
Make
3D Artist
minneapolis, minnesota, united states
Website
Employees
31
AeroLeads page
6 roles · 12 years

Jun-Yuan Liu work experience

A career timeline built from the work history available for this profile.

3D Generalist

Current

Minneapolis, Minnesota, United States

• Assisted in the production of CG commercial spots for clients and the studio’s original animation projects. • Built and textured modular assets in a variety of art styles, helped streamline the production of CG projects. • Developed camera tracking, modeling, surfacing/texturing, lighting, and compositing skills while consistently communicating with other artists from different aspects of the animation pipeline.

Jun 2023 - Present

Concept Art Apprentice

Redmond, Washington, United States

• Worked with game designer to create character, prop, and environment design for an incubation project.• Develop HUD assets to help visualize the game scene.• Participated in monthly studio meetings and senior leadership talks to gather industry experiences and observe how Xbox studio operates.

Jun 2022 - Aug 2022

Surfacing Artist

Remote

As part of an internship, worked under time-sensitive deadlines texturing props and environments for Nickelodeon Portal Chase animation series.• Worked closely with modeling artists and art director to create stylized texture for sets and props from Nickelodeon's Portal Chase project.• Unwrapping and setting up UV tiles for complex assets.• Following studio pipeline such as naming convention and file management.¬

May 2021 - Jul 2021

Animator & Visual Development Artist

Dottodot Studio

Taipei City, Taiwan

•Create character designs and environment concepts for steampunk animation feature Cloud Maker, children’s TV program Musenito, and cyberpunk animation series Poison Apple. •Storyboard for 2D animated series Who’s the Sub Today?.•Painted background for 2D animation series Time in a Bottle.•Animate vector characters to music for music video Can You Sing? with Adobe Animate.

May 2020 - Aug 2020

E-Magazine Editor & Content Creator

Taipei City, Taiwan

• Collected and edited ideas and original works from Kuei Shan School students into an electronic magazine.• Made creative contents including short comic Outsider and in-depth interviews with school faculty, which is published on Kuei Shan School e-newsletters.

2017 - 2018 ~1 yr

Freelance Video Editor

Taipei City, Taiwan

• Head photographer and video editor for scout activities. Recorded and edited short video to document yearly school camping trip. • Designed logo and t-shirt for scout group.• Managed meal plans for overnight camping activities and logistic support for scout training.

2015 - 2018 ~3 yrs
Team & coworkers

Colleagues at MAKE

Other employees you can reach at makevisual.com. View company contacts for 31 employees →

2 education records

Jun-Yuan Liu education

High School Diploma

Taipei Kuei Shan School
FAQ

Frequently asked questions about Jun-Yuan Liu

Quick answers generated from the profile data available on this page.

What company does Jun-Yuan Liu work for?

Jun-Yuan Liu works for MAKE.

What is Jun-Yuan Liu's role at MAKE?

Jun-Yuan Liu is listed as 3D Artist at MAKE.

Where is Jun-Yuan Liu based?

Jun-Yuan Liu is based in Minneapolis, Minnesota, United States while working with MAKE.

What companies has Jun-Yuan Liu worked for?

Jun-Yuan Liu has worked for Make, Turn 10 Studios, Cartuna, Dottodot Studio, and Tkss - Taipei Kuei Shan School.

Who are Jun-Yuan Liu's colleagues at MAKE?

Jun-Yuan Liu's colleagues at MAKE include Juhoon Hong, Devansh Singh, Lauren Carr, Lazar Aleksić, and Alex Mckenzie.

How can I contact Jun-Yuan Liu?

You can use AeroLeads to view verified contact signals for Jun-Yuan Liu at MAKE, including work email, phone, and LinkedIn data when available.

What schools did Jun-Yuan Liu attend?

Jun-Yuan Liu holds Bachelor Of Computer Animation, Computer Animation from Ringling College Of Art And Design.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.

People with similar names

Check these profiles if this is not the Jun-Yuan Liu you were looking for.

View similar profiles