Game Designer/Level Designer
Team Psyko
University Of California Santa Cruz
Developed Datura's Curse, a puzzle platformer game created as a milestone project for my Bachelor's degree. The game follows Willow, a shadow spirit trapped in a cursed book, who must navigate through challenges using his shadow abilities to find a way out.--Designed and implemented levels that balanced difficulty and storytelling, enhancing player engagement and immersion.--Developed game mechanics leveraging C# scripting to create unique shadow-based… Show more Developed Datura's Curse, a puzzle platformer game created as a milestone project for my Bachelor's degree. The game follows Willow, a shadow spirit trapped in a cursed book, who must navigate through challenges using his shadow abilities to find a way out.--Designed and implemented levels that balanced difficulty and storytelling, enhancing player engagement and immersion.--Developed game mechanics leveraging C# scripting to create unique shadow-based puzzles.--Collaborated closely with a cross-functional team to ensure cohesive gameplay and aesthetic vision.--Applied design thinking and wireframing techniques to prototype and iterate on level designs.--Used Unity3D to bring design concepts to life, integrating art assets and gameplay elements smoothly. Show less