Junhao Su
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Junhao Su Email & Phone Number

Lead Product Manager & Game Designer @ BlockFish at BlockFish
Location: San Jose, California, United States 7 work roles 2 schools
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Current company
Role
Lead Product Manager & Game Designer @ BlockFish
Location
San Jose, California, United States

Who is Junhao Su? Overview

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Quick answer

Junhao Su is listed as Lead Product Manager & Game Designer @ BlockFish at BlockFish, based in San Jose, California, United States. AeroLeads shows a matched LinkedIn profile for Junhao Su.

Junhao Su previously worked as Product Manager at Blockfish and Game Designer at Blockfish. Junhao Su holds Master Of Science - Ms, Games & Playable Media from Ucsc Silicon Valley Extension.

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Email format at BlockFish

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BlockFish

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Profile bio

About Junhao Su

Junhao (John for short) is an empathetic Product Manager with a background in game design, Web3.0, and AI, dedicated to creating impactful, user-centered products. I build agile teams, streamline workflows, and maintain alignment with the CEO. By integrating wireframes into well-structured design documents, I ensure engineers and designers have clear direction to bring ideas to life. My commitment to user research ensures that our products effectively meet real needs.

Current workplace

Junhao Su's current company

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BlockFish
Blockfish
Lead Product Manager & Game Designer @ BlockFish
AeroLeads page
7 roles

Junhao Su work experience

A career timeline built from the work history available for this profile.

Product Manager

Current

San Jose, California, United States

Leading a 20-member cross-functional team of engineers, designers, and artists across the US and China.--Developed and implemented an internal map editor tool for a mobile game project, boosting design efficiency by 80%.--Established a Scrum/Agile workflow that improved team efficiency by 40% and accelerated project timelines.

Aug 2023 - Present

Game Designer

Current

San Jose, California, United States

--Spearheaded the design and launch of a blockchain-powered game, transforming an ambitious scope into a focused, successful product that generated $1M in its first year through targeted research.--Collaborated with the CEO to deliver an MVP, helping secure $2M in Series A funding.

May 2021 - Present

Associate Product Manager

San Jose, California, United States

Sep 2021 - Aug 2023

Technical Lead

Santa Clara, California, United States

Led the technical development of Spellcasters, a multiplayer VR serious game created as a physical therapy tool for stroke patients. Designed in collaboration with Prof. Michael John at UC Santa Cruz, this project enabled patients to re-learn basic movements through gesture-based interactions using a virtual magic wand.--Served as Technical Lead, overseeing the VR development and integration of gesture-based controls.--Collaborated with interdisciplinary teams to ensure the game… Show more Led the technical development of Spellcasters, a multiplayer VR serious game created as a physical therapy tool for stroke patients. Designed in collaboration with Prof. Michael John at UC Santa Cruz, this project enabled patients to re-learn basic movements through gesture-based interactions using a virtual magic wand.--Served as Technical Lead, overseeing the VR development and integration of gesture-based controls.--Collaborated with interdisciplinary teams to ensure the game met therapeutic goals for patient rehabilitation.--Applied user-centered design and Agile methodologies to adapt game mechanics for accessibility and effectiveness in physical therapy.--Conducted technical research on VR interactions and coordinated with medical professionals to align gameplay with therapeutic needs. Show less

Oct 2020 - Mar 2021

Game Designer Intern

Realbull Game

Shanghai, China

Contributed to the development of a mobile auto chess game by designing flowcharts and diagrams to define and streamline logical operations.--Created detailed flowcharts and diagrams to illustrate game systems, improving communication and alignment within the team.--Participated in event planning, designing in-game events to boost engagement and retention.--Assisted in enemy AI design, focusing on balancing difficulty to enrich player experience.

Jul 2019 - Sep 2019

Game Designer/Level Designer

Team Psyko

University Of California Santa Cruz

Developed Datura's Curse, a puzzle platformer game created as a milestone project for my Bachelor's degree. The game follows Willow, a shadow spirit trapped in a cursed book, who must navigate through challenges using his shadow abilities to find a way out.--Designed and implemented levels that balanced difficulty and storytelling, enhancing player engagement and immersion.--Developed game mechanics leveraging C# scripting to create unique shadow-based… Show more Developed Datura's Curse, a puzzle platformer game created as a milestone project for my Bachelor's degree. The game follows Willow, a shadow spirit trapped in a cursed book, who must navigate through challenges using his shadow abilities to find a way out.--Designed and implemented levels that balanced difficulty and storytelling, enhancing player engagement and immersion.--Developed game mechanics leveraging C# scripting to create unique shadow-based puzzles.--Collaborated closely with a cross-functional team to ensure cohesive gameplay and aesthetic vision.--Applied design thinking and wireframing techniques to prototype and iterate on level designs.--Used Unity3D to bring design concepts to life, integrating art assets and gameplay elements smoothly. Show less

Dec 2018 - Sep 2019
2 education records

Junhao Su education

FAQ

Frequently asked questions about Junhao Su

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What company does Junhao Su work for?

Junhao Su works for BlockFish.

What is Junhao Su's role at BlockFish?

Junhao Su is listed as Lead Product Manager & Game Designer @ BlockFish at BlockFish.

Where is Junhao Su based?

Junhao Su is based in San Jose, California, United States while working with BlockFish.

What companies has Junhao Su worked for?

Junhao Su has worked for Blockfish, Ucsc Silicon Valley Extension, Realbull Game, and Team Psyko.

How can I contact Junhao Su?

You can use AeroLeads to view verified contact signals for Junhao Su at BlockFish, including work email, phone, and LinkedIn data when available.

What schools did Junhao Su attend?

Junhao Su holds Master Of Science - Ms, Games & Playable Media from Ucsc Silicon Valley Extension.

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