Unreal Prototyper @ Beckman Coulter
CurrentBuilding interactive Unreal Engine prototypes including a Configurator (underway) and an Unreal Lab to showcase Beckman Coulter's suite of medical automation instruments. Delivered the Lab experience for PC with support for an XBox controller, a version for iOS (iPad, iPhone) and a version for a Kiosk touchscreen. Managed the project from start to finish. Worked together with the project team: gathered requirements from internal customers, integrated assets from the 3D artist and implemented new company branding from the brand team. Am working on porting the experience to VR to increase immersion, interest and impact. Key value proposition: one Unreal project can be ported to many platforms (PC, iPad, mobile, kiosk, VR), satisfying multiple personas/scenarios from a single investment.