Justin Murray is a Software Engineer at Meta at Meta.
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Software EngineerMeta Aug 2022 - PresentMenlo Park, Ca, Us -
Senior Software EngineerMicrosoft Mar 2020 - May 2022Redmond, Washington, UsCurrently, core architect and major implementer of Babylon Native, a “Web on native” platform allowing native apps to leverage Babylon.js for mixed reality and visually consistent 3D rendering; spearheaded key integrations with technologies such as bgfx, Arcana.cpp, OpenXR, and React Native. Main team member responsible for WebAssembly, computer vision, and advanced/novel algorithms within the Babylon team and across multiple partners. Extensive contributions to documentation, the Babylon.js online forum, and the Babylon.js tech blog. Creator and owner of the “Golden Path” initiative. -
Software Development Engineer IiMicrosoft Nov 2015 - Mar 2020Redmond, Washington, UsWorked across all portions of the MAGE-SLAM monocular RGB tracking library, overseeing multiple ownership areas and contributing to nearly every part of the technology including volume-of-interest, loop closure, structure-from-motion, synthetics/ground truth, texture recovery, cross-team collaboration/toolchains, and UI. Later open-sourced the MAGE-SLAM codebase and worked briefly on a smart-buildings prototype project. -
Software Development EngineerMicrosoft Jan 2015 - Nov 2015Redmond, Washington, UsWorked on Skype for HoloLens focusing on framerate/performance, chaperoning the app from a thermally unstable 20 FPS to a thermally stable 55+ shipping framerate. Further contributions to networking and drawing interactions/graphics. -
CadetDragon Army Sep 2013 - Nov 2014Atlanta, Georgia, UsInstrumental in all aspects of Dragon Army software development: prototyping, content pipeline creation and support, native plug-in development, networking and telemetry, UI programming, 3rd party integration, etc. Go-to in-house technologist. -
Project LeadPuddleworks Jul 2012 - Aug 2013Project lead, lead programmer, and designer for \Tamagotchi"-style augmented reality game using the Metaio library on Android. Developed complete \demo" preliminary augmented reality project, which secured Metaio developer certi cation for Puddleworks, along with other projects.
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Financial Analyst InternGreenspring Associates Jun 2012 - Aug 2012Owings Mills, Md, UsIn-office custom software tool development, technical evaluation of potential tech sector investments, marketing material composition and evaluation, business intelligence research. -
Graphics DeveloperNeukom Scholarship Program Apr 2011 - Aug 2011Worked on a multiplayer 3D flight-simulation app for smartphones. Helped solidify vision for project, wrote initial technical spec, assisted in conceptualization. Designed and coded animated 3D shapes, and framework for future shapes. Designed project overhaul and optimization and reported new specification.
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Software Development InternClickscape Jun 2010 - Sep 2010Research and development for website add-ons, research into mobile apps, site maintenance and enhancement.
Justin Murray Education Details
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Dartmouth CollegeComputer Science -
Aquincum Institute Of Technology
Frequently Asked Questions about Justin Murray
What company does Justin Murray work for?
Justin Murray works for Meta
What is Justin Murray's role at the current company?
Justin Murray's current role is Software Engineer at Meta.
What schools did Justin Murray attend?
Justin Murray attended Dartmouth College, Aquincum Institute Of Technology.
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