Justin Frazee
AeroLeads people directory · profile

Justin Frazee Email & Phone Number

Senior Hardsurface Artist at BulletFarm
Location: United States, United States, United States 11 work roles 1 school
1 work email found @netherrealm.com LinkedIn matched
4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email j****@netherrealm.com
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Senior Hardsurface Artist
Location
United States, United States, United States

Who is Justin Frazee? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Justin Frazee is listed as Senior Hardsurface Artist at BulletFarm, based in United States, United States, United States. AeroLeads shows a work email signal at netherrealm.com and a matched LinkedIn profile for Justin Frazee.

Justin Frazee previously worked as Vehicle Artist at Wargaming and Hardsurface/Weapon Artist at Tripwire Interactive Llc. Justin Frazee holds Bs, Digital Media from East Tennessee State University.

Company email context

Email format at BulletFarm

This section adds company-level context without repeating Justin Frazee's masked contact details.

{first_initial}{last}@netherrealm.com
86% confidence

AeroLeads found 1 current-domain work email signal for Justin Frazee. Compare company email patterns before reaching out.

Profile bio

About Justin Frazee

justinfrazee.artstation.com3D Hardsurface/Weapon Artist with professional experience on multiple game titles.

Listed skills include 3D Modeling, Unreal Engine, Maya, 3D Studio Max, and 7 others.

Current workplace

Justin Frazee's current company

Company context helps verify the profile and gives searchers a useful next step.

BulletFarm
Bulletfarm
Senior Hardsurface Artist
AeroLeads page
11 roles

Justin Frazee work experience

A career timeline built from the work history available for this profile.

Senior Hardsurface Artist

Current
Jun 2024 - Present

Vehicle Artist

As a hard-surface artist at Wargaming I faithfully recreate tanks and armored vehicles in high detail using Maya and Substance Painter. I have worked on both vehicles that are real and need to be precisely recreated, as well as ones that never got past the conceptual phase where I needed to fill in the blanks of what reference is available using believable.

Feb 2023 - May 2024

Hardsurface/Weapon Artist

At Tripwire I concepted, modeled, and textured weapons and hard-surface items for first person shooter: Killing Floor 3. I worked closely with the design, concept, rigging, and animation teams to ensure the weapons and assets conveyed their purpose, looked great, and were made well for easy rigging and animation.

Mar 2021 - Feb 2023

Contract Prop Artist

Netherrealm Studios (Wb Games)

Greater Chicago Area

  • I was a part of the Character Props team working on Injustice 2 and Mortal Kombat 11. I created a large number of items in a wide range of man made to organic, I developed custom character materials key to those.
  • Produced large library of organic and man-made props in leading AAA quality.
  • Developed custom materials integral to the realization of characters.
  • Rigged and skinned all props for animation.
  • Oversaw outsourced prop creation and reviewed in-house props.
Jan 2018 - Dec 2018

Environment Artist

Greater Chicago Area

  • Worked on a canceled, open world, multiplayer, survival, Unreal 4 Engine game. Developed custom Unreal materials which included features such as multi texture sets with vertex painting and height blending; pixel based.
  • Produced detailed structures, foliage, and props using Maya, Zbrush, and Substance Painter.
  • Creation of custom Unreal materials.
  • Extensive Prop layout and composition.
  • Assisted with lighting and terrain editing.
Oct 2017 - Nov 2017

3D Artist

Cincinnati Area, KY

  • Created game engine environments for clients to be used in sales pitches and architectural visualization. I created a widevariety of hard-surface and organic assets which I assembled into the final scenes using Unity.
  • Created detailed and realistic game-ready 3D models.
  • Developed new procedures to eliminate bottlenecks for a more efficient workflow pipeline.
  • Trained new 3D artists.
Jul 2015 - Feb 2017

3D Artist

Cincinnati, OH

  • Created virtual store shelves and environments for the purpose of researching consumer habits by using eye tracking andmonitoring shopping habits. Shelves and environments were also used to pitch new ideas of product.
  • Developed for emerging technologies to create immersive virtual experiences.
  • Oversaw and managed projects.
  • Lead team of outsource developers.
Aug 2013 - Jul 2015

3D Freelance Artist

Self
  • Worked with clients such as Adidas, T-Mobile, HTC, and Twitter to create 3D models and digital assets of various products suchas Athletic outfits and mobile devices. These were primarily used in product demonstrations.
  • Worked with creative supervisor to create models faithful to the design sketches.
  • Created precise models of existing devices to accurately portray them digitally
Feb 2012 - Aug 2013

3D Artist

Blacksburg, VA

In charge of overseeing creation of 3D models and renderings of phones for online product demonstrations.

Oct 2011 - Feb 2012

Digital Content Developer

Blacksburg, VA

Worked with Flash for the creation and development of smartphone emulators and simulators for customer support and service representatives. Created 3D models and renderings of phones for online product demonstrations.

Mar 2011 - Dec 2011
1 education record

Justin Frazee education

FAQ

Frequently asked questions about Justin Frazee

Quick answers generated from the profile data available on this page.

What company does Justin Frazee work for?

Justin Frazee works for BulletFarm.

What is Justin Frazee's role at BulletFarm?

Justin Frazee is listed as Senior Hardsurface Artist at BulletFarm.

What is Justin Frazee's email address?

AeroLeads has found 1 work email signal at @netherrealm.com for Justin Frazee at BulletFarm.

Where is Justin Frazee based?

Justin Frazee is based in United States, United States, United States while working with BulletFarm.

What companies has Justin Frazee worked for?

Justin Frazee has worked for Bulletfarm, Wargaming, Tripwire Interactive Llc, Netherrealm Studios (Wb Games), and Phosphor Studios.

How can I contact Justin Frazee?

You can use AeroLeads to view verified contact signals for Justin Frazee at BulletFarm, including work email, phone, and LinkedIn data when available.

What schools did Justin Frazee attend?

Justin Frazee holds Bs, Digital Media from East Tennessee State University.

What skills is Justin Frazee known for?

Justin Frazee is listed with skills including 3D Modeling, Unreal Engine, Maya, 3D Studio Max, Zbrush, Texture Artist, Cryengine, and Unity.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.

People with similar names

Check these profiles if this is not the Justin Frazee you were looking for.

View similar profiles