Justin Hrala Email & Phone Number
@funcom.com
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Who is Justin Hrala? Overview
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Justin Hrala is listed as Immersive Technology 3D Content Specialist at FlightSafety International, a with 5363 employees, based in Raleigh, North Carolina, United States. AeroLeads shows a work email signal at funcom.com and a matched LinkedIn profile for Justin Hrala.
Justin Hrala previously worked as Senior Hard Surface Artist at Funcom and Hard Surface Artist at Funcom. Justin Hrala holds Master’S Degree, Interactive Technology from Smu Guildhall.
Email format at FlightSafety International
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AeroLeads found 1 current-domain work email signal for Justin Hrala. Compare company email patterns before reaching out.
About Justin Hrala
Senior 3D artist specializing in modeling, texturing, technical art, lighting, and visualization. Proactive team member adept at creating game assets such materials, environments, and props. Able to work independently and remotely. Exceptional communicator and strong mentor.
Listed skills include Unreal Engine 4, Unreal Engine 3, Substance Designer, Texturing, and 35 others.
Justin Hrala's current company
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Justin Hrala work experience
A career timeline built from the work history available for this profile.
Senior Hard Surface Artist
Current• Creates a variety of weapons, props, and environment assets for Dune: Awakening.• Works within interdisciplinary teams, collaborating to ensure asset integration quality.• Reviews outsourced assets for quality and technical standards.• Writes thorough art pipeline documentation for internal and external teams.
Hard Surface Artist
Digital Content Creator
Current• Creates 2D, 3D, and product print assets to include models, textures, and tutorials through online marketplaces.• Utilizes AI, SEO, keyword optimization, and market research to enhance sales potential.
Lead 3D Artist
• Developed production pipeline workflows to be used across internal and external teams.• Mentored junior artists for their creative and professional growth.
Hard Surface Artist
• Created high fidelity hard-surface 3D models and textures for various military vehicle operation and maintenance training taught through virtual, mixed and augmented reality.
Surfacing Artist
• Provided visual storytelling to Halo: Infinite structures by adding grunge and dirt masks to a variety of meshes and surfaces
3D Texture Artist
• Developed and created original 3D textures and graphics for The Grand Tour Game.• Optimized draw calls and memory usage to deliver a solid framerate for weekly releases.• Documented game art creation workflows for outsourced studio teams.
Associate World Artist
• Kitbashed existing in-game assets for Middle-Earth: Shadow of War and managed database user-interface (UI).• Improved UI texture assets to meet high performance metrics.
3D Previs Artist
• Created previs props, environments, and designs for an unannounced 3D game project.
Graduate Student
Master of Interactive Technology in Digital Game Development. Specialized in Art Creation.
Game Artist
• Created decal sprite sets for an unreleased mobile game Beasts vs Bots.
Lead Artist (Student Team)
- Art Lead for a team of five artists during the production of the Capstone Game Project. - Responsible for developing the overall look of the game, task and asset management, documentation and review.
Lead Artist (Student Team)
- Successfully lead a three-person art team during production of Team Game Project II. - Responsible for developing the overall look of the game, task and asset management, documentation and final review.
2D Artist (Student Team)
- Worked as the sole artist during production of Team Game Project One, a 2D adventure game created with proprietary software. - Responsibilities included defining the look and feel of the game, creating all concept art and marketing materials, creating all of the multiple static and animated 2D assets.
Freelance Artist
Digital sculpting, 3d modeling, and illustration.
Human Resources Sergeant
- Prepared, processed and tracked various personnel actions, to include awards,evaluations, transfers, gains and losses for a 100 member unit.- Awarded Army Commendation Medal for service (2011).
Administrative Specialist
- Prepared and processed various personnel related documentation to includeawards, casualty and status reports for a 70 member unit.- Awarded Army Achievement Medal for leadership during annual training(June 2007 – July 2007)- Awarded Army Commendation Medal for service during Operation Iraqi Freedom(December 2003 - January 2005)
3D Artist
- Created environment and character assets for the game A Tale in the Desert; part-time.
Colleagues at FlightSafety International
Other employees you can reach at flightsafety.com. View company contacts for 5363 employees →
Betül Güven
Colleague at Flightsafety InternationalParis, Île-De-France, France
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LA
Leonardo Aldana
Colleague at Flightsafety InternationalStatesboro, Georgia, United States
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JV
James Von Duyke
Colleague at Flightsafety InternationalVacaville, California, United States
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MS
Mark Salzano
Colleague at Flightsafety InternationalNew York City Metropolitan Area, United States
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JC
Justin Crandell
Colleague at Flightsafety InternationalWichita, Kansas, United States
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JG
Jean-Pierre Guerreiro
Colleague at Flightsafety InternationalGreater Paris Metropolitan Region, France
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CM
Charles Msika
Colleague at Flightsafety InternationalBron, Auvergne-Rhône-Alpes, France
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AG
Anthony Goff
Colleague at Flightsafety InternationalClarksburg, West Virginia, United States
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MS
Mark Shelton
Colleague at Flightsafety InternationalVacaville, California, United States
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JH
Joseph Henson
Colleague at Flightsafety InternationalOklahoma City, Oklahoma, United States
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Justin Hrala education
Master’S Degree, Interactive Technology
Bs, Media Arts And Animation
Frequently asked questions about Justin Hrala
Quick answers generated from the profile data available on this page.
What company does Justin Hrala work for?
Justin Hrala works for FlightSafety International.
What is Justin Hrala's role at FlightSafety International?
Justin Hrala is listed as Immersive Technology 3D Content Specialist at FlightSafety International.
What is Justin Hrala's email address?
AeroLeads has found 1 work email signal at @funcom.com for Justin Hrala at FlightSafety International.
Where is Justin Hrala based?
Justin Hrala is based in Raleigh, North Carolina, United States while working with FlightSafety International.
What companies has Justin Hrala worked for?
Justin Hrala has worked for Flightsafety International, Funcom, Jbh3D, Integration Innovation, Inc., and 343 Industries.
Who are Justin Hrala's colleagues at FlightSafety International?
Justin Hrala's colleagues at FlightSafety International include Betül Güven, Leonardo Aldana, James Von Duyke, Mark Salzano, and Justin Crandell.
How can I contact Justin Hrala?
You can use AeroLeads to view verified contact signals for Justin Hrala at FlightSafety International, including work email, phone, and LinkedIn data when available.
What schools did Justin Hrala attend?
Justin Hrala holds Master’S Degree, Interactive Technology from Smu Guildhall.
What skills is Justin Hrala known for?
Justin Hrala is listed with skills including Unreal Engine 4, Unreal Engine 3, Substance Designer, Texturing, Physically Based Rendering, 3D Studio Max, 3D Modeling, and High Poly Modeling.
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