Timothy Wall

Timothy Wall Email and Phone Number

Lead Technical Artist @ Game Mechanic Studios
North Hollywood, California 91601, US
Timothy Wall's Location
Pasadena, California, United States, United States
About Timothy Wall

Timothy Wall is a Lead Technical Artist at Game Mechanic Studios. Colleagues describe him as "Tim has been a great peer during my two years at Spark. His skills and speed as an environment artist are complemented by a great attitude and friendly demeanor. Highly recommended."

Timothy Wall's Current Company Details
Game Mechanic Studios

Game Mechanic Studios

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Lead Technical Artist
North Hollywood, California 91601, US
Website:
gamemechs.com/#
Employees:
22
Timothy Wall Work Experience Details
  • Game Mechanic Studios
    Lead Artist
    Game Mechanic Studios Aug 2012 - Present
    California
  • Blind Wink Games
    Senior Environment Artist
    Blind Wink Games Nov 2010 - Jul 2012
    Pasadena, California
    - Using Maya to Model and UV Hard Surface Environments and Characters- World building, Level Streaming and Kismet Sequence setup in UDK
  • Swordplay Games
    Freelance Environment Artist
    Swordplay Games Aug 2009 - Jan 2010
    - Worked on an unreleased third-person melee action game that used Unreal Engine 3.- Set dressed and lit portions of levels, created props using Maya, Photoshop and Zbrush.
  • East Coast Games
    Freelance Environment Artist
    East Coast Games Nov 2008 - Feb 2009
    - Used Maya to model and UV 23 individual RTS style base structures.- Created high resolution models in Maya and Mudbox for normal map creation.- Textured models using Photoshop.
  • Spark Unlimited
    Environment Artist
    Spark Unlimited Oct 2006 - Jul 2008
    - Worked on the retail, Unreal Engine 3 powered Legendary for Xbox 360, PC and PS3.- Implemented props and lit two complete multiplayer levels, polished and optimized two others.- Dressing, set piece creation and first pass lighting, as well as collision passes and optimization for four Singleplayer episodes.- Prop and texture creation using Maya and Photoshop.- Constructed materials using normal maps, diffuses, speculars and cube-maps.

Timothy Wall Education Details

Frequently Asked Questions about Timothy Wall

What company does Timothy Wall work for?

Timothy Wall works for Game Mechanic Studios

What is Timothy Wall's role at the current company?

Timothy Wall's current role is Lead Technical Artist.

What schools did Timothy Wall attend?

Timothy Wall attended Full Sail University.

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