Timothy Wall Email & Phone Number
Who is Timothy Wall? Overview
A concise factual answer block for searchers comparing this professional profile.
Timothy Wall is listed as Lead Technical Artist at Game Mechanic Studios, a company with 22 employees, based in Pasadena, California, United States. AeroLeads shows a matched LinkedIn profile for Timothy Wall.
Timothy Wall previously worked as Lead Artist at Game Mechanic Studios and Senior Environment Artist at Blind Wink Games. Timothy Wall holds Associate Of Science, Computer Animation from Full Sail University.
Email format at Game Mechanic Studios
This section adds company-level context without repeating Timothy Wall's masked contact details.
Review company-level records connected to Timothy Wall before choosing the right outreach path.
About Timothy Wall
Timothy Wall is a Lead Technical Artist at Game Mechanic Studios. Colleagues describe him as "Tim has been a great peer during my two years at Spark. His skills and speed as an environment artist are complemented by a great attitude and friendly demeanor. Highly recommended."
Timothy Wall's current company
Company context helps verify the profile and gives searchers a useful next step.
Timothy Wall work experience
A career timeline built from the work history available for this profile.
Senior Environment Artist
- Using Maya to Model and UV Hard Surface Environments and Characters- World building, Level Streaming and Kismet Sequence setup in UDK
Freelance Environment Artist
- Worked on an unreleased third-person melee action game that used Unreal Engine 3.- Set dressed and lit portions of levels, created props using Maya, Photoshop and Zbrush.
Freelance Environment Artist
- Used Maya to model and UV 23 individual RTS style base structures.- Created high resolution models in Maya and Mudbox for normal map creation.- Textured models using Photoshop.
Environment Artist
- Worked on the retail, Unreal Engine 3 powered Legendary for Xbox 360, PC and PS3.- Implemented props and lit two complete multiplayer levels, polished and optimized two others.- Dressing, set piece creation and first pass lighting, as well as collision passes and optimization for four Singleplayer episodes.- Prop and texture creation using Maya and.
Timothy Wall education
Frequently asked questions about Timothy Wall
Quick answers generated from the profile data available on this page.
What company does Timothy Wall work for?
Timothy Wall works for Game Mechanic Studios.
What is Timothy Wall's role at Game Mechanic Studios?
Timothy Wall is listed as Lead Technical Artist at Game Mechanic Studios.
Where is Timothy Wall based?
Timothy Wall is based in Pasadena, California, United States while working with Game Mechanic Studios.
What companies has Timothy Wall worked for?
Timothy Wall has worked for Game Mechanic Studios, Blind Wink Games, Swordplay Games, East Coast Games, and Spark Unlimited.
How can I contact Timothy Wall?
You can use AeroLeads to view verified contact signals for Timothy Wall at Game Mechanic Studios, including work email, phone, and LinkedIn data when available.
What schools did Timothy Wall attend?
Timothy Wall holds Associate Of Science, Computer Animation from Full Sail University.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trialCheck these profiles if this is not the Timothy Wall you were looking for.
View similar profiles