As a recent graduate of the University of California, Santa Cruz, with a B.S. in Computer Science and Game Design, I am passionate about leveraging technology to create captivating art. I aim to become a skilled VFX/Technical Artist, especially in writing shaders and creating eye-catching effects for video games.During my time at UCSC, I honed my game development and technical art skills through various projects. One of my proudest accomplishments is my capstone project, 'Ballistic,' developed with a team of 10. Released on Steam, it won the Best Game award at our university's Game Awards ceremony, a testament to our hard work and creativity.Beyond my technical pursuits, I am an avid musician, enjoying both singing and playing the guitar. I am always looking for ways to integrate my musical interests into my work. The unique beauty of the desert, with its distinctive flora and fauna, also inspires my artistic vision, infusing vibrant elements into my projects.I specialize in creating graphic shaders, post-processing effects, and materials, using tools like Shader Graph, HLSL, and WebGL. My experience extends to real-time VFX, procedural animation, and XR development in Unity. Additionally, I am proficient in programming languages such as C#, C++, Python, and JavaScript.My goal is to thrive as a VFX/Technical Artist in the gaming industry, continually learning new techniques and building strong professional connections.Feel free to connect if you share similar interests or have opportunities that align with my skills and goals. I am always open to new challenges and collaborations.
-
Undergraduate ResearcherBaskin Engineering At Ucsc Jul 2024 - Nov 2024Santa Cruz, California, United States -
Group TutorBaskin Engineering At Ucsc Sep 2022 - Jul 2024Conducted remote tutoring sessions for undergraduate courses in Computer Science and Engineering, including Game Development Experience, Computer Systems and C Programming, Introduction to Data Structures and Algorithms, Beginning Programming in Python, and Applied Discrete Mathematics.Facilitated collaborative learning and guided students through the development of technical solutions, fostering a deeper understanding of programming principles and their applications in game development and computer science.Leveraged remote communication tools to effectively convey complex technical information and enhance students' problem-solving abilities. -
Student Corps, Ucsc Transportation And Parking ServicesUniversity Of California, Santa Cruz May 2023 - Jun 2024Santa Cruz, California, United StatesDesigned and produced high-quality signage, demonstrating proficiency in visual communication and design principles.Utilized strong attention to detail and writing skills to overhaul the employee handbook, enhancing clarity and operational effectiveness.Applied problem-solving skills to manage traffic control and optimize vehicle flow on campus, ensuring a smooth and efficient experience for drivers.
Joost "Will" Vonk Education Details
-
Computer Science: Computer Game Design
Frequently Asked Questions about Joost "Will" Vonk
What is Joost "Will" Vonk's role at the current company?
Joost "Will" Vonk's current role is Technical Artist | VFX | Shader and Procedural Generation Enthusiast | Undergrad Researcher @ UCSC.
What schools did Joost "Will" Vonk attend?
Joost "Will" Vonk attended University Of California, Santa Cruz.
Free Chrome Extension
Find emails, phones & company data instantly
Aero Online
Your AI prospecting assistant
Select data to include:
0 records × $0.02 per record
Download 750 million emails and 100 million phone numbers
Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.
Start your free trial