Jan Boon

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Freelance software and games developer. @ Polyverse OÜ
Jan Boon's Location
Calabarzon, Philippines, Philippines
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About Jan Boon

Jan Boon is a Freelance software and games developer. at Polyverse OÜ. They possess expertise in game development, unity3d, video games, programming, python and 18 more skills.

Jan Boon's Current Company Details
Polyverse OÜ

Polyverse Oü

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Freelance software and games developer.
Jan Boon Work Experience Details
  • Polyverse Oü
    Freelance
    Polyverse Oü Mar 2017 - Present
    Bridgetek - EVE Screen Designer 3.x, 4.x (2015- ...):http://brtchip.com/utilities/Drag-and-drop GUI designer for embedded applications, with a node-based visual logic editor, and interactive previews based on on-the-fly compilation of the project's source code.Graphics memory allocation with frame-by-frame reference flagging to automatically free resources.Bridgetek - BT815 Emulator (2013- ...):http://brtchip.com/utilities/Real-time software emulator for an embedded graphics chip (fully multi-threaded).Includes per-pixel rendering of anti-aliased 2D graphics using only fixed point integers on the CPU.Cross-platform tool for editing display lists in the emulated device memory with live preview of the result.
  • Ryzom Core
    Open Source Developer
    Ryzom Core Dec 2007 - Present
    Open Source
    http://wiki.ryzom.dev/Open source MMORPG engine.Leading development of the open source side of the project.Performance tuning, security testing, and debugging, of the overall engine.Implementation of new audio backend based on XAudio2 for Windows.Feature maintenance for audio backend based on OpenAL for Linux.Implementation of entire asset build pipeline automation scripts in Python.Testing and further development of the new graphics backend based on OpenGL 3.0.Support application provided assembly pixel programs in the OpenGL 1.5 and Direct3D9 backends.Implementation of Oculus Rift VR support for the graphics engine and game client.Mentor for Google Summer of Code student projects for past 3 years.
  • Kaetemi
    Freelance
    Kaetemi Aug 2010 - Mar 2017
    Kortrijk
    Open Source - Ryzom Core (2007 - 2016):http://www.ryzomcore.org/Open Source - Gameduino Emulator (2011):http://code.google.com/p/gdemu/Cross-platform, real-time emulator for the Gameduino shield.FTDI Chip - FT800 Emulator (2013 - ...):http://www.ftdichip.com/Support/Utilities.htmReal-time software emulator for an embedded graphics chip (very heavily multi-threaded).Includes per-pixel rendering of anti-aliased 2D graphics using only fixed point integers on the CPU.Cross-platform tool for editing display lists in the emulated device memory with live preview of the result.DAE Research - 3D Mesh Booleans (2015):Library for processing boolean operations on solid 3D meshes.Sakari Games (2010):Automated multi-customer deployment and upgrade system of a PHP-based web game application.
  • Dae Studios
    Programmer
    Dae Studios Feb 2010 - Jun 2010
    Fulltime internship for Digital Arts and Entertainment.- Programmed gameplay, interface, network, etc for a 3d multiplayer board game prototype.- Wrote customizable bloom post processing effect with seperable discrete gaussian filter and motion blur effect, in HLSL.- Worked on a project related to the processing of full body 3d scan point clouds, using various optimization techniques, as well as parallel GPU processing technologies such as OpenCL, and CPU based technologies such as OpenMP and the SSE2 instruction set intrinsics, in C++, with OpenGL for realtime preview.- Created some sound effects from scratch for the DAE Studios logo video, using Audacity.
  • Belgacom International Carrier Services
    Intern
    Belgacom International Carrier Services Sep 2006 - May 2007
    Two weekly internship for Informaticabeheer at Sancta Mariainstituut.- Documented the installation of various open source tools on the internal team wiki as initial assignment for my training at BICS. Setup a test installation for Bacula, a distributed open source backup and recovery system, and OCS Inventory, an open source application that allows tracking computer configurations on the network, on various Linux distributions trough remote SSH terminal sessions.- Created a window manager for the NOC at BICS in C# using the .NET framework in combination with native Win32 calls. The application runs fullscreen or windowed with support for automatically switching embeddable tabs, row and column splitters, self-refreshing browser windows, taking control of running application windows, RSS feed ticker, and various other tools. Only a minimum of the available screen space is used by the window manager itself, hiding all internal functionality in context specific right-click menus. The application's state can be saved, so that the configured views can be automatically reloaded in case the machine has to be restarted.- Made an animated warning displayer for the NOC screen, as part of my training at BICS, using Python, SQL, XML, Javascript and SVG. The screen shows an SVG document powered by Javascript, which contains a list of error, warning, and info messages which is grabbed trough an XML file returned by a Python script which grabs the data from an SQL database. When new error messages arrive, or the error level of a message changes, the application uses animations to give clear visual feedback, so that the user immediately has clear visual feedback on what changed in the error list.

Jan Boon Skills

Game Development Unity3d Video Games Programming Python C# Javascript C++ Xml Opengl Sql .net Animation Windows Visual Basic Game Design Scripting Testing Modeling Texturing Uv Mapping 3d Studio Max Zbrush

Jan Boon Education Details

Frequently Asked Questions about Jan Boon

What company does Jan Boon work for?

Jan Boon works for Polyverse Oü

What is Jan Boon's role at the current company?

Jan Boon's current role is Freelance software and games developer..

What is Jan Boon's email address?

Jan Boon's email address is ka****@****ail.com

What schools did Jan Boon attend?

Jan Boon attended Hogeschool West-Vlaanderen - Vlaamse Autonome Hogeschool, Howest Hogeschool West-Vlaanderen.

What skills is Jan Boon known for?

Jan Boon has skills like Game Development, Unity3d, Video Games, Programming, Python, C#, Javascript, C++, Xml, Opengl, Sql, .net.

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