Kai Chang Email & Phone Number
@tippett.com
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Who is Kai Chang? Overview
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Kai Chang is listed as CG Supervisor at Tippett Studio, a with 143 employees, based in Emeryville, California, United States. AeroLeads shows a work email signal at tippett.com and a matched LinkedIn profile for Kai Chang.
Kai Chang previously worked as Pipeline Software Engineer at Tippett Studio and Lighting TD at Dneg. Kai Chang holds Bachelor Of Arts, Psychology from University Of California, Santa Cruz.
Email format at Tippett Studio
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About Kai Chang
VFX industry veteran with tons of experience both in creative and technical aspects of production. Senior Lighting Artist/TD with over 9 years of lighting experience at Industrial Light & Magic and DNEG. 12 years of pipeline/support experience in a feature film production environment at Industrial Light & Magic and Tippett Studio.Artist work primarily on feature films such as Black Panther, Jurassic World 2, Hobbs & Shaw, several Transformers movies, 2 Star Trek films, Teenage Mutant Ninja Turtles 2, and some amusement park simulator attractions like Soarin' Around The World and Star Tours. Also some feature animation work in Lucasfilm's Strange Magic.Most recently worked as a Pipeline Software Engineer at Tippett handling tool development and show support on various projects from feature and episodic to commercials and special venue. Tool work in Nuke, Maya, and back-end, primarily in Python. Became company's color specialist handling varied OCIO configurations. Credits in Falcon & Winter Soldier, The Witcher (Season 3), Secret Invasion, with support work in others.
Kai Chang's current company
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Kai Chang work experience
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Pipeline Software Engineer
Pipeline development and support in a small shop handling VFX for a wide range of projects ranging from feature film to episodic to special venue. General development and support tasks for tools in Maya and Nuke. Built fur workflow for Yeti, handled a lot of show setup tasks, most critically color setups in OCIO, becoming the key color specialist at Tippett.
Lighting Td
Lighting work with occasional asset look adjustments for Hobbs & Shaw. Worked mainly in Clarisse and Nuke. Included lighting on FX elements like smoke and particles like rocks, debris, gravel.
Td
Mostly lighting in Katana using Arnold and Pixar Renderman and in-house software package 'Zeno', with occasional work in fire/smoke and water drip/mist simulations also in Zeno. Regular participation in technical teams creating or maintaining pipeline-level or package-specific (Maya, Zeno, Katana, Houdini, Nuke) tools, generally coding in Python, often with GUI packages like Qt and FLTK. Also work with the Shotgun database API, developing for it and investigating its viability for somewhat unconventional applications.
Assistant Td
Scripts and Tools writing. Majority of code in Python with various GUI packages, most recently PyQt, but also GTK, FLTK, and wxPython. Tool written were generally run via command-line, but also did tools work for Katana, Maya, Zeno, and occasionally Nuke and Shake. Some work in Maya using MEL and Python as well.Areas of development included automation of media creation, tools to assist with dailies, adding features to simulation software to allow it to run on our render farm, asset/animation check-in.Assistant TDs also pick up some shot production tasks as well to build up shot experience. I've done lighting for Transformers (2007) and The Last Airbender (2010). I even assisted with some animation for the Star Tours update we did in 2010, cleaning up matchmoves and doing some light ship animation.
Digital Matte Department Technical Asst.
Supported the Digital Matte Dept. Started as a Macintosh/Unix environment using primarily Electric Image, Form-Z, and After Effects to a Windows/Unix environment primarily in 3dsmax, Maya, and After Effects. Later on some artists used XSI and Vue. Supported desktop, render farms, and even some file server and web server machines on Macintosh and PC. Farm software included Autodesk's Backburner and a third-party system known as Smedge. On the Macintosh side we had internal software that scheduled/allocated render farm jobs.
Computer Resource Specialist
Technical support work at Institute of Governmental Studies at UC Berkeley, which included its Statewide Database project which handles voter information often used during redistricting.General support ranging from systems administration to web site maintenance on Unix. Some desktop IT support on office systems on Windows. Also some database work with GIS databases used for redistricting.
Macintosh Technician
Setup and troubleshooting of artist and administrative Macintosh hardware and software at ILM. Includes Machine builds, setup/troubleshooting of CG Software and conventional office software, backups, etc. Mostly Mac OS 9, but beginning to pick up Mac OS X at the time. I actually also had extensive Unix and Windows experience, which was a plus in many situations.
Engineer
Rotten Tomatoes was actually an internal project at web design firm Design Reactor, where I started work. As the site grew popular, the entire company shifted focus to that.Web development for RT website primarily in PHP interfacing with a MySQL DB. Included some Perl work. Built tools to help production staff input data and create pages and various features on the site and transition the site to run from a database instead of a bunch of HTML pages. Being a small startup company, we were all involved in discussions on product development and general conversations about the movie industry. I wrote reviews a few times myself.
Colleagues at Tippett Studio
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Andrey Khankash
Colleague at Tippett StudioToronto, Ontario, Canada
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PS
Paul Silva
Colleague at Tippett StudioPetaluma, California, United States
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SS
Sarah Schubart
Colleague at Tippett StudioBerkeley, California, United States
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BF
Brett Foxwell
Colleague at Tippett StudioOakland, California, United States
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JC
Jeremy Cummins
Colleague at Tippett StudioCanada
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DS
Danny Southard
Colleague at Tippett StudioFremont, California, United States
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FC
Frank Chiesurin
Colleague at Tippett StudioCollingwood, Ontario, Canada
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TC
Tina Clay
Colleague at Tippett StudioKeene, New Hampshire, United States
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RL
Riley Lozano
Colleague at Tippett StudioBerkeley, California, United States
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JW
Josh White
Colleague at Tippett StudioToronto, Ontario, Canada
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Kai Chang education
Bachelor Of Arts, Psychology
Bachelor Of Science (Incomplete), Mechanical Engineering
Education record
Art - Painting
Frequently asked questions about Kai Chang
Quick answers generated from the profile data available on this page.
What company does Kai Chang work for?
Kai Chang works for Tippett Studio.
What is Kai Chang's role at Tippett Studio?
Kai Chang is listed as CG Supervisor at Tippett Studio.
What is Kai Chang's email address?
AeroLeads has found 1 work email signal at @tippett.com for Kai Chang at Tippett Studio.
Where is Kai Chang based?
Kai Chang is based in Emeryville, California, United States while working with Tippett Studio.
What companies has Kai Chang worked for?
Kai Chang has worked for Tippett Studio, Dneg, Industrial Light + Magic, Industrial Light & Magic, and University Of California, Berkeley.
Who are Kai Chang's colleagues at Tippett Studio?
Kai Chang's colleagues at Tippett Studio include Andrey Khankash, Paul Silva, Sarah Schubart, Brett Foxwell, and Jeremy Cummins.
How can I contact Kai Chang?
You can use AeroLeads to view verified contact signals for Kai Chang at Tippett Studio, including work email, phone, and LinkedIn data when available.
What schools did Kai Chang attend?
Kai Chang holds Bachelor Of Arts, Psychology from University Of California, Santa Cruz.
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