Alan Copeland

Alan Copeland Email and Phone Number

UI and UX Director @ Insomniac Games
Leander, TX, US
Alan Copeland's Location
Leander, Texas, United States, United States
Alan Copeland's Contact Details

Alan Copeland personal email

About Alan Copeland

• 20+ years of experience creating immersive gaming experiences as a creative solutions leader, Designer, Artist, and User Experience Specialist on a long list of AAA titles• Proven track record for building a team and working closely with each member of that team to help them realize their full potential• Extensive experience managing, directing, and mentorship a diverse team of User Experience Designers, Engineers, Artists and Design professionals• Proactive and imaginative problem solver with an intellectual interest in current and emerging technologies• A fierce advocate for players as well as the members of the team• A practiced eye for best in class, effective design, and a passion for creating elegantly simple user experiences from otherwise complex workflows• Ability to provide leadership, direction, and mentorship for a team of UX Designers; Artists and Engineers along with a holistic creative solutions across diverse product releases, platforms, and devices• Able to deliver and communicate a UX vision, along with a plans for evolving, iterative updates, that actualize the larger vision over time• Expert user in cutting edge design, wireframing and rapid prototyping tools, including Figma, Adobe Photoshop, Illustrator, XD, After Effects, Microsoft Office, Miro and more• Ability to iterate on/modify existing designs as well as creating and executing designs from scratch• Experience working with Agile/Scrum methodology • A skilled collaborator who works across discipline to efficiently implement user experiences that are approachable, inclusive, and easily accessible to all players

Alan Copeland's Current Company Details
Insomniac Games

Insomniac Games

View
UI and UX Director
Leander, TX, US
Employees:
537
Alan Copeland Work Experience Details
  • Insomniac Games
    Ui And Ux Director
    Insomniac Games
    Leander, Tx, Us
  • Insomniac Games
    Director Of User Experience
    Insomniac Games Mar 2024 - Present
    Burbank, Ca, Us
  • Insomniac Games
    Ui/Ux Manager
    Insomniac Games Nov 2022 - Apr 2024
    Burbank, Ca, Us
  • Bioware
    Ux Design Director
    Bioware Jun 2021 - Nov 2022
    Edmonton, Alberta, Ca
  • Bioware
    Lead Ux/Ui Designer At Electronic Arts (Ea)
    Bioware Jan 2020 - Nov 2022
    Edmonton, Alberta, Ca
  • Bioware
    Sr. Ui/Ux
    Bioware May 2019 - Nov 2022
    Edmonton, Alberta, Ca
  • Vicarious Visions
    Sr. Artist / Ui Specialist
    Vicarious Visions Aug 2014 - May 2019
    Skylanders Superchargers | LOOT DROP SYSTEM Set the creative direction for all UI LiveOps experiences and purchase flow.Skylanders Superchargers Worked with a team to create mock-ups, set user flow, rapid prototypes, create 3D logo introduction, various VFX and UI design and implementation.
  • Vicarious Visions
    Sr. Vfx Artist
    Vicarious Visions May 2017 - Apr 2019
    DESTINY 2 DLC Packs: WARMIND, BLACK ARMORY, UNDISCLOSED DLC Specialized in creating high definition visual effects, advanced animated shaders, combatant and communicating raid boss mechanics. CRASH BANDICOOT: N.SANE TRILOGY Led the UI team in developing an updated look while staying faithful to a classic IP. Developed cutting edge VFX tool solutions for allowing localized text to be rendered in a 3D environment and allow 3D items to move seamlessly into a 2D UI space.
  • Electronic Arts (Ea)
    Lead Designer/Content Producer
    Electronic Arts (Ea) Sep 2007 - Aug 2014
    Redwood City, Ca, Us
    EA MAXIS / 2007 – PRESENT LEAD DESIGNER / CONTENT PRODUCERResponsibilities include: • Set and communicated the creative direction for all Sims 3 DLC.• Collect player feedback to inform tactical design decisions. • Clearly defined the design parameters and helped manage the development process.• Conducted player research via blogs, interviews and forums. Shipped titles include: Sims 3: University (PC) Design/UX Design Building on the success of the previous release we added the ability to purchase new DLC sets and worlds via the main menu. Sims 3: Supernatural (PC) Design/UX DesignInnovated a new user flow of in-game purchases, more than tripling in-game sales and attachment rate.Sims 3 Pets (Nintendo 3DS ) Design/UX Design Redesigned UI and menu flow from the previous Sims DS game. Nintendo Life noted this change as a primary reason for the substantial increase in its review score compared to its predecessor. Risk Factions (Free to Play Facebook) UX Design Set initial creative direction, defined user stories, rapid prototyping (including coding) of first playable, wrote monetization and user flow design.Nerf N-Strike 2 (Nintendo Wii) Writer/UI/Designer Story/script writer, character design, UI design.Nerf N-Strike (Nintendo Wii) UI Design/Artist Texture art, UI design, UI art and implementation.
  • Electronic Arts (Ea)
    Designer/Ux Specialist
    Electronic Arts (Ea) 2008 - 2012
    Redwood City, Ca, Us
  • Creative Producers Group, Inc
    Associate Creative Director
    Creative Producers Group, Inc 1999 - Oct 2007
    St Louis, Missouri, Us
    Responsibilities include: • Worked directly with clients to assess their unique job requirements. • Worked with the team to exceed these expectations. • This included mock-ups, site mapping and multimedia presentations.Clients: H&R Block, MasterCard, Sprint PCS, BMW, General Motors, Jiffy Lube, Lennox, Panera Bread, Asthma E Club and many other Fortune 500 companies.

Alan Copeland Skills

Game Development Game Design User Interface Video Games Xbox 360 Social Games Gameplay Ps3 Wii Flash Casual Games Maya Level Design Mobile Games Animation Texturing Xhtml Graphic Design Photoshop Online Gaming 3d Studio Max Creative Direction Zbrush Computer Animation After Effects Perforce Concept Design Html Storyboarding Art Direction User Interface Design Adobe Illustrator Marketing Video Editing Social Media Marketing Social Media Brand Development Adobe Creative Suite Adobe Creative Cloud Substance Designer Visual Effects Microsoft Office Scrum Typography Agile Methodologies Xbox Vfx Fx

Alan Copeland Education Details

  • Wright State University
    Wright State University
    General
  • Dayton Christian High School
    Dayton Christian High School

Frequently Asked Questions about Alan Copeland

What company does Alan Copeland work for?

Alan Copeland works for Insomniac Games

What is Alan Copeland's role at the current company?

Alan Copeland's current role is UI and UX Director.

What is Alan Copeland's email address?

Alan Copeland's email address is a.****@****hoo.com

What schools did Alan Copeland attend?

Alan Copeland attended Wright State University, Dayton Christian High School.

What are some of Alan Copeland's interests?

Alan Copeland has interest in Children, Human Rights, Civil Rights And Social Action, Environment, Rapid Prototyping Of New Game Ideas, Photography, Hiking, Competitive Dog Training, Drawing, Animal Welfare.

What skills is Alan Copeland known for?

Alan Copeland has skills like Game Development, Game Design, User Interface, Video Games, Xbox 360, Social Games, Gameplay, Ps3, Wii, Flash, Casual Games, Maya.

Who are Alan Copeland's colleagues?

Alan Copeland's colleagues are Alexis (She/her) Ruegger, Ben Pantelis, Troy Ramirez, Vince Perri, Candie Jones, Marcus Phillip, Salina Williams.

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