Character Artist
Current- Worked closely with the Art Lead, Concept Artists and Producers for the creation of game character art assets.
- Created Character Art from concept art and photo references.
- Sculpted, modeled high-poly character art models
- Created low-poly topology, aligned with animation requirements for the game.
- Created UVs and PBR textures.
- Integrated Character Art assets into the game engine, material and shader setup.