Kalvin Morrow

Kalvin Morrow Email and Phone Number

CEO / CCO xDisney, xHasbro, xNexon. @ Zynim Inc.
Kalvin Morrow's Location
Chilliwack, British Columbia, Canada, Canada
Kalvin Morrow's Contact Details
About Kalvin Morrow

19 Years in the Gaming Industry | 15 Titles Shipped | 11 Games in Live Ops | $12M in Signed Contracts | VC Pitch WinnerExperienced and results-driven executive with a proven track record of success in the gaming industry. Over the past two decades, I have led multiple game studios, driving business growth, overseeing product strategy, and fostering strong client and partner relationships. With a keen eye for innovation and a deep understanding of market trends, I have successfully shipped and supported numerous titles, generating over $350 million in gross revenue. My expertise spans across various platforms and business models including mobile, PC, console, free to play and emerging technologies such as Web3 and crypto NFTs.

Kalvin Morrow's Current Company Details
Zynim Inc.

Zynim Inc.

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CEO / CCO xDisney, xHasbro, xNexon.
Kalvin Morrow Work Experience Details
  • Zynim Inc.
    Coo
    Zynim Inc. Oct 2024 - Present
  • Greenhouse Games Inc
    Ceo / Founder
    Greenhouse Games Inc Aug 2015 - Present
    Chilliwack, British Columbia, Ca
    Successfully raised $1.25 million and secured first place in the Fraser Valley VC Pitch competition.Spearheaded the development and monetization strategies for F2P mobile games, with a focus on internal titles CannaFarm and Vino Valley (in development).Managed cash flow, government programs, and investor relations while leading a team of creatives and developers.
  • Pocket Pinata Interactive
    Chief Executive Officer
    Pocket Pinata Interactive Jul 2022 - Jun 2024
    Port Coquitlam, British Columbia, Ca
    Leading a game studio of 35+ (At the peak) professionals, overseeing all aspects of operations including business strategy, product development, and client relations.Managing a 5-person C-level executive team and fostering strong client, partner, relations.Implementing business and product strategies while leveraging government programs such as BDC, EDC, CMF, IDMTC, SR&ED and IRAP.Continuing to lead business development and creative
  • Pocket Pinata Interactive
    Co-Cco / Business Development
    Pocket Pinata Interactive Jul 2020 - Jun 2024
    Port Coquitlam, British Columbia, Ca
    Led and staffed with veteran game developers with 120+ combined years of game industry experience, we take developing games seriously and do it in a casual and friendly environment founded on the values of transparency, integrity and personal growth. Notable mobile titles the studio worked on include Draw a Stickman Epic 3, Adventure Time Card Wars, WWE Champions, and Pacific Rim: Breach Wars.
  • Pocket Pinata Interactive
    Co-Chief Executive Officer
    Pocket Pinata Interactive Aug 2021 - Jul 2022
    Port Coquitlam, British Columbia, Ca
    Ramping up on the CEO role I share this role for the first year while continuing to lead business development and creative.
  • Pocket Pinata Interactive
    Creative Contractor / Product Owner
    Pocket Pinata Interactive Oct 2018 - Jul 2020
    Port Coquitlam, British Columbia, Ca
    Responsible for game design, economy, monetization, analytics, and live operations for various mobile and PC games, including Forged In Fire Mastersmith, Draw a Stickman Epic 3, Aetherlight MMO, Kinzoo Drawing App, and multiple unannounced projects.
  • Ludare Games Group
    Creative Consultant
    Ludare Games Group Feb 2021 - Jul 2021
    Vancouver, British Columbia, Ca
    Provided valuable feedback and expertise on game design and F2P monetization strategies for mobile titles.Collaborated with teams on projects including Men in Black: Global Invasion
  • Flying Squirrel Games Malta Ltd.
    Founder / Creative Director
    Flying Squirrel Games Malta Ltd. Sep 2014 - Dec 2019
    Attard, Malta, Mt
    Founded and led a game studio focused on creating Airside Andy MMO, a free-to-play mobile game for kids.Successfully pitched and signed the contract and project, overseeing all aspects of business development and client/partner relations.Co-founded and grew the game studio from scratch to 15 staff members, managing cash flow, paymentsLed game design & product ownership, monetization strategies, and COPPA compliance effortswww.AirsideAndy.com
  • Backflip Studios
    Lead Game Designer
    Backflip Studios May 2013 - Sep 2014
    Boulder, Colorado, Us
    Led game design efforts on the top-grossing mobile game DragonVale, focusing on enhancing player retention and monetization.Directed all areas of game design, including new feature designs, economy balancing, and monetization strategies.Implemented analytics and data mining techniques to optimize player experience and revenue generation.Achieved a 25% increase in FTUE conversion and a 45% increase in ARPDAU.Conducted in-person A/B test sessions to refine game mechanics and features.
  • Trc Family Entertainment Limited
    Game Director
    Trc Family Entertainment Limited Nov 2011 - May 2013
    Product owner / Game design lead for 70+ employees working on a kids virtual world, cross play on both the Unity web player and mobile platforms featuring both free-to-play and membership options.Conceptualized and designed the initial MMO concept based on existing story and lore, managing a team of 9 game designers and overseeing multiple product teams.COPPA compliant on both the MMO and parent experience products.Developed the initial monetization strategy aligned with company values and objectives, ensuring a balance between player engagement and revenue generation.
  • Disney Online Studios, Canada
    Sr.Game Designer
    Disney Online Studios, Canada Oct 2009 - Nov 2011
    Providence, Ri, Us
    June 2011 - Nov 2011Club Penguin game design teamSept 2009 - June 2011Leading the game design effort working on new IP.
  • Inspirado Games
    Co Founder / Game Designer
    Inspirado Games Jun 2009 - Nov 2011
    Launch a new start-up with the goal of making the world a better place through gaming. The team was later acquired by PopCap.
  • Bardel Entertainment
    Creative Producer
    Bardel Entertainment Apr 2009 - Sep 2009
    Vancouver, British Columbia, Ca
    In charge of leading the vision and team for an online world.
  • Bardel Entertainment
    Lead Game Designer
    Bardel Entertainment Feb 2009 - Sep 2009
    Vancouver, British Columbia, Ca
    Put in charge of taking an internal IP game concept/prototype and establishing and launching the game.
  • Humanature Studios / Nexon Publishing North America
    Game Designer
    Humanature Studios / Nexon Publishing North America 2007 - Jan 2009
    Ca
    Learning the Free to play model from the experts
  • Next Level Games
    Level Designer
    Next Level Games Jul 2006 - Jul 2007
    Vancouver, Bc, Ca
    Spiderman Friend or Foe:Xbox 360, Wii, PS2
  • Next Level Games
    Jr. Game Designer
    Next Level Games Feb 2006 - Jun 2006
    Vancouver, Bc, Ca
    Spiderman Friend or Foe:Xbox 360, Wii, PS2
  • Flying Squirrel Games
    Game Designer / Lead Programmer
    Flying Squirrel Games Sep 2005 - Mar 2006
  • Vancouver Film School
    Student
    Vancouver Film School Feb 2005 - Feb 2006
    Vancouver, Bc, Ca
    I was a student In the Game design Program at VFS.
  • Omega And Associated Engineering
    Jr. Civil Designer
    Omega And Associated Engineering Jun 2004 - Dec 2004

Kalvin Morrow Skills

Game Design Game Development Gameplay Video Games Level Design Game Mechanics Social Games Xbox 360 Flash Mmo Computer Games Actionscript Unity3d Mmorpg Mobile Games Scripting Wii Ps3 Online Gaming Prototype User Experience Scrum Concept Design Gaming Maya Texturing Unreal Engine 3 Free To Play Console Multiplayer User Interface Design Video Game Development Perforce 3d Studio Max Game Design Documents Game Balance Video Game Design Prototyping Document Design Iphone Development Feature Design Casual Games Web Games Monetization Ios Android Analytics

Kalvin Morrow Education Details

  • Vancouver Film School
    Vancouver Film School
  • University Of The Fraser Valley
    University Of The Fraser Valley
    Civil & Architecture Design
  • Chilliwack Senior Secondary
    Chilliwack Senior Secondary
    High School Diploma

Frequently Asked Questions about Kalvin Morrow

What company does Kalvin Morrow work for?

Kalvin Morrow works for Zynim Inc.

What is Kalvin Morrow's role at the current company?

Kalvin Morrow's current role is CEO / CCO xDisney, xHasbro, xNexon..

What is Kalvin Morrow's email address?

Kalvin Morrow's email address is fe****@****ail.com

What schools did Kalvin Morrow attend?

Kalvin Morrow attended Vancouver Film School, University Of The Fraser Valley, Chilliwack Senior Secondary.

What are some of Kalvin Morrow's interests?

Kalvin Morrow has interest in Cooking, Playing Games, Golfing, Making Flash Games, Playing Guitar.

What skills is Kalvin Morrow known for?

Kalvin Morrow has skills like Game Design, Game Development, Gameplay, Video Games, Level Design, Game Mechanics, Social Games, Xbox 360, Flash, Mmo, Computer Games, Actionscript.

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