Karl Kent Email and Phone Number
Experienced Expert Technical Artist with over 15 years experience who has a broad spectrum of skills, applied at a professional level. A demonstrated work history on various digital visual media, predominantly within the games industry. Skilled in game development, problem solving, leadership, scripting, shaders, rigging, optimization and look development, I have a strong passion for mastering my craft; and using those skills to help others. I enjoy collaborating and troubleshooting complex problems with unclear solutions.
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Co-Founder And Cco And Head Of ArtGreathorn GamesVancouver, Bc, Ca
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Principal Technical ArtistSkybox Labs Feb 2024 - PresentVancouver, British Columbia, Canada -
Staff Technical ArtistUnity Oct 2023 - Feb 2024Vancouver, British Columbia, CanadaWork with directors, senior managers, internal R&D, and external studios to drive alignment on improvements to the Unity ecosystem by engaging with external teams and developing novel technologies. Provide leadership and mentorship to the Emerging Technology Technical Artists within the organization.-Lead Unity Technical Artist on an unannounced PC / Console IP.-Provide technical art direction on internal and client engagements.-Design, develop, and ship features.-Unity developer and Lead Technical Artist on one of Unity's Wētā Tools presentations for the Siggraph 2023 Los Angles Converence -
Senior Technical ArtistUnity Technologies Aug 2020 - Feb 2024Vancouver, British Columbia, CanadaWork with directors, senior managers, internal R&D, and external studios to drive alignment on improvements to the Unity ecosystem by engaging with external teams and developing novel technologies. Provide leadership and mentorship to the Emerging Technology Technical Artists within the organization.-Lead Unity Technical Artist on an unannounced PC / Console IP.-Provide technical art direction on internal and client engagements.-Design, develop, and ship features. -
Senior Technical ArtistBlackbird Interactive Inc Jan 2018 - Aug 2020Vancouver, Canada AreaPrincipal Technical Artist on the Hardspace : Shipbreaker game until just after the early access release. Responsible for incorporating HDRP and VFX graph into the project, and expanding the renderer to support the visual style of the art directors, in a fully dynamically lit game. -
Senior Technical ArtistBandai Namco Games Inc. Feb 2016 - Jan 2018Vancouver, Canada AreaStudio Technical Artist, responsible for optimization, mentoring, look-dev, studio pipeline tools, feature tools, troubleshooting, and support to all of the various members of the Art dept, on all active projects.Worked with both studio and Japan head office, for various projects' art alignment. -
Lead Technical ArtistGameloft Aug 2015 - Jan 2016Toronto, Canada Area -
Technical ArtistGameloft Jun 2011 - Aug 2015Toronto, Canada Area -
Technical ArtistGanz Dec 2009 - Jun 2011Created a Character Customization system for an MMO, Created studio art pipeline tools, and offline batch rendering tools. Responsible for project best practices and trouble shooting. -
Freelance 3D ArtistHatch Studios Ltd Dec 2009 - Feb 2010Freelance ModelerRapidly made the 3D Props and Character Costumes for the Kid Cuisine "Crazy Combos" and Kid Cuisine "Shrekified" Commercials, to adhere to an extremely tight deadline. -
3D GeneralistBullseye Video Productions Oct 2008 - Dec 2009Toronto, Ontario, CanadaCreated Photorealistic, physically accurate Models, Scene Set setup. Built custom Rigs to animate complex real world creations, for a Discovery TV show -
Dmr ArtistImax Aug 2008 - Sep 2008post production video re-mastering and compositing
Karl Kent Education Details
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Digital Animation -
Classical Animation
Frequently Asked Questions about Karl Kent
What company does Karl Kent work for?
Karl Kent works for Greathorn Games
What is Karl Kent's role at the current company?
Karl Kent's current role is Co-Founder and CCO and Head of Art.
What schools did Karl Kent attend?
Karl Kent attended Seneca College Of Applied Arts And Technology, Sheridan College.
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