Karl Kent

Karl Kent Email and Phone Number

Co-Founder and CCO and Head of Art @ Greathorn Games
Vancouver, BC, CA
Karl Kent's Location
Greater Vancouver Metropolitan Area, Canada
About Karl Kent

Experienced Expert Technical Artist with over 15 years experience who has a broad spectrum of skills, applied at a professional level. A demonstrated work history on various digital visual media, predominantly within the games industry. Skilled in game development, problem solving, leadership, scripting, shaders, rigging, optimization and look development, I have a strong passion for mastering my craft; and using those skills to help others. I enjoy collaborating and troubleshooting complex problems with unclear solutions.

Karl Kent's Current Company Details
Greathorn Games

Greathorn Games

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Co-Founder and CCO and Head of Art
Vancouver, BC, CA
Karl Kent Work Experience Details
  • Greathorn Games
    Co-Founder And Cco And Head Of Art
    Greathorn Games
    Vancouver, Bc, Ca
  • Skybox Labs
    Principal Technical Artist
    Skybox Labs Feb 2024 - Present
    Vancouver, British Columbia, Canada
  • Unity
    Staff Technical Artist
    Unity Oct 2023 - Feb 2024
    Vancouver, British Columbia, Canada
    Work with directors, senior managers, internal R&D, and external studios to drive alignment on improvements to the Unity ecosystem by engaging with external teams and developing novel technologies. Provide leadership and mentorship to the Emerging Technology Technical Artists within the organization.-Lead Unity Technical Artist on an unannounced PC / Console IP.-Provide technical art direction on internal and client engagements.-Design, develop, and ship features.-Unity developer and Lead Technical Artist on one of Unity's Wētā Tools presentations for the Siggraph 2023 Los Angles Converence
  • Unity Technologies
    Senior Technical Artist
    Unity Technologies Aug 2020 - Feb 2024
    Vancouver, British Columbia, Canada
    Work with directors, senior managers, internal R&D, and external studios to drive alignment on improvements to the Unity ecosystem by engaging with external teams and developing novel technologies. Provide leadership and mentorship to the Emerging Technology Technical Artists within the organization.-Lead Unity Technical Artist on an unannounced PC / Console IP.-Provide technical art direction on internal and client engagements.-Design, develop, and ship features.
  • Blackbird Interactive Inc
    Senior Technical Artist
    Blackbird Interactive Inc Jan 2018 - Aug 2020
    Vancouver, Canada Area
    Principal Technical Artist on the Hardspace : Shipbreaker game until just after the early access release. Responsible for incorporating HDRP and VFX graph into the project, and expanding the renderer to support the visual style of the art directors, in a fully dynamically lit game.
  • Bandai Namco Games Inc.
    Senior Technical Artist
    Bandai Namco Games Inc. Feb 2016 - Jan 2018
    Vancouver, Canada Area
    Studio Technical Artist, responsible for optimization, mentoring, look-dev, studio pipeline tools, feature tools, troubleshooting, and support to all of the various members of the Art dept, on all active projects.Worked with both studio and Japan head office, for various projects' art alignment.
  • Gameloft
    Lead Technical Artist
    Gameloft Aug 2015 - Jan 2016
    Toronto, Canada Area
  • Gameloft
    Technical Artist
    Gameloft Jun 2011 - Aug 2015
    Toronto, Canada Area
  • Ganz
    Technical Artist
    Ganz Dec 2009 - Jun 2011
    Created a Character Customization system for an MMO, Created studio art pipeline tools, and offline batch rendering tools. Responsible for project best practices and trouble shooting.
  • Hatch Studios Ltd
    Freelance 3D Artist
    Hatch Studios Ltd Dec 2009 - Feb 2010
    Freelance ModelerRapidly made the 3D Props and Character Costumes for the Kid Cuisine "Crazy Combos" and Kid Cuisine "Shrekified" Commercials, to adhere to an extremely tight deadline.
  • Bullseye Video Productions
    3D Generalist
    Bullseye Video Productions Oct 2008 - Dec 2009
    Toronto, Ontario, Canada
    Created Photorealistic, physically accurate Models, Scene Set setup. Built custom Rigs to animate complex real world creations, for a Discovery TV show
  • Imax
    Dmr Artist
    Imax Aug 2008 - Sep 2008
    post production video re-mastering and compositing

Karl Kent Education Details

Frequently Asked Questions about Karl Kent

What company does Karl Kent work for?

Karl Kent works for Greathorn Games

What is Karl Kent's role at the current company?

Karl Kent's current role is Co-Founder and CCO and Head of Art.

What schools did Karl Kent attend?

Karl Kent attended Seneca College Of Applied Arts And Technology, Sheridan College.

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