Karol Ryt
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Karol Ryt Email & Phone Number

Lead Mobile Developer and Scrum Master at Comernal Software
Location: Katowice, Śląskie, Poland 18 work roles 2 schools
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Current company
Role
Lead Mobile Developer and Scrum Master
Location
Katowice, Śląskie, Poland
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Who is Karol Ryt? Overview

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Karol Ryt is listed as Lead Mobile Developer and Scrum Master at Comernal Software, a with 54 employees, based in Katowice, Śląskie, Poland. AeroLeads shows a matched LinkedIn profile for Karol Ryt.

Karol Ryt previously worked as Lead Mobile Developer & Scrum Master at Comernal Software and Lead Mobile Developer at Comernal Software. Karol Ryt holds Bachelor’S Degree, Software Engineering, A from Bielska Wyższa Szkoła Im. J. Tyszkiewicza.

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Comernal Software

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About Karol Ryt

Highly-driven developer, engieer, asymmetric thinker with never-ending ideas about solving problems. Focused on "getting things done"​, not afraid of any kind of challenge. In the terms of product, wide angle thinker, able to find a trade offs: technical difficulty vs. business value vs. speed. With the knowledge how to solidify the idea and how to drive others with this.Top Skills- Capable Leader in small teams.- With ability to drive others with idea.- Skilled at designing the product and finding its flaws.- User experience focused design- Adaptive fast learner.- Flexible with technology

Current workplace

Karol Ryt's current company

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Comernal Software
Comernal Software
Lead Mobile Developer and Scrum Master
Katowice, PL
Website
Employees
54
AeroLeads page
18 roles

Karol Ryt work experience

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Lead Mobile Developer & Scrum Master

Current

Katowice Metropolitan Area

Member of R&D team for Leica Geosystems AG and Hexagon group.-iOS, Android, C++ -Leading team of mobile developers-Prioritising what's important for customer-Client applications for industrial grade 3D Scanners -Scrum master role and its all perks

Jun 2023 - Present

Lead Mobile Developer

Katowice Metropolitan Area

Member of R&D team for Leica Geosystems AG.-iOS, Android, C++ -Leading team of mobile developers-Prioritising what's important for customer-Client applications for industrial grade 3D Scanners -Scrum master role and its all perks

Jan 2023 - Jun 2023

Senior Software Engineer & Scrum Master

Member of R&D team for Leica Geosystems AG.-Scrum master role and its all perks-iOS, Android, C++ -Client applications for industrial grade 3D Scanners -Client application development for custom hardware (not IoT, serious hardware)

Jul 2021 - Jan 2023

Senior Software Engineer

Member of R&D team for Leica Geosystems AG.-iOS, Android, C++ -Client applications for industrial grade 3D Scanners -Client application development for custom hardware (not IoT, serious hardware)

Jan 2020 - Jun 2021

Lead Mobile Software Engineer

- Leading the development team- Researching and proposing future architecture changes- Developing, debugging, bug fixing various things- Solving modern issues with legacy systems- Architect of modern solutions.- Strong believer of 'doing it good/right way' - Sharing ideas/skills about software engineering and modern app development- DevOps, CI, JS, CoffeeScript, Vue.js, Cordova, Obj-C, Swift, Java

Jan 2018 - Jan 2020

Senior Software Engineer

Katowice, Silesian District, Poland

- Developing, debugging, bug fixing various things- Solving modern issues with legacy systems- Architect of modern solutions.- Strong believer of 'doing it good/right way' - Sharing ideas/skills about software engineering and modern app development- DevOps, CI, JS, CoffeeScript, Vue.js, Cordova, Obj-C, Swift, Java

Jul 2017 - Jan 2018

Mentor

Arpgames

Poland

ARPGames accelerator company backed by Agencja Rozwoju i Przemysłu S.A. Main purpose is to find and help various teams with their ideas.My role is to mentor and support teams with knowledge of development, technical art and generally speaking game development industry.1st group got after initial round https://arpgames.pl/en/weakless-appreciated-in-beijing/

Apr 2017 - Dec 2019

Speaker, Mentor, Bootcamp Advisor

Various Conferences & Startup Events

https://wielkiczlowiek.pl aka SeeTheSound http://dwo.mikstura.ithttp://4developers.org.plhttp://www.digupstartup.plhttp://entrepreneuria.euhttp://pixelheaven.pl

Aug 2013 - Dec 2019

Owner & Creative Mind

Reality Core

short story: Business Consulting, Project Estimation, Technical Consulting, Problem Solving, Mobile Development, Game Development, Technical Art, IoT, Robotics (Arduino, RaspPi etc) Experience with:- HTC Vive- Samsung GearVR- Oculus Rift - "MakeYourMobile VR" ready sets, - Razer Hydra, - P5 Glove, - Estimote iBeacons, - Dice+

Jan 2013 - Mar 2018

Cto & Lead Developer

Lucky Media As

Norway

VR Education for GovermentVR Training Simulator with custom hardware (another dimensions in simulation)Main focus on:- HTC Vive- Samsung GearVR- Oculus Rift- Custom hardware

Aug 2016 - Apr 2017

Lead Developer & Consulting Cto

Edda-G

Warsaw, Masovian District, Poland

-New Interactive media couch (Games, VR, etc)-iOS, tvOS, Android game prototyping-Project estimation, scheduling-Outsource coordination both business and technical side

Oct 2015 - Jul 2016

Senior Game Developer, Full Stack Developer, Problem Solver

Katowice, Silesian District, Poland

I've made my place in every part of development the F2P projects Createrria and Createrria2.My main focus is on mobile development, so it comes with knowledge and skill with software engineering, Unity3D, iOS, Android and what is the most important - technical problem solving.As for the other accomplishments i've made lot of tools, enhancing our pipeline with automated building, debug, editor tools, native plugins, shaders, technical art tricks. Outside technical scope I've made my place in areas like design, audio/video design, web development. Often working on what to do next, helping with prioritising development from business vs user vs dev team point of view. Outside Createrria scope, I've made my part with technical art, shaders, mobile performance optimization with Disney licenced game Mickey Mouse Clubhouse. Game was released for iOS and Android, game was designed and developed with Dice+ dice controll in mind.Besides gaming, i've made my part in various outsourcing projects, by estimating, development and delivering finished products.Createrria accomplishments:- Featured by Apple in US and in most of other countries.- In US AppStore got 1st place in Adventure category,- Selected one of the most innovative Polish companies that visited Silicon Valley in 2013. - From all companies only two were presented to polish President Bronisław Komorowski- Selected into Game Connection Europe 2012 Best of show finals!- Selected as one of must have app for Samsung Galaxy S6 Edge

Sep 2012 - Sep 2015

Consulting Cto

-Project estimation,-Technology & architecture design-Client support in terms of business vs technology problems

Nov 2014 - May 2015

Creative & Technical Consultant

Freelance

handimania.comedda.plswapp-games.com/

Jun 2013 - Nov 2014

Accelerator Group Member

San Francisco Bay Area

Business Acceleration program for start-ups. Based in San Francisco.Most of time was spend on learning and polishing marketing and product designing skills.Visited lot of pitching, events, meetups.Joined YetiZen program as part of Incuvo team.

Mar 2013 - May 2013

Project Manager / Lead Developer

Nimbi Studios S.A.

Cracow

Jack of the all trades in game development terms (audio and art assets, mainly code and design) + all classic boring things:) Ever trailer idea and its's trailer development were done by myself. Idea founder, general designer, programmer and team leader of 300 Dwarves game development team. 300 Dwarves is a simple hand drawn tower-defense game, about small dwarven mercenary band. PocketGamer UK gave this game 8,5/10.

Apr 2012 - Aug 2012

Game Developer

Katowice Area, Poland

Mobile Game Developer, Designer

Nov 2011 - Mar 2012
Team & coworkers

Colleagues at Comernal Software

Other employees you can reach at comernal.com. View company contacts for 54 employees →

2 education records

Karol Ryt education

Bachelor’S Degree, Software Engineering, A

Bielska Wyższa Szkoła Im. J. Tyszkiewicza
FAQ

Frequently asked questions about Karol Ryt

Quick answers generated from the profile data available on this page.

What company does Karol Ryt work for?

Karol Ryt works for Comernal Software.

What is Karol Ryt's role at Comernal Software?

Karol Ryt is listed as Lead Mobile Developer and Scrum Master at Comernal Software.

Where is Karol Ryt based?

Karol Ryt is based in Katowice, Śląskie, Poland while working with Comernal Software.

What companies has Karol Ryt worked for?

Karol Ryt has worked for Comernal Software, Comernal Software Sp. Z O.O., Librus Spółka Z Ograniczoną Odpowiedzialnością Sp. K., Librus Sp. Z O.O., and Arpgames.

Who are Karol Ryt's colleagues at Comernal Software?

Karol Ryt's colleagues at Comernal Software include Jarosław Rząsa, Krzysztof Hawrylewicz, Aleksander Cieślar, Adam Paluch, and Pawel Jackowski.

How can I contact Karol Ryt?

You can use AeroLeads to view verified contact signals for Karol Ryt at Comernal Software, including work email, phone, and LinkedIn data when available.

What schools did Karol Ryt attend?

Karol Ryt holds Bachelor’S Degree, Software Engineering, A from Bielska Wyższa Szkoła Im. J. Tyszkiewicza.

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