Kasper Larsson Email & Phone Number
@live.dk
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Who is Kasper Larsson? Overview
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Kasper Larsson is listed as MSc Software Design Student at IT-Universitetet i København, a with 18286 employees, based in Copenhagen, Capital Region of Denmark, Denmark. AeroLeads shows a work email signal at live.dk and a matched LinkedIn profile for Kasper Larsson.
Kasper Larsson previously worked as Product Owner Customer Insights at Danske Bank and Product Owner ( projektleder ) at Flashbulb Games. Kasper Larsson holds Mba - Executive Master Of Business Administration, Business Administration And General Management, -A (10) from Avt Business School.
Email format at IT-Universitetet i København
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About Kasper Larsson
Successfully producing digital products. Enthusiastic, Experienced, and results-driven product developer with a strong track record of leading and delivering high-quality digital products. I am a skilled team manager in complex product development, with an analytical mindset. I am known for effectively handling conflicts with inclusivity and engagement. I am an ever-learner, MBA and Proficient in the latest technologies and leadership methodologies. Committed to personal growth and constantly staying updated with industry trends. Been in the creative industry since 2013.
Listed skills include Maya, Rigging, Scripting, Communication, and 4 others.
Kasper Larsson's current company
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Kasper Larsson work experience
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Product Owner Customer Insights
Current- Integrate AI and machine learning into daily work processes of Danske Bank's consultants- …by optimising advisors workflow for business clients through AI tools for effective assistance- Collaborate with cross-functional teams to develop and implement innovative solutions- Analyze customer data to identify trends and opportunities for improvement
Product Owner ( Projektleder )
https://store.steampowered.com/app/1206610/Rubber_Bandits/Responsible for managing "Rubber Bandit," ensuring it aligns with player demands, company values, and available resources. Set clear goals, motivate the team, and utilise data for decision-making. Keep stakeholders and company owners informed and engaged. Grew the game from 100k units to over 1 million In 12 months after having been in slow development for almost two years with a very disappointing soft launch. Lowered the return rate of the game by more than 400%. By analysing player data and organisational restructuring allowing for the Backend team to work focused. Restructured the organisation to work more streamlined by breaking down silos and educating the staff on how to run meaningful meetings.
Product Owner ( Projektleder )
https://apps.apple.com/in/app/word-tag-word-learning-game/id1497569530At MrsWordsmith I held multiple roles. I emerged myself in product management while also taking on the roles of producer and head of the office within Mrs. Wordsmith Copenhagen's startup division. My primary responsibility was to assemble and lead a team focused on developing educational games for children.Our most significant achievement during this period was the creation of Word Tag, a one-of-a-kind 3D action platformer mobile learning app tailored for children aged 8-12. Over these two years, I successfully guided our team's growth from just three members to a thriving group of 20 or more, fostering seamless collaboration across various departments:1. Art, Engineering, Design ( Game production )2. Curriculum, pedagogy ( Education ) 3. Marketing ( UA, Monetization strategy and data analysis.)
Game Producer ( Projektleder )
Agile Scrum Process Driven Productionwww.wordtag.comProducer and executive producer of the educational game Word Tag. I run the production of 13 people locally consisting of 4 engineers, 6 artists, 2 designers, and 1 producer. Besides that I have 10 people remote in marketing, curriculum and back end. Besides running the game production I am the manager of The Danish Office. I establish a core leadership team, then branch out and expand. I pace the daily meetings, weekly catch ups and quarterly milestones. I drive the game development through my lead's involvement. This helps me make informed decisions while managing risk and set realistic deadlines that helps the top management and investors. I work closely with marketing analytics to improve the user experience. This is done by funnel optimization mainly through Delta DNA and Data Studio. The information gets passed into the leadership in a structured and organized manner to create clarity. Everyone is repeatedly informed about the goal setting and success criteria through transparent schedules.A plan to me is a living document under constant development, priorities changes and being able to elegantly piviot fast is one of my core abilities. I see possibilities where others do not.
Game Producer ( Projektleder ) & Head Of Office
I started with Art and level design. Later took on the role of producer. We exist to take every child on an epic word learning adventure that will make them smarter. I manage the team and help build the immersive worlds our protagonist is out adventuring in.I serve the company in what ever aspect I can and help build the brand of Mrs Wordsmith by supporting communication and planning the core attributes of the strategy into measurable goals.
Product Owner ( Projektleder ) & Senior Art Lead
Showreel of collected work: https://vimeo.com/266695201Agile Scrum Asset Production. The One and Only Ivan (Asset provider, NVIZAGE 2020)The Voyage of Doctor Dolittle(Previs Rig provider: Proof, Inc.) (post-production) Curfew(TV Series) (previsualization models - 1 episode) (post-production) Aladdin(previsualization artists: Proof, Inc.) (post-production) Men in Black: International(postvisualization rigs: Proof, Inc) (post-production) Pokémon Detective Pikachu(previsualization rigs: Proof, Inc) (post-production) Mowgli: Legend of the Jungle(Rigs: Proof, Inc.) Jurassic World: Fallen Kingdom(Models: Proof, IncLead and Responsible for delivering assets to film productions large and small. Jurassic World 1 (Senior Asset Dev )Jurassic World 2 (Senior Asset Dev )The Jungle Book (previsualization models )Star Wars Episode 8 - Rian Johnson (2017)Star Wars - Rogue One ( Previsualization models Prometheus ( Previsualization models, rigs, pipeline) Kingsman ( Previsualization models, rigs, pipeline)
Creature Td, Industrial Light & Magic.
I was invited to join Lucas film in Singapore to make the upcoming film for Marvel; The Avengers - Age of Ultron. I was a part of a development unit of 12 ensuring the visual effects for the creatures and heroes in the movie was up to the standards of George Lucas and his legacy. Besides Avengers I was working on Blizzard’s first real movie for their game World of Warcraft.
Rigging Td / Generalist ( Modeling / Texturing ) - Advertisement London
Character/Creature Rigging/modeling, scripting and tool development. Python/mel,Having successfully finished my internship at MPC in London, working on Guardians of the Galaxy, I was hired to continue developing their rigging and computer graphics pipeline in their commercial department. Together with the project leads I worked closely with clients such as Marks and Spence, 3Mobile, Money supermarket, and many more to help them understand the possibilities and limitations to creature development in the commercial world. A field where MPC are absolutely world class. -----
Rigging Td In Film London
Colleagues at IT-Universitetet i København
Other employees you can reach at danskebank.com. View company contacts for 18286 employees →
Ulla Engberg Trolle Kristensen
Colleague at It-Universitetet I KøbenhavnCopenhagen, Capital Region Of Denmark, Denmark
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KS
Kristina Sabaliauskienė
Colleague at It-Universitetet I KøbenhavnLithuania
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EL
Erik Lindkvist
Colleague at It-Universitetet I KøbenhavnGreater Malmö Metropolitan Area, Sweden
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YB
Yasmine Boles
Colleague at It-Universitetet I KøbenhavnVietnam, Viet Nam
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CH
Christian Helseth
Colleague at It-Universitetet I KøbenhavnOslo, Norway
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VP
Vardas Pavardė
Colleague at It-Universitetet I KøbenhavnLithuania
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KK
Kristina Kietiene
Colleague at It-Universitetet I KøbenhavnLithuania
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UH
Ulla Hjort
Colleague at It-Universitetet I KøbenhavnCopenhagen, Capital Region Of Denmark, Denmark
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PJ
Paulina Jankauskaitė
Colleague at It-Universitetet I KøbenhavnCopenhagen, Capital Region Of Denmark, Denmark
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SK
Søren Kristensen
Colleague at It-Universitetet I KøbenhavnCopenhagen, Capital Region Of Denmark, Denmark
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Kasper Larsson education
Mba - Executive Master Of Business Administration, Business Administration And General Management, -A (10)
Bachelor, Computer Graphic Arts, 12 (A+)(210 Ects)
Scrum Master, Agile Workflow, Certified Scrum Master
Business Economics
Course, Classical Drawing
Course, Search Engine Optimization, Pass
Anatomy Drawing And Sculpting
Generation Management
Frequently asked questions about Kasper Larsson
Quick answers generated from the profile data available on this page.
What company does Kasper Larsson work for?
Kasper Larsson works for IT-Universitetet i København.
What is Kasper Larsson's role at IT-Universitetet i København?
Kasper Larsson is listed as MSc Software Design Student at IT-Universitetet i København.
What is Kasper Larsson's email address?
AeroLeads has found 1 work email signal at @live.dk for Kasper Larsson at IT-Universitetet i København.
Where is Kasper Larsson based?
Kasper Larsson is based in Copenhagen, Capital Region of Denmark, Denmark while working with IT-Universitetet i København.
What companies has Kasper Larsson worked for?
Kasper Larsson has worked for It-Universitetet I København, Danske Bank, Flashbulb Games, Mrs Wordsmith, and Sun Creature.
Who are Kasper Larsson's colleagues at IT-Universitetet i København?
Kasper Larsson's colleagues at IT-Universitetet i København include Ulla Engberg Trolle Kristensen, Kristina Sabaliauskienė, Erik Lindkvist, Yasmine Boles, and Christian Helseth.
How can I contact Kasper Larsson?
You can use AeroLeads to view verified contact signals for Kasper Larsson at IT-Universitetet i København, including work email, phone, and LinkedIn data when available.
What schools did Kasper Larsson attend?
Kasper Larsson holds Mba - Executive Master Of Business Administration, Business Administration And General Management, -A (10) from Avt Business School.
What skills is Kasper Larsson known for?
Kasper Larsson is listed with skills including Maya, Rigging, Scripting, Communication, Team Leadership, Producing, Previsualization, and Graphic Arts.
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