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UI/UX Designer with 15 years of XP, always learning and growing! Creative and game-loving UX/UI leader passionate about making gaming experiences that feel rewarding and immersive. I’m all about crafting smooth flows, thoughtful UI, and clever solutions to keep players coming back for more. I work from end to end—from shaping product vision to collaborating with teams and running usability tests. Both empathetic and analytical, I enjoy diving deep into how players experience features, setting up flows to help them achieve their goals, and planning out research that drives improvements. I thrive on aligning player needs with the latest challenges in gaming, always with an eye on boosting engagement.I create with passion, drive, and heart. These qualities have allowed me to work with iconic studios such as The Pokémon Company, Nintendo, Blizzard Entertainment, and Larian Studios.Games released: Luigi's Mansion Dark Moon - 3DS Fire Emblem Awakening - 3DS Animal Crossing New Leaf - 3DS Baldur's Gate 3 - PC and Console What I can offer: - I create UI elements like HUD, Character Select Screens, and menus for an intuitive player experience- I maintain responsive UI systems to keep all parts of the game cohesive- I use color theory, layout, and typography to create a strong UI that is user-friendly to all players- I implement UI into game engines for better playtesting - I create player personas for your game genre - I develop user flows to get a better understanding of the player's 'job to be done' in a game i.e. joining a match in a MOBA - I conduct research at each phase of design, starting with discovery and ending with usability to ensure that the player experience is at the forefront- I iterate on prototypes with findings through playtests- I present solutions to nontechnical stakeholders throughout the sprint to ensure that we're on the same page and the reasoning behind my WHYsSkills:- Expert in Figma, Sketch, Photoshop, Illustrator, Indesign, and After Effects- Strong ability to adapt and execute in different art styles- Familiarity with iOS and Android standards on user interface- Excellent interpersonal skills- Passion for Design, Art, and Video Games
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Ui And Ux DesignerJam CityWausau, Wi, Us -
Ui/Ux DesignerAthena Productions Nov 2024 - PresentLondon, Gb -
Lead Ui/Ux DesignerThieves Studio May 2023 - PresentNorwich, Norfolk, Gb• Establish the visual development for characters in an unannounced game, shape the gameplay experience for in-game elements and menus.• Remote collaboration with cross-functional teams, contributing to ideation, flow creation, prototypes, and high-fidelity visuals.• Implement designs as Blueprints in engine as needed. -
Lead Ui/Ux DesignerConvergence Studios May 2023 - Present• Craft the UI and UX for an unreleased game in the MOBA genre, define a style of UI in a multi-player game while not taking focus away from gameplay. • Champion user-centered design practices, through leadership approvals, iteration, and cross-functional implementation. -
Lead Ui/Ux DesignerKat Craig Design Nov 2008 - Present• Visual and Interaction Designer for games and tech, establishing and maintaining UI Systems. • Clients run the gamut of marketing agencies, tech firms, book publishers and small business owners. • Brands that I've had the pleasure of working with include Factors Group, Nike, Filter Digital, MediaWhiz, Datalot and more. -
Ux DesignerLarian Studios May 2024 - Nov 2024Gent, BeConsulting on the CRPG player experience for current and future titles at the studio -
Senior Ux DesignerZonar Systems Dec 2021 - Nov 2023Seattle, Wa, Us• Lead UX/UI Designer on three products, learned users’ needs and pains through discovery and usability testing, created solutions with artifacts like wireframes, storyboards, and prototypes.• Increased user engagement by 60% for products in the transportation and admin space by creating new features and improving user experience. -
Senior Ui/Ux DesignerDell Nov 2018 - Nov 2021Round Rock, Texas, Us• UX/UI Design lead for the app Dell Peripherals Manager, oversaw the process of design through implementation including prototyping, user research, user flows and information architecture into high-fidelity mockups.• Reduced calls to the call center by 82% with the creation of the new app Dell Peripherals Manager, which included more robust features and improved user experience.• Created UI for future and current products in the gaming space which included Alienware and new unannounced products. -
Game MasterBlizzard Entertainment Jun 2018 - Nov 2018Irvine, Ca, Us• Assisted player base with various in-game and billing issues while gaining a deep understanding and empathy of the relationship between Blizzard and its players.• Leveraged experience to address in-game and billing issues, contributing to player satisfaction. -
ReceptionistBlizzard Entertainment Mar 2018 - Jun 2018Irvine, Ca, Us• First friendly point of contact for customers looking to have billing or account questions answered and provided guidance on the ticketing system. -
Ui/Ux DesignerSmashing Ideas Sep 2014 - Feb 2017Seattle, Wa, Us• Led production on all projects in the studio and introduced better tools for the team to adopt for better work flows.• Collaborated with product and developers on new ideas, and created workflows for various digital products, and shipped the free-to-play mobile game Wordlings. -
Ui/Ux DesignerMicrosoft Jul 2014 - Aug 2014Redmond, Washington, Us• Conceptualized, prototyped, and designed UI/UX for The Wordament Team's newest game Snap Attack as well as marketing materials such as banner ads and social media assets. -
Ui/Ux DesignerNintendo Jan 2013 - Jun 2013Redmond, Washington, Us• Shipped Luigi's Mansion Dark Moon, Fire Emblem Awakening, and Animal Crossing New Leaf• Lead designer on various web projects on Nintendo.com, microsites for new titles.• Created documentation for better workflows, showcasing a commitment to process improvement.• Collaborated with product and development teams on digital products and game development. -
Ui/Ux DesignerA360Media Aug 2011 - Oct 2012New York, New York, Us• Re-designed Men’sFitness.com.com, after researching and discovering ways to improve the user experience with careful attention to the UX architecture and brand requirements. • In addition I worked on various web and print marketing materials for the SHAPE, Muscle & Fitness and OK! accounts. -
Ui/Ux DesignerIndelible Mar 2010 - Apr 2011• By contributing creative input to campaigns I transitioned from a support role to a design role. • I recognized a void in the agency’s social presence and created its Facebook page and YouTube channel keeping them fresh with new and ever-changing banners and tabs. • I worked on various print and web projects for clients like Sephora and even a random yet fun voiceover for Sears Footwear.
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Publicity InternUniversal Music Group Jan 2003 - May 2004Santa Monica, California, Us• It was cool seeing Coolio (pun intended) and Andrew W.K. hanging around the office while I made copies for press kits.
Kat Craig Skills
Kat Craig Education Details
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Long Island UniversityVocal Performance -
School Of Visual Arts
Frequently Asked Questions about Kat Craig
What company does Kat Craig work for?
Kat Craig works for Jam City
What is Kat Craig's role at the current company?
Kat Craig's current role is UI and UX Designer.
What is Kat Craig's email address?
Kat Craig's email address is ka****@****ail.com
What is Kat Craig's direct phone number?
Kat Craig's direct phone number is +191751*****
What schools did Kat Craig attend?
Kat Craig attended Long Island University, School Of Visual Arts.
What are some of Kat Craig's interests?
Kat Craig has interest in Comics, Gaming, Photography, Music, Fantasy Books, Movies, Vinyl Toy Collecting.
What skills is Kat Craig known for?
Kat Craig has skills like Web Design, User Experience, User Interface Design, Responsive Design, Illustrator, Indesign, Graphics, Video Editing, After Effects, Photoshop, Graphic Design, Html.
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