Kat Reilly work email
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Kat Reilly personal email
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I'm a product design leader & award-winning visual artist with 13+ years experience crafting innovative, engaging experiences for kids, families, and educators. My colorful artwork, made entirely of upcycled paper, has been displayed in galleries across the U.S.Here's a fun conversation starter: ask me how I found my way into product design. (Hint: it all begins with the Muppets!)
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Head Of DesignPlaylab AiCalifornia, United States -
Head Of DesignPlaylab Ai Apr 2024 - Present -
Design AdvisorKinsome Jan 2024 - PresentBoston, Ma, Us -
Principal Product DesignerSeesaw Learning May 2019 - Feb 2024San Francisco, California, UsAs virtual connections between educators and students were becoming more crucial, Seesaw lacked a robust communication platform that matched the increasing needs of its users. With the additional need to implement a new, more efficient tech stack, there was also an opportunity to entirely rethink communication for Seesaw’s 10M+ monthly users.With my prior experience in kid-centric communication, I was brought in to design a brand new messaging system that met crucial user pain points while also navigating the trials of experimenting with a new tech stack. Over 2 years, I led a user-centric design process for the initiative, iterating through continual user feedback. I also paired with my engineering team to bring Seesaw's cross-platform design system onto the new tech stack. Since Messages launched in 2022, districts now choose Seesaw for its seamless suite of communication tools. Increased usage shows messaging's continued importance to Seesaw’s growth and its mission to support its 10M+ monthly.Working on Messages challenged me to transform limitations into human-centered opportunities. With passion and purpose, I learned that engaging with our users at every step of the design process can lead to more impactful–and more human–solutions. -
Product DesignerMeta Mar 2017 - Mar 2019Menlo Park, Ca, UsAt Meta, I led design for the company’s first communication app for kids, an incredible opportunity to help younger users connect in a fun and safe way.As the team’s expert in UX for kids, my mission was collaborating with child development specialists to build an engaging onboarding flow and activities that encouraged social-emotional learning and good digital citizenship.I tested concepts continually with real kids using prototypes that utilized motion and game mechanics. Working with artists, I designed a platform for delightful multiplayer games teaching communication skills.The app is now used by over 7 million kids in 195 countries. This strengthened my ability to leverage testing and prototyping to connect authentically with young users through educational experiences. -
Lead Product Designer, Disney Interactive LabsThe Walt Disney Company Oct 2013 - Mar 2017Burbank, Ca, UsIn 2014, Disney lacked a streaming platform while Netflix dominated. My small “labs” team was tasked with a proof of concept for Disney's very first streaming service.With minimal intial specs, my first mission was to understand & communicate stakeholder and consumer expectations.Over the first 6 months, I held requirements-gathering workshops & created service blueprints that synthesized stakeholder expectations with consumer insights. During an ambitious “build it” phase, I spearheaded our UI & motion design system and architected the app’s robust login & signup systems. DisneyLife launched successfully in the UK, Ireland, and the Philippines. It served as the precursor to Disney+, now the world’s most successful dedicated streaming platform with over 146 million subscribers.This once-in-a-lifetime experience strengthened my ability to synthesize user insights & stakeholder requirements into a unified vision and also deliver a product that exceeded customer expectations. -
Ux Designer, Disney.ComThe Walt Disney Company Jun 2012 - Oct 2013Burbank, Ca, UsCrafted information architectures, wireframes, and prototypes to ensure cohesive experience for the reimagining of Disney.com. Favorite projects include redesigns of DisneyJunior.com and DisneyPrincess.com. -
Product ManagerThe Walt Disney Company Oct 2011 - Jun 2012Burbank, Ca, Us -
Intern, Content & Game Development LabThe Walt Disney Company Jul 2011 - Oct 2011Burbank, Ca, UsLed narrative design for unpublished, story-driven mobile game. Collaborated with artists to visualize game environments and characters. Partnered with Unity engineer to design gameplay prototypes. -
Cinematographer And EditorParsons The New School For Design Jan 2011 - Jul 2011Videographer and editor for transmedia book and documentary focused on elite fashion designers and Parsons alumni including Donna Karen, Isaac Mizrahi, and Prabal Gurung. Camera operator for location shoots and interviews. Non-linear editor for full-length and short documentaries to be featured in the book and at events. -
Intern, Online Content DevelopmentThe Walt Disney Company May 2010 - Aug 2010Burbank, Ca, UsDeveloped and pitched concepts for original online video content. Crafted storyboard and screenplays to present to producers and media makers at Disney.com. -
Original Content Editor & ProducerThe Walt Disney Company Jul 2009 - May 2010Burbank, Ca, UsPitched and produced original online video content for Disney.com. Collaborated with Disney producers and creative directors to refine projects. -
Producer & Camera OperatorThe Media Center Of Fairfield University Sep 2008 - May 2009Fairfield, Ct, UsProduced and directed broadcasts of Fairfield University sport events. Coordinated all interviews used in pre-game and half-time segments. Operated courtside camera for broadcasts. -
Documentary FilmmakerIgnatian Solidarity Corps. May 2008 - Aug 2008Cinematographer for documentary focused on the role of service and social justice in Jesuit education. Filmed and participated in service projects throughout the Philippines. Recorded students' participation in World Youth Day 2008.
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Media InstructorYouth Power Partnership May 2007 - Aug 2007Taught courses in television production aimed at teenagers. Mentored students during planning, filming, and editing individual segments for their original show concepts.
Kat Reilly Skills
Kat Reilly Education Details
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Parsons The New School For DesignDesign & Technology -
Fairfield UniversityStudio Art -
Florence University Of The ArtsFilm
Frequently Asked Questions about Kat Reilly
What company does Kat Reilly work for?
Kat Reilly works for Playlab Ai
What is Kat Reilly's role at the current company?
Kat Reilly's current role is Head of Design.
What is Kat Reilly's email address?
Kat Reilly's email address is ka****@****ail.com
What schools did Kat Reilly attend?
Kat Reilly attended Parsons The New School For Design, Fairfield University, Florence University Of The Arts.
What are some of Kat Reilly's interests?
Kat Reilly has interest in Children, Economic Empowerment, Education, Science And Technology, Animal Welfare, Arts And Culture, Health.
What skills is Kat Reilly known for?
Kat Reilly has skills like User Experience, Interaction Design, Information Architecture, Final Cut Pro, New Media, Editing, Video, Game Design, Content Development, Usability, User Interface Design, Videography.
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