AeroLeads people directory · profile

Koen Bekkering Email & Phone Number

Product Owner Business Support at Mantel
Location: Velp, Gelderland, Netherlands 11 work roles 2 schools
1 work email found @koenbekkering.nl 1 phone found area 164 LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 1 phone

Work email l****@koenbekkering.nl
Direct phone (164) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Product Owner Business Support
Location
Velp, Gelderland, Netherlands
Company size

Who is Koen Bekkering? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Koen Bekkering is listed as Product Owner Business Support at Mantel, a with 243 employees, based in Velp, Gelderland, Netherlands. AeroLeads shows a work email signal at koenbekkering.nl, phone signal with area code 164, and a matched LinkedIn profile for Koen Bekkering.

Koen Bekkering previously worked as User Experience & Interaction Designer at Mantel and Frontend Web Developer at Denkwerk. Koen Bekkering holds Bsc., Communication & Multimedia Design from Haagse Hogeschool/Th Rijswijk.

Company email context

Email format at Mantel

This section adds company-level context without repeating Koen Bekkering's masked contact details.

*@koenbekkering.nl
68% confidence

AeroLeads found 1 current-domain work email signal for Koen Bekkering. Compare company email patterns before reaching out.

Profile bio

About Koen Bekkering

Koen Bekkering is a Product Owner Business Support at Mantel. He possess expertise in game design, game development, casual games, video games, user experience and 29 more skills. He is proficient in English and Dutch. Colleagues describe him as "Working with Koen is SUPER COOL! And with cool I mean that he REALLY trusts people to excel in what they do well. When discussing the planning, constraints arise naturally. He knows how to home in on what’s needed for a given project. During the delivery time he only flies in to nudge the project into the right direction when it's needed. But he always meets the business requirements, and is firm when needed. So I really endorse his clear but relaxed leadership skills. He really was a joy to work with. Plus I had a great time making the game Caveman Climb with him." and "I worked with Koen for a couple of years at Spil Games and have nothing but praise for his work. He's extremely committed to putting the best product out there, as well as improving upon development pipelines and processes on the way. His people skills are desirable in any company. As a designer, his focus is always on the end-user and he's passionate about it. His wishes go second place to what the end-user wants. He's also a very likable guy who knows how to address anyone he encounters in a fun, empathetic and professional way. I would definitely work with him again in the future."

Listed skills include Game Design, Game Development, Casual Games, Video Games, and 30 others.

Current workplace

Koen Bekkering's current company

Company context helps verify the profile and gives searchers a useful next step.

Mantel
Mantel
Product Owner Business Support
arnhem, gelderland, netherlands
Website
Employees
243
AeroLeads page
11 roles

Koen Bekkering work experience

A career timeline built from the work history available for this profile.

Product Owner Business Support

Current

Arnhem, Gelderland, Netherlands

Apr 2022 - Present

User Experience & Interaction Designer

Arnhem, Gelderland, Netherlands

Aug 2020 - Mar 2022

Frontend Web Developer

Köln, North Rhine-Westphalia, Germany

As a Web Developer at denkwerk I’m responsible for both the maintenance of OBI’s range of European websites, as well as the development of new features in HTML, SCSS, JS and PHP templating. In this role I work together with OBI’s internal project-, design- & development teams and external parties. The project’s legacy codebase uses jQuery, while all new features are developed using ES6. Side projects have included Shopware, CoreMedia and VueJS.

Jan 2019 - Mar 2020

Founder

Swampstreet

Netherlands

Swampstreet has created web solutions for clients like Thauris, Privacy Company and Big Bites. I'm no longer actively pursuing projects.

Jan 2014 - Jan 2020

Senior Interaction Designer

The Hague Area, Netherlands

CleverBase ID design, iOS/Android App Design & Producer, QA manager.As the Senior Interaction Designer at Cleverbase I was responsible for the end-user interaction of the Cleverbase ID product, consisting of the user-portal and iOS/Android registration apps. This ranged from wire-framing and Process Design (using BPMN 2.0), to Sketch and HTML/CSS. Once commercial launch came into view QA testing of all user-facing interactions was added to my portfolio, resulting in setting up a sustainable QA strategy, hiring and managing the QA team and creating test-scenario's.

Dec 2016 - Apr 2018

Senior Interaction Designer

The Hague Area, Netherlands

At Thauris I worked on various internal and external products, these included:Building privacycompany.eu (using ghost.org), designing what is now Privacy Nexus and handling HTML/CSS during initial development. I was attached to various development teams at EBPI, creating designs for SBR related products and designing Logius' internal scoping tool. I Provided interaction design & visuals for the 'Pling' business case, which eventually turned into Cleverbase.

Apr 2014 - Dec 2016

Interaction Designer

Amsterdam Area, Netherlands

Worked with our in-house teams (Consultancy & Development) and directly with clients to improve the overall product and design new features for Innovation Factory's award-winning idea management software: PIT®. Created web and print designs for numerous clients, including: KPN, Heineken, ABN Amro.

Apr 2013 - Mar 2014

Mobile Game Producer

Hilversum

Working globally with Spil Games Shanghai Studio and variousthird party developers to deliver own-IP casual gamesin Native and HTML5 within budget and in a timely manner.Managing and optimizing own-IP game development projectpipelines and processes.

Jul 2011 - Mar 2013

Game Designer

Responsible for game concept design, art direction and productionfrom concept art to Gold Master of 30+ web and mobilecasual games in Flash, Shockwave, Unity3D and HTML5 for avariety of target audiences.

Sep 2008 - Mar 2013

Game Concept Developer

Shanghai City, China

At Spil Asia I was the local 'boots on the ground' for the Dutch game design team at Spil Games HQ. I Worked with a team of talented Chinese game designers to ensure a better conceptual fit with Western consumers. I created multiple game concepts and provided art direction for games in production. A good number of which went on to become successful game series at Spil Games' online casual game portals.

Jan 2008 - Aug 2008

Creativity Consultant

Delft University Of Technology

Created and managed a series of workshops aimed at introducing senior highschool students to Creative Problem Solving

Jan 2006 - Jul 2006
Team & coworkers

Colleagues at Mantel

Other employees you can reach at mantel.com. View company contacts for 243 employees →

2 education records

Koen Bekkering education

FAQ

Frequently asked questions about Koen Bekkering

Quick answers generated from the profile data available on this page.

What company does Koen Bekkering work for?

Koen Bekkering works for Mantel.

What is Koen Bekkering's role at Mantel?

Koen Bekkering is listed as Product Owner Business Support at Mantel.

What is Koen Bekkering's email address?

AeroLeads has found 1 work email signal at @koenbekkering.nl for Koen Bekkering at Mantel.

What is Koen Bekkering's phone number?

AeroLeads has found 1 phone signal(s) with area code 164 for Koen Bekkering at Mantel.

Where is Koen Bekkering based?

Koen Bekkering is based in Velp, Gelderland, Netherlands while working with Mantel.

What companies has Koen Bekkering worked for?

Koen Bekkering has worked for Mantel, Denkwerk, Swampstreet, Cleverbase, and Thauris.

Who are Koen Bekkering's colleagues at Mantel?

Koen Bekkering's colleagues at Mantel include Keylee Stevering, Taras Polchak, Kay Rohn, Gijs Scheltens, and Jordy Lusing.

How can I contact Koen Bekkering?

You can use AeroLeads to view verified contact signals for Koen Bekkering at Mantel, including work email, phone, and LinkedIn data when available.

What schools did Koen Bekkering attend?

Koen Bekkering holds Bsc., Communication & Multimedia Design from Haagse Hogeschool/Th Rijswijk.

What skills is Koen Bekkering known for?

Koen Bekkering is listed with skills including Game Design, Game Development, Casual Games, Video Games, User Experience, Mobile Games, Social Games, and Flash.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.

People with similar names

Check these profiles if this is not the Koen Bekkering you were looking for.

View similar profiles