Who is Kc Warren? Overview
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Kc Warren is listed as Senior 3D Environment Artist at Stemuli, based in Lethbridge, Alberta, Canada. AeroLeads shows a matched LinkedIn profile for Kc Warren.
Kc Warren previously worked as 3D Environment Artist at Surgent Studios and Lead 3D Artist at Shifty Eye Studios. Kc Warren holds Graduate Certificate - High Honours, Game Art & Animation from Seneca College Of Applied Arts And Technology.
Email format at Stemuli
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About Kc Warren
Experienced in defining and documenting art direction & asset workflows as lead 3D artist in multiple roles.10+ years of experience in the 3D Art field, with 4+ years of experience focused on game development.Graduated with High Honours from the Game Art & Animation Program at Seneca College.
Listed skills include Vicon Iq, Substance Painter, Powerpoint, Illustrator, and 30 others.
Kc Warren's current company
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Kc Warren work experience
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Senior 3D Environment Artist
Current
3D Environment Artist
- Set dressed various environments for the game, including two major boss stages and several points of interest from initial blockout to final detailing.
- Revised and updated existing 3D models, while also creating new models based on provided concept art to ensure artistic coherence and alignment with narrative direction.
- Collaborated with QA and level design teams to refine multi-level biomes, ensuring seamless visual integration amidst changes in level streaming.
- Played a pivotal role during the finalization phase of the game, conducting visual bug testing, adjusting player collision for level design, and proactively identifying overlooked issues for the production team.
Lead 3D Artist
- Implemented baked and realtime lighting systems within the Unity game engine for a presently unnannounced project. Managed material shader networks to integrate effects like vertex painting and foliage, significantly.
- Directed the art department in producing game assets for cohesive, visually compelling environments. Utilized reference images, hands-on guidance, and supplementary art direction documents as needed to ensure.
- Collaborated closely with the level design team to synchronize gameplay and artistic elements seamlessly in level planning and execution.
- Conducted weekly meetings with the animation department to update the project manager and level design lead on art team progress, ensuring alignment across departments on the game’s visual development.
- Facilitated effective communication across departments through tri-weekly lead meetings and sprint planning sessions, fostering a collaborative approach to project management and issue resolution.
3D Modelling Team Lead
- Transformed concept art into high-resolution digital sculpts for Studio Y’s asset creation pipeline.
- Established and led the 3D modeling department, defining its pivotal role within the company.
- Managed team members, providing training to ensure assets met stylistic and technical standards.
- Contributed low-poly assets with baked normal maps and hand-painted texture maps for ‘Vivarra,’ an augmented reality subsidiary of Studio Y.
- Led the development of a virtual reality environment using Unreal Engine to showcase company services at the 2016 AAPD Tradeshow in San Antonio, TX.
3D Artist
- Modeled, textured, and animated storyboarded scenarios for integration into learning management systems.
- Collaborated with programmers and artists to streamline the 3D workflow, enhance visual quality, and support coding efforts.
- Engaged directly with clients to gather feedback and enhance projects to meet their specific needs, incorporating additional features as required.
- Developed proficiency with the Unity Engine, overseeing project management, asset and scene setup, and shader development.
Lead 3D Artist
- Designed, modeled, textured, rigged, and animated characters and multi-level buildings for the online game ‘Critter Conquest,’ published in 2014.
- Utilized 3D Studio Max, ZBrush, and Mental Ray for rendering and lighting, ensuring optimal presentation of characters and assets in both game environments and promotional materials.
- Developed weekly production schedules for fellow 3D artists based on their strengths, providing training and support as needed.
- Implemented a render farm using 3D Studio Max Backburner and automated rotational and layer-based rendering via MAXScript, significantly enhancing in-studio rendering efficiency.
Instructor
- Instructed a ‘portfolio and 3D support’ class for students in Seneca College’s Animation diploma and Game Art & Animation graduate programs.
- Mentored students on industry standards and guided them through every aspect of the 3D modeling pipeline for projects and assignments.
World Builder / 3D Modeler
- Modeled, textured and rigged two major sectional assets (ceiling, workbench).
- Implemented models into a custom level in UDK, managed lighting and shader networks toaccurately represent the art direction of the project, and produced a cinematicsequence via UDK Matinee editor.
- Worked closely with the Producer, Art Director, and 3D Modellers in a team of 5 from planningand conceptualization to modelling and implementation.
Graphic Designer, Web Developer, Information Commons
- Entrusted with the formulation and production of ‘The Voice’ – the APUS seasonal newsletter – with regards to implementation of design to maximize visibility, actively working with staff during the organizational.
- Designed advertisements and posters for academic and social events spanning post-secondary campuses throughout the Greater Toronto Area. Promoted events such as Free Education Week produced a turnout of hundreds of.
- Developed extensive knowledge of online and offline databases. Able to create and manage DB2 and MySQL databases with great proficiency.
- Spearheaded the creation of the official APUS website, focusing on offering an efficient, accessible framework for students of all levels of ability, and enabling content to be edited online securely by staff with no.
- Tasked with speaking to the student body spanning the St. George, Mississauga, and Scarborough campuses of the University of Toronto, providing information on resources, upcoming events, and responding to queries.
- Additional responsibilities include filing and data-entry, liaising between students and management, event promotion and setup, web scripting, as well as technical assistance with computers and printing equipment.
Vusac Lead Graphic Designer
- Implemented an advertisement campaign for a multi-university party in the heart of Toronto’s entertainment district, resulting in an increase of student attendance by over 50% relative to the previous 5 years.
- Launched design advertisements for The Liberty Grand Entertainment Complex - Toronto’s number one luxurious banquet hall.
- Requested to implement a brand new marketing design for a Toronto-wide event at CiRCA, Toronto’s biggest and most successful entertainment complex, due to past success withpromotions.
- Promotional work tripled the usual club turnout from 1000 to 3000 for a major University collaboration, with an increase in turnout being 10 times the attendance of the same event in the past 2 years.
- Profile was featured on the Victoria College Students’ Administrative Council website, for design accomplishments and successfully elevating the long-term strategic needs of VUSAC.
Kc Warren education
Graduate Certificate - High Honours, Game Art & Animation
Explore! French Immersion Program, French
Honours Bachelor Of Arts, Cognitive Science, Psychology, Linguistics
High School Diploma, Macs (Math & Computer Sciences) Enrichment Program & Advanced Placement (Computer Science)
Frequently asked questions about Kc Warren
Quick answers generated from the profile data available on this page.
What company does Kc Warren work for?
Kc Warren works for Stemuli.
What is Kc Warren's role at Stemuli?
Kc Warren is listed as Senior 3D Environment Artist at Stemuli.
Where is Kc Warren based?
Kc Warren is based in Lethbridge, Alberta, Canada while working with Stemuli.
What companies has Kc Warren worked for?
Kc Warren has worked for Stemuli, Surgent Studios, Shifty Eye Studios, Studio Y Creations, and 3Dinternet.
How can I contact Kc Warren?
You can use AeroLeads to view verified contact signals for Kc Warren at Stemuli, including work email, phone, and LinkedIn data when available.
What schools did Kc Warren attend?
Kc Warren holds Graduate Certificate - High Honours, Game Art & Animation from Seneca College Of Applied Arts And Technology.
What skills is Kc Warren known for?
Kc Warren is listed with skills including Vicon Iq, Substance Painter, Powerpoint, Illustrator, Html 5, Unreal Engine, Photoshop, and Unreal Engine 3.
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