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Keith Ayers Email & Phone Number

Senior Software Engineer | Award-Winning Game Developer/Designer | Video Game Addict | Proud Geek
Location: Redmond, Washington, United States 13 work roles 1 school
3 work emails found @microsoft.com 3 phones found area 570, 425, and 503 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 86%

Contact Signals · 3 work emails · 3 phones

Work email k****@microsoft.com
Direct phone (570) ***-****
LinkedIn Profile matched
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Role
Senior Software Engineer | Award-Winning Game Developer/Designer | Video Game Addict | Proud Geek
Location
Redmond, Washington, United States

Who is Keith Ayers? Overview

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Quick answer

Keith Ayers is listed as Senior Software Engineer | Award-Winning Game Developer/Designer | Video Game Addict | Proud Geek based in Redmond, Washington, United States. AeroLeads shows a work email signal at microsoft.com, phone signal with area code 570, 425, 503, and a matched LinkedIn profile for Keith Ayers.

Keith Ayers previously worked as Places Mobile iOS at Microsoft and MyHub (iOS/Android) at Microsoft. Keith Ayers holds Bachelor Of Science (B.S.), Computer Sciences from Drexel University.

Company email context

Email format at microsoft.com

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{first}.{last}@microsoft.com
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Profile bio

About Keith Ayers

Experienced & award-winning senior software engineer with a passion for games, skilled in mentoring and cross-discipline collaboration, looking to demonstrate and expand game development, mentorship, team management and creative problem-solving skills.National/International Winner - Microsoft Imagine Cup 2012Programming languages/tools: C#, Swift, SwiftUI, Unity 3D, Typescript/JavaScript, Java, C++, React Native, AngularJS, Xamarin, Azure DevOps, SQL, XNA, Python & more.Other skills: User interface design, Accessibility, Cross-discipline collaboration, Mentorship, Project management, Agile/Scrum & Kanban methodologies, DevOps, CI/CD pipelines.Skills in development: AI skills, Unreal Engine (blueprints & basic prototypes), Unity 3D (refresher), mixed reality, shaders, refreshing 3D math skills, etc.Specialties: Human-Computer Interactions (Usability, user interfaces, etc.) and Game Design and Development

Listed skills include Javascript, Visual Studio, C#, Java, and 58 others.

13 roles

Keith Ayers work experience

A career timeline built from the work history available for this profile.

Places Mobile Ios

Redmond, Washington, US

  • From Learning to Delivery - Developed Swift, SwiftUI, and UIKit skills to deliver a native mobile app from prototyping to multi-tenant external release for enhancing space utilization & employee collaboration in hybrid.
  • Leadership - Served as leader of “experiences” crew of 6 developers to drive requirement clarity, prepare work items, and proactively identify feature & technical opportunities to empower the team to be self-driven &.
  • Mentorship - Fostered team growth & culture by engaging participants in design sessions & code reviews, nurturing junior developers’ skills & voices in groups & individually, and assisting their success in their.
  • Architecture - Invested in high code quality standards by discovering areas of improvement, deliberating best practices with the team, and enhancing developer tools, thereby increasing app performance and reducing.
  • Infrastructure - Owned several key app framework pieces such as app-wide theming (any/all colors), snapshot testing, and UX component library; personally built most components to drive UX consistency, alignment, and.
  • Accessibility - Championed accessibility to drive Places mobile to be the first MS app to meet Microsoft Accessibility Standards prior to public preview, including support for VoiceOver, Voice Control, and Full.
Dec 2022 - Sep 2024

Myhub (Ios/Android)

Redmond, Washington, US

  • End-to-end delivery - Established a mobile app from prototype phase to public app-store release with 60,000+ monthly active users, cooperating with multiple partner teams to combine internal tools into a single.
  • Collaboration - Directed feature teams as ScrumMaster by communicating with multiple disciplines of various technical levels to drive core features, solve technical challenges, and create & review estimates/timelines.
  • Mentorship - Provided development mentoring & onboarding support for members & partners, including vendor management in different geographies; frequented code reviews to drive high coding standards & developer learnings.
  • Architecture - Served as primary co-development contact with multiple internal & partner teams; Identified technical risk & performance optimizations; performed heavy refactoring & foundational changes for React Native.
  • Infrastructure - Owned the app’s UX component library to drive alignment & usage across partner team consumers.
  • User Support - Supplied live support in rotational “on-call” capacity, troubleshooting user-reported and critical bugs.
Jan 2019 - Nov 2022

Campuslink/Mymicrosoft

Redmond, Washington, US

  • Utilized React Native to create a mobile app & cloud framework to rapidly develop features for employee productivity.
Dec 2017 - Dec 2018

Merge/Transportation Hub

Redmond, Washington, US

  • Developed AngularJS/C# website & Xamarin-based mobile app towards reducing employee single-occupancy ridership.
Sep 2016 - Dec 2017

Lobby Experience

Redmond, Washington, US

  • Created & supported an AngularJS UWP kiosk to enhance the facilitation of Microsoft campus visitors and employees.
  • Provided real-time development and operations support for active users in collaboration with supporting teams and upstream API data sources.
Jun 2015 - Sep 2016

Plancast - Application Developer

Redmond, Washington, US

  • Iterated features on a C# Office Interop Excel-based plug-in financial tool for Microsoft fiscal planning and forecasting.
Jul 2014 - Jun 2015

Mach It Rotation Program

Redmond, Washington, US

  • Performed four 6-month roles to iterate/improve employee productivity tools and facilitate team meetings/processes.
Jul 2012 - Jun 2014

Age Of Empires Legacy - Game Developer

Redmond, Washington, US

  • Prototyped gameplay in large-scale Unity project to test experimental controls and mechanics for future titles.
  • Assisted Age of Empires 2: The Forgotten DLC release by debugging pathfinding issues in ~20 year old C++ codebase.
  • Experimented with web forum technologies for production launch during Age of Empires 2: The Forgotten DLC release.
Jul 2013 - Dec 2013

Game Developer

  • Design and program games at a start-up game company developing multi-platform games for PC, Mac, iPhone and iPad.
  • Assist development of a game engine with a code base of dozens of classes, hundreds of files and thousands of lines of code.
Jan 2011 - Jun 2011

Software Engineer

Audubon, PA, US

  • Redesigned a several thousand line data-collection application to C#.NET, improving its efficiency and speed significantly.
  • Produced data analysis tools that collected data from hundreds of files, performed calculations and compiled valid information.
  • Worked heavily with regular expressions to create applications that updated reporting data of hundreds of files simultaneously.
  • Performed intermittent fixing and updating of SAS scripts, SQL triggers and procedures, and Excel VBA reporting tools.
Sep 2010 - Mar 2011

Web Developer

Philadelphia, PA, US

  • Developed JavaScript projects to auto-generate site navigation and validate web form input, both on a company-wide levels.
  • Worked with SQL databases tables, views, and dependent web applications to further improve web-applications.
  • Constructed SharePoint websites and pages for hospital-wide use, including setup, training, and support of SharePoint users.
  • Served as general webmaster for many intranet and internet sites, including help train and aid new webmasters.
Sep 2009 - Mar 2010

Apple Campus Representative For Drexel University

New York, NY, US

  • Worked with Apple Corporate in Cupertino to host table events, run workshops, and increase Apple’s presence on campus.
Jan 2009 - Dec 2009

Web Developer/Designer

Aigdirect
  • Built intranet framework in MS SharePoint MOSS 2007 for a medium sized company of about 5,000 employees.
  • Delivered project summary presentations to several levels of management, including a one-on-one presentation for an AVP.
  • Performed modifications and redesigns to a web-based application used for training courses.
  • Analyzed existing reporting processes and created an automated solution, reducing work time significantly.
  • Served as Training Department Webmaster.
Sep 2008 - Mar 2009
1 education record

Keith Ayers education

  • Drexel University
    Drexel University
    Computer Sciences
FAQ

Frequently asked questions about Keith Ayers

Quick answers generated from the profile data available on this page.

What is Keith Ayers's role at their current company?

Keith Ayers is listed as Senior Software Engineer | Award-Winning Game Developer/Designer | Video Game Addict | Proud Geek.

What is Keith Ayers's email address?

AeroLeads has found 3 work email signals at @microsoft.com for Keith Ayers.

What is Keith Ayers's phone number?

AeroLeads has found 3 phone signal(s) with area code 570, 425, 503 for Keith Ayers.

Where is Keith Ayers based?

Keith Ayers is based in Redmond, Washington, United States.

What companies has Keith Ayers worked for?

Keith Ayers has worked for Microsoft, Liquidmetal Games, Pjm Interconnection, University Of Pennsylvania Health System, and Volt Information Sciences.

How can I contact Keith Ayers?

You can use AeroLeads to view verified contact signals for Keith Ayers, including work email, phone, and LinkedIn data when available.

What schools did Keith Ayers attend?

Keith Ayers holds Bachelor Of Science (B.S.), Computer Sciences from Drexel University.

What skills is Keith Ayers known for?

Keith Ayers is listed with skills including Javascript, Visual Studio, C#, Java, Game Design, C++, Unity3D, and Sql.

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