Kelcey Simpson Email & Phone Number
@nvidia.com
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Who is Kelcey Simpson? Overview
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Kelcey Simpson is listed as Senior User Experience Designer at NVIDIA, a company with 18356 employees, based in Austin, Texas, United States. AeroLeads shows a work email signal at nvidia.com and a matched LinkedIn profile for Kelcey Simpson.
Kelcey Simpson previously worked as Senior Experience Design Manager at Autodesk and Experience Design Manager, 3ds Max at Autodesk.
Email format at NVIDIA
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AeroLeads found 2 current-domain work email signals for Kelcey Simpson. Compare company email patterns before reaching out.
About Kelcey Simpson
I am a passionate UX design strategist with 16+ years experience leading innovative teams, delivering business goals, solving complex problems and humanizing technology for millions of users.As a design leader, I'm proficient at building and nurturing diverse effective teams, and cultivating a culture of inspiration, trust, risk-taking, inclusion and collaboration. I'm adept at coaching, people management, product ownership, discovery and user research, UX and product strategy, operational efficiency, alignment and ideation facilitation, and multi-discipline written, verbal and visual communication.As an individual contributor, I am a strategic thinker with a technical artist background. I always bring lots of questions and ideas. My designs connect simplicity, research, market insights and customer empathy to create a delightful, effective experience that drives product adoption and growth. I'm intensely curious about human psychology, learning design and emerging tech, and I’m quick to understand complex challenges in modern creative and development endeavors. Key competencies include: requirements gathering, contextual inquiry, task analysis, journey mapping, multi-fidelity prototyping and validation, iterating with engineers, and formative and summative usability testing.
Listed skills include Leadership, Gaming Industry, Team Building, Balsamiq, and 31 others.
Kelcey Simpson's current company
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Kelcey Simpson work experience
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Senior Experience Design Manager
Built a remote design team from the ground up, guided and coached up to 7 full-time and/or contract designers worldwide to successfully deliver many research and roadmap initiatives resulting in additional patents for my team and 250%+ growth of active users, and increased trial user conversions, consistently exceeding goals. Led discovery and user.
Experience Design Manager, 3Ds Max
(Description combined above. Promoted to Senior Manager for high performance +increased contributions to product and UX strategy and operations.)
Senior User Experience Designer, 3Ds Max
Collaborated with engineering, providing research, concepts, design, and validation, to frequently deliver numerous solutions to users within technical and resource constraints. My contributions to the product were significant, as 1 of 3 designers, which resulted numerous product awards, including an Emmy (2008) for game content creation tools and.
Technical Product Specialist, 3Ds Max
Empowered sales by providing pre-sales support including demos and training to customers, consistently exceeding sales goals (+5-10%) despite losing a sales partner for over a year and doing this alone.Created demo and marketing content, tutorials, and presented GDC and Siggraph sessions, while assisting product development by fulfilling the.
Technical/Art Director
Character lead on Freelancer (proprietary 3D engine), Chris Robert's precursor to Star Citizen. Modeled, animated, managed full body and facial mocap shoots and pipeline, and developed an effective solution for many hours of dialog based on Voice Puppetry (1999) with Matthew Brand from Mitsubishi Electronic Research Labs, to generate expressive facial.
Art Director, Artist And Animator
Worked on Netstorm, one of the first multi-player online strategy games, voted "the best game nobody bought." Modeled, textured and animated in 3D to produce 2D sprites.
Art Director/ Game Designer
Created the majority of the game art for 2D adventure games, Zorro, Wayne's World and The Dark Half.
Colleagues at NVIDIA
Other employees you can reach at nvidia.com. View company contacts for 18356 employees →
Shreyansh Jain
Colleague at Nvidia
Pune, Maharashtra, India, India
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Shay Erman
Colleague at Nvidia
Israel, Israel
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VW
Varad Wakodkar
Colleague at Nvidia
Pune, Maharashtra, India, India
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FR
Fitsum Reda
Colleague at Nvidia
San Francisco Bay Area, United States, United States
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LH
Luke Hood
Colleague at Nvidia
Portland, Oregon Metropolitan Area, United States, United States
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GC
Grace Chen
Colleague at Nvidia
Santa Clara, California, United States, United States
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AK
Ashok Kumar Nutalapati
Colleague at Nvidia
College Station, Texas, United States, United States
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VK
Vladimir Kovalev
Colleague at Nvidia
Moscow, Russia, Russian Federation
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YA
Yonas Angaw
Colleague at Nvidia
United States, United States
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GM
Guillermo Marcus
Colleague at Nvidia
Germany, Germany
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Frequently asked questions about Kelcey Simpson
Quick answers generated from the profile data available on this page.
What company does Kelcey Simpson work for?
Kelcey Simpson works for NVIDIA.
What is Kelcey Simpson's role at NVIDIA?
Kelcey Simpson is listed as Senior User Experience Designer at NVIDIA.
What is Kelcey Simpson's email address?
AeroLeads has found 2 work email signals at @nvidia.com for Kelcey Simpson at NVIDIA.
Where is Kelcey Simpson based?
Kelcey Simpson is based in Austin, Texas, United States while working with NVIDIA.
What companies has Kelcey Simpson worked for?
Kelcey Simpson has worked for Nvidia, Autodesk, Digital Anvil, Microsoft, Titanic Entertainment (Game Developer), and Intracorp Entertainment.
Who are Kelcey Simpson's colleagues at NVIDIA?
Kelcey Simpson's colleagues at NVIDIA include Shreyansh Jain, Shay Erman, Varad Wakodkar, Fitsum Reda, and Luke Hood.
How can I contact Kelcey Simpson?
You can use AeroLeads to view verified contact signals for Kelcey Simpson at NVIDIA, including work email, phone, and LinkedIn data when available.
What skills is Kelcey Simpson known for?
Kelcey Simpson is listed with skills including Leadership, Gaming Industry, Team Building, Balsamiq, Software Design, Miro Collaboration Platform, Public Speaking, and Visual Communication.
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