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Senior Technical Program Manager with over 11 years of experience spearheading the design, development, and execution of multi-million dollar technical programs with a concentration in Technical Infrastructure, Digital Security, Robotics, and Interactive Entertainment. Technical Leader and Trusted Advisor focused on partnering with senior stakeholders to define short- and long-term strategies and building and empowering diverse, cross-functional teams to bring innovative technical projects and gaming experiences to life.
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Studio HeadSideMount Pleasant, Sc, Us -
Parttime InstructorAcademy Of Art University Sep 2024 - PresentSan Francisco, Ca, Us -
Ep/Senior TpmMeta Mar 2021 - Jun 2023Menlo Park, Ca, Us- Drove the development and delivery of state-of-the-art prototype games in the AR and MR space.- Managed a team of 5 Virtual Production content creators creating marketing materials including new trailers and internal videos used for the presentation of new titles.- Led the onboarding of an acquired game studio through their initial year with Meta and spearheaded technical and product decisions to balance new product development and infrastructure migrations to achieve compliance with internal policies. -
Senior Technical Program Manager - Security And PrivacyGoodreads.Com Jul 2019 - Mar 2021San Francisco, Ca, Us- Owned all aspects of Security and Privacy issues for Goodreads, a social cataloging website that enables customers to search a large database of books, annotations, quotes, and reviews. - Defined the short- and long-term strategic direction to drive the transformation and modernization of security and privacy practices by implementing secure, encrypted storage and access controls/audits.- Achieved GDPR and CCPA compliance by securing stakeholder buy-in, partnering with engineers to review and annotate data, and collaborating with the legal team, external research groups, and law enforcement agencies. -
Senior Technical Program Manager - Cloud AiAnki Jul 2017 - May 2019San Francisco, Ca, Us- Secured a spot at the top of the Fast Company 2019 list of most innovative robotics companies by spearheading the launch of the voice component of Vector, a cloud-connected, voice-controlled home robot.- Defined the product roadmap, oversaw day-to-day team operations, and restructured the Cloud team handling voice commands into 3 process-based Agile/Scrum and Kanban units to increase autonomy, productivity, and efficiency.- Served as the face of the Cloud team to the rest of Anki organization including the robot teams during high-level executive meetings and large companywide and investor presentations. -
Studio Founder/Senior ProducerWb Games San Francisco Jul 2013 - Jul 2017San Francisco, California, Us- Hired as the 3rd employee to build and grow a new studio into a 170+ person organization from the ground up by defining the studio strategy and creative direction, hiring and leading teams, and pitching concepts to major stakeholders.- Supported the global launch of two #1 selling mobile games, DC Comics Legends and Harry Potter: Wizards Unite.- Managed an 11-person Cloud Platform and Ops team to develop, deliver, and maintain shared game services and game server infrastructure to support thousands of concurrent users with 99.99% availability from the ground up. -
Senior Producer - Central TechnologyGlu Mobile Aug 2012 - Jul 2013San Francisco, Ca, Us- Managed the successful transition of the entire GameSpy team and Technical Suite to Glu Mobile, identified key internal technologies, and led the creation of the 15-person Central Technology group.- Defined and oversaw the overall product vision for the Central Online Services team to provide online services such as Matchmaking, Chat, Groups, and Leaderboards to games.- Served as the main point of contact for Central Online Services for 5 studios around the world to bring online capabilities to new titles including Deer Hunter, Diner Dash, and Frontline Commander with a team of integration specialists. -
Technical ProducerGamespy Industries Feb 2011 - Aug 2012- Acted as the main point of contact between the GameSpy Technology Professional Services group and major game publishers and developers such as Nintendo, Rockstar, and Capcom.- Led the on-time and on-budget delivery of new backend services for games such as an easy-to-use Unity SDK for indie devs and a Guilds service to work alongside existing offerings with a 5-person startup team.- Managed the development and enhancement of existing products such as the Rockstar Social Club website from requirements gathering, feature prioritizing, and road mapping to implementation. -
Project Lead/ProducerLucasarts Entertainment Dec 2007 - Sep 2010San Francisco, Ca, Us -
ProducerActivision Blizzard Feb 2003 - May 2007Santa Monica, California, Us
Ken Fox Skills
Frequently Asked Questions about Ken Fox
What company does Ken Fox work for?
Ken Fox works for Side
What is Ken Fox's role at the current company?
Ken Fox's current role is Studio Head.
What is Ken Fox's email address?
Ken Fox's email address is ke****@****lus.com
What is Ken Fox's direct phone number?
Ken Fox's direct phone number is +141580*****
What skills is Ken Fox known for?
Ken Fox has skills like Game Development, Video Games, Game Design, Computer Games, Mobile Games, Wii, Social Games, Video, Multiplayer, Casual Games, Xbox 360, Ps3.
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