Kenneth Chan Email and Phone Number
A versatile designer who loves Visual Direction, Technical Art/Animation, and Game Design. I aspire to make a positive and influential impact in games through my works and ideas. I am a visually driven designer who is passionate about creating immersive and engaging experiences. With a strong background in game design, art, and programming, I strive to push the boundaries of what is possible in the gaming industry. I have a keen eye for detail and a deep understanding of player experience, which allows me to craft visually stunning games.Being proficient in Digital Art/Animation, I am always finding ways to streamline those pipelines. My strength is in collaborating with people and being confident in communicating ideas and providing direction.Game Development Website: https://keppersnapper.weebly.com/
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Junior Technical ArtistUbisoft Singapore Apr 2024 - PresentSingaporeCurrently the World Technical Artist in Skull and Bones. Developed in Houdini, a procedural destruction system featured in Season 4’s Vikram boss fight. Streamlined procedural pipelines for world in Houdini using Python and Vex. Created various tools using C# and XAML, utilizing the WPF framework in Ubisoft’s custom engine to improve artist workflows. Conducted performance profiling and implemented optimizations. Designed the memory and performance budget for the announced PvP gamemode, balancing fidelity and stability. -
Technical Artist InternUbisoft Singapore Aug 2023 - Apr 2024Singapore-Contributed in Production and Live/Production to Skull and Bones by Ubisoft.-Streamlined and maintained procedural pipelines in Houdini extensively using Python and Vex.-Introduced a custom caching system in the Houdini procedural asset building pipeline to greatly speed up iterative workflow and allow for artists to work on a single asset together concurrently.-Worked with Vellum cloth simulations in Houdini and created procedural animations and post-deform techniques for cloth, to improve visual fidelity.-Created tools in WPF, using XAML and C# with the MVVM model in Ubisoft’s custom engine, to improve artist workflow and automate processes.-Performed various performance profiling tests for game features and integrated optimization measures.-Researched, documented, and conveyed Technical Art concerns for future season content.-Fixed a wide array of visual bugs in the game. -
Teaching AssistantDigipen Institute Of Technology Singapore Sep 2021 - Dec 2021SingaporeTeaching Assistant for UXG1501 module in FALL2021. - Provided guidance and assistance in grading juniors in their Game Design Principles module. Communicated knowledge of the various concepts, techniques, and processes involved in creating games. -
Game Tester (Quality Assurance)Digipen Institute Of Technology Singapore Oct 2020 - Nov 2020SingaporeDigiPen Game Studios (DGS) Student Playtester - Playtest and identify bugs, glitches , and suggest possible improvements for the purpose of Quality Assurance (QA) - Beta tester for 2D platformer Joojee’s Journey developed by Quantum Peaks for the Nintendo Switch Console -
Training Officer/ Duty Security CommanderSingapore Armed Forces (Saf) Jul 2018 - May 2019SingaporeCommissioned Officer of Batch 109 Officer Cadet Course 2017,Duty Security Commander (Tuas Naval Base, Singapore) Training Officer in planning and executing conducts such as but not limited to-Individual Physical Proficiency Test -Base Defence Summex -Reservist Trainings-Sea Soldier CoursePlayed an active part in safeguarding the Singapore's Naval Bases
Kenneth Chan Education Details
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Gpa: 3.85/4.00
Frequently Asked Questions about Kenneth Chan
What company does Kenneth Chan work for?
Kenneth Chan works for Ubisoft Singapore
What is Kenneth Chan's role at the current company?
Kenneth Chan's current role is Junior Technical Artist @ Ubisoft Singapore.
What schools did Kenneth Chan attend?
Kenneth Chan attended Digipen Institute Of Technology Singapore, Nanyang Polytechnic.
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Kenneth Chan
Strategic Advisor | Executive Mentor Leadership, F&B, Fmcg, Marketing & Communications, AuthorSingapore -
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2gmail.com, unifeeder.com
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