Kent Quirk

Kent Quirk Email and Phone Number

Staff Engineer, Pipeline Team at Honeycomb.io @ Honeycomb.io
Kent Quirk's Location
Mystic, Connecticut, United States, United States
Kent Quirk's Contact Details

Kent Quirk personal email

About Kent Quirk

CTO / VP Engineering type with 35 years experience. An inspirational leader with a cool head in a crisis, experienced at building and growing high-functioning and flexible engineering teams. Also a software architect and software engineer with technical experience all over the stack, including scalable backends, user interfaces, programming languages, and hardware drivers. Architected, developed, and delivered big and small systems in a wide range of industries and technologies. Specific areas of technical expertise include:* Educational software, game development, and interactive media, including 3D -- 15 years in client and server-side game development. C++, Unity3D, C#* Scalable backend architecture -- Go, Python, C++* Client-side software development -- JavaScript, HTML5, WebGL* Hardware -- embedded systems, devices, and drivers -- C, C++, various assemblersEntrepreneur on multiple occasions, comfortable in the startup world.Note: My LinkedIn network is real. I don't accept connection requests unless I already know you personally.

Kent Quirk's Current Company Details
Honeycomb.io

Honeycomb.Io

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Staff Engineer, Pipeline Team at Honeycomb.io
Kent Quirk Work Experience Details
  • Honeycomb.Io
    Staff Engineer, Pipeline Team
    Honeycomb.Io Mar 2021 - Present
    San Francisco, Ca, Us
    Focused on feature set and delivery of Honeycomb's Refinery product, which is a tail-sampling proxy used by very large customers at scale. Mostly working in Go.
  • Self-Employed
    Engineering Leader For Hire
    Self-Employed Jun 2020 - Mar 2021
    Hands-on engineering leader looking for my next mostly-remote role. Comfortable in startups, I've led and built multiple engineering teams remotely -- while writing lots of code -- over the last decade. I make things happen. Let's talk to see if I can do that for you. See my resume at kentquirk.com.
  • Barthletix (Now Huvii)
    Chief Technology Officer
    Barthletix (Now Huvii) Jul 2020 - Oct 2020
    Build, lead and manage a global team of remote / local developers for backend, frontend and content development. Participate in strategy development, fundraising and associated activities. Drive HW and SW R&D to maintain competitive advantage. Sadly, it didn't work out.
  • Denali Publishing Llc
    Vp Of Engineering
    Denali Publishing Llc Jan 2020 - Jun 2020
    San Francisco, California, Us
    Technology management and leadership in game development, focused on working with the Denali Games Hungary studio in Debrecen, Hungary.
  • Self.
    Consulting Vp Of Engineering
    Self. Oct 2019 - Jan 2020
    Us
    I'll be in Hungary through the end of 2019 working as a consulting engineering leader on an upcoming set of mobile games. Can't say much more yet.
  • Oneiro Inc.
    Vp Engineering
    Oneiro Inc. Dec 2017 - Oct 2019
    Boston, Massachusetts, Us
    In charge of building the team and leading the architecture and implementation to build a new financial product. Using Go and Javascript, we built and deployed a distributed technology and a secure mobile app on iOS and Android.
  • The Achievement Network
    Software Architect
    The Achievement Network Apr 2015 - Dec 2017
    Boston, Massachusetts, Us
    Helping to lead software design and implementation of a variety of client-facing and internal software services. Responsible for devops, building and deploying a scalable backend to using Go to implement an API using microservices on AWS; also working with JavaScript (Angular 1) on the frontend.
  • Tidepool.Org
    Vp Engineering
    Tidepool.Org Jul 2013 - Apr 2015
    Palo Alto, Ca, Us
    Responsible for wrangling the construction of an open source stack of technology for helping with management of Type 1 diabetes. Mostly working in Go (golang) and Javascript with engineers distributed around the globe.
  • Kent Quirk Consulting
    Consulting Cto
    Kent Quirk Consulting Apr 2013 - Jul 2013
    I work with small companies who need engineering leadership and organization to help them plan products and projects, balance technical and business decisions, and see their way through to the next stage of business. I help rescue projects that are off the rails by providing clear feedback on design, technical plans, and business direction. I can write code, prototype ideas and applications to make sure that intentions are achievable, and I can define and document processes and technology to get things built in an orderly fashion.
  • Playdom
    Director Of Engineering
    Playdom Dec 2012 - Apr 2013
    Led the engineering team for a large Facebook game project with several managerial and direct reports, for a total team size of 17. Responsible for engineering architecture of the product and its tool chain. Key member of studio management, working with other executives to operate the studio and report to senior executives within Playdom and Disney Interactive. Frequently met with executives across Playdom and Disney Interactive to give them a technical perspective from a studio point of view. Acted as the leading company expert on use and deployment of C# and Unity3D, as well as being involved in many decisions regarding central web-scale technologies.
  • Playdom
    Engineering Manager, San Francisco
    Playdom May 2011 - Dec 2012
    Engineering lead for multiple projects in the SF office. Built a large (17 engineers) development organization, hiring 10 engineers in 6 months with zero turnover in a year. Introduced new technology framework and changed the entire development structure and process.
  • Linden Lab
    Director Of Software Engineering
    Linden Lab Sep 2009 - Mar 2011
    San Francisco, Ca, Us
    Led a software engineering team to define and build advanced technology client software for our 3D virtual world. In charge of the Snowstorm team, a project designed to open up the software development process and bring open source contributions into the live codebase.
  • Linden Lab
    Manager, Sustaining Engineering
    Linden Lab Jul 2007 - Sep 2009
    San Francisco, Ca, Us
    Software Engineering manager of the Sustaining Engineering group at Linden Lab, working on Second Life out of the office in Cambridge, MA.
  • Boston Post Mortem
    Founder
    Boston Post Mortem 1997 - 2008
    Co-founder of Boston's first organized group of game developers. Still called Post Mortem, it later became one of the earliest regional affiliates of the IGDA. Member of the organizing committee for 11 years.
  • Cognitoy
    Cto And Game Designer
    Cognitoy Mar 1997 - Jun 2007
    Founder, Chief Technical Officer and game designer for a small computer game development company called CogniToy. We were best known for our game MindRover, which was poorly known but much loved by the people who played it.
  • Bose Corporation
    Consultant
    Bose Corporation 2006 - 2007
    Framingham, Massachusetts, Us
    Consulting on embedded systems and high performance graphics for a top-of-the-line car audio player.
  • Solidworks
    Software Architect
    Solidworks Oct 2003 - Jun 2006
    I was the technical lead of the group that developed Cosmic Blobs, a 3D art toy for children.
  • Lotus Development Corp.
    Principal Software Engineer
    Lotus Development Corp. Jun 1991 - Dec 1994
    Us
    Lead software engineer on cc:mail for a palmtop computer.User interface designer and developer for a visual programming tool.

Kent Quirk Skills

Software Engineering Software Development Game Development Game Design Python Video Games C++ Agile Methodologies User Interface Design User Interface Mobile Applications Scrum User Experience Java Javascript Architecture Unity3d Social Games Game Programming Git Distributed Systems Programming Ios Development C# Rest Mysql Jira Subversion Embedded Systems

Kent Quirk Education Details

  • Dartmouth College
    Dartmouth College
    Physics / Eng

Frequently Asked Questions about Kent Quirk

What company does Kent Quirk work for?

Kent Quirk works for Honeycomb.io

What is Kent Quirk's role at the current company?

Kent Quirk's current role is Staff Engineer, Pipeline Team at Honeycomb.io.

What is Kent Quirk's email address?

Kent Quirk's email address is ke****@****toy.com

What schools did Kent Quirk attend?

Kent Quirk attended Dartmouth College.

What skills is Kent Quirk known for?

Kent Quirk has skills like Software Engineering, Software Development, Game Development, Game Design, Python, Video Games, C++, Agile Methodologies, User Interface Design, User Interface, Mobile Applications, Scrum.

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