3D Animator
CurrentCreating fully detailed 3D environment, architectural models and flyover animation for their upcoming headquarters opening.
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@kevanimation.com
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2 phones found area 951 and 760
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Kevan Mills is listed as 3D Animator at MetaFlora, based in Valley Center, California, United States. AeroLeads shows a work email signal at kevanimation.com, phone signal with area code 951, 760, and a matched LinkedIn profile for Kevan Mills.
Kevan Mills previously worked as Co-Founder Neon Sunrise at Neverending Summer Llc and Web3 Animator at Gala. Kevan Mills holds Certificate, Specialized Media And Video Game Design from Platt College San Diego.
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With over sixteen years in the Video Game and Animation Industry, I have worked as an Environment Artist at Sony Computer Entertainment America, a 2D Animator/Production Artist for Starfall Education Foundation, a 3D Artist for Terra Imaging, and an Illustrator for The Lunar and Planetary Institute, The Space and Science Institute, and various published children's books.https://kevanmills.artstation.com/Specialties: Extensive experience in Maya 3D software, Adobe Creative Suite, Unity 3d, Mudbox, Corel Painter, traditional media: watercolor, acrylic, and oil paints.
Listed skills include Photoshop, Illustrator, Animation, Comic Book Illustration, and 32 others.
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San Diego County, California, United States
Creating fully detailed 3D environment, architectural models and flyover animation for their upcoming headquarters opening.
San Diego, California, United States
As a co-owner for our Amazon store I have a wide range of responsibilities.Market Analysis: Conduct thorough market research to understand trends, customer preferences, and gaps in the market. Analyze competitor products and identify opportunities for differentiation.Concept Development: Brainstorm and develop product ideas that align with our brand’s mission and target audience. Focus on innovation and solving specific customer problems.Prototyping and Testing: Create prototypes of your product and test them for functionality, durability, and user experience. Gather feedback from potential customers to refine the design.Supplier and Material Selection: Choose high-quality materials and reliable suppliers. Ensure that the production process meets our quality standards and ethical guidelines.Branding and Packaging: Design packaging that reflects our brand identity and attracts customers. Consider eco-friendly materials and clear, informative labeling.User Experience Design: Focus on creating products that are easy to use and provide a great user experience. Pay attention to ergonomics, usability, and aesthetic appeal.Cost Analysis and Pricing: Calculate production costs and set a competitive pricing strategy that ensures profitability while offering value to customers.Regulatory Compliance: Ensure your products comply with all relevant regulations and standards, including safety, health, and environmental guidelines.Launch and Marketing: Develop a comprehensive marketing plan to promote our products. Use social media, email marketing, and other digital channels to reach our target audience.Continuous Improvement: Monitor customer feedback and product performance. Use this data to make continuous improvements and updates to our product line.
San Diego County, California, United States
Created NFT art and animations for the Gala community members.
Illustrated multiple instructional images for NASA @ My Library: A National Earth and Space Science Initiative that Connects NASA, Public Libraries and their Communities.
Greater San Diego Area
The Digital Artist & Animator responsibilities revolve around web and app and print projects pertaining to Starfall content. The role includes concept and production responsibilities, performing project passes ranging from animation, art, XML, sound, and layout development. In-House QA role performs QA passes on Starfall content and compiles detailed bug reports for issues to be resolved in an organized manner.
Illustrated multiple instructional images for NASA @ My Library: A National Earth and Space Science Initiative that Connects NASA, Public Libraries and their Communities.
Greater San Diego Area
Creator of the comic book Sekuro on sale now at comixology.com
Greater San Diego Area
Sculpted, textured, animated cameras and lit terrain for Terra Imaging’s 3D Golf Course app using Maya, XFrog, Adobe After Effects and Unity 3d. Able to work off site for this ongoing project.
Off Site
Logo Design for new science education company. Designed primary and secondary logos as well as social media avatars letterheads and business cards.
Remote
This artwork is an integral part of the Lunar and Planetary Institute's (LPI) / Universities Space Research Association's (USRA) Explore! module created as part of the LPI NASA ROSES Astrobiology E/PO effort. The individual pages are for use by children as they undertake hands-on Explore! activities to reinforce learning objectives.The children can collect and assemble the pages into a journal to take home and share with their families. The project will support the development of hands-on activities, resources, and trainings that constitute this effort. All materials will be available for free use by librarians and other educators in their learning environments. The materials will be included on the Lunar and Planetary Institute's Web sites, free for download by all visitors in the summer of 2012.
Greater San Diego Area
Illustrated Nana's Backyard Alphabet: The Nana and Me Series.The Nana and Me Series is based on the author’s five grandchildren and experiences they have shared together. As parents and grandparents we all can relate to those special moments when a child says or does something that is priceless. Nature provides the perfect backdrop for creating enthusiasm and learning. Each book in the series will provide a poetic, colorful look at children and their curiosity to explore the outdoors. Each book will also introduce a new character based on each of her grandchildren, while providing learning basics, in this case the alphabet. The anticipation of the first day of Kindergarten can be a bit overwhelming for children and parents. It is my hope that this book may provide an opportunity for parents to share the story and talk about Kindergarten in a positive way. The story not only provides a playful way to introduce the alphabet but also helps calm anxiety that the child may have about the first day of school.
San Diego, California, United States
Created high detailed 3D environment assets for ModNation Racers, a PSP game.
Greater San Diego Area
Illustrated The Backyard Explorer: The Nana and Me Series.The book takes a whimsical look at children and the time they spend with their grandparents. In today's busy world grandparents play an active role in childcare. In a poetic and colorful look at nature we find that children are eager and curious to learn about our earth and its many wonders. The overall message of the book is that we find simple joy in discovering the blessings in our own backyard.Full color, 8.5x8.5 digital illustrations drawn in Adobe Illustrator.
Greater San Diego Area
Illustrated Hugo Finds a Home: The Hugo Series.From a pet’s perspective, the book shows the view of life from Hugo’s eyes. A cute and cuddly Bichon Frise, Hugo is the last of his brothers and sisters to find a family to love. ‘Hugo Finds a Home’, is the first installment of the heart-warming series that teaches children the wonderful times and the not-so-good times of life.Full color, 7x9 inch digital illustrations drawn in Adobe Illustrator.
Created high detailed, full scale NBA Arena environments for the first party NBA: The Life franchised games. Implemented new next-gen moving crowd into arenas. Crowd had hundreds of various animations including cheering, walking, booing, conversing. Worked closely with NBA for final approval of NBA arenas and team props designs every game cycle.Also, bowling alley levels were modeled based on commercial settings of stylized Tijuana neighborhoods in Mexico for High Velocity Bowling for PSN downloadable contentsLed concept design team and level creation for NBDL Arenas. Worked closely with NBA for final approvalPUBLISHED GAMES · NBA ’09 The Inside (PS3)· High Velocity Bowling (PSN)· NBA ’08 The Life Volume 3 (PS3) · NBA ’07 The Life Volume 2 (PS2 & PS3)· NBA ’06 The Life (PS2)· NBA ’06 (PSP)
Created exterior hotel and city for NBA All-Star Story Mode cut scene.Created interior hotel room for NBA Draft Story Mode cut scenes.Designed and animated courtside ad boards.Modeled high detailed background and basket props.
Activities and Societies: Peer Counselor/Student Advisor, Deans List, Illustration Department Assistant, Animation Lab Monitor
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Kevan Mills works for MetaFlora.
Kevan Mills is listed as 3D Animator at MetaFlora.
AeroLeads has found 1 work email signal at @kevanimation.com for Kevan Mills at MetaFlora.
AeroLeads has found 2 phone signal(s) with area code 951, 760 for Kevan Mills at MetaFlora.
Kevan Mills is based in Valley Center, California, United States while working with MetaFlora.
Kevan Mills has worked for Metaflora, Neverending Summer Llc, Gala, Space Science Institute, and Starfall Education Foundation.
You can use AeroLeads to view verified contact signals for Kevan Mills at MetaFlora, including work email, phone, and LinkedIn data when available.
Kevan Mills holds Certificate, Specialized Media And Video Game Design from Platt College San Diego.
Kevan Mills is listed with skills including Photoshop, Illustrator, Animation, Comic Book Illustration, After Effects, Maya, Texturing, and Video Games.
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