Khalil Bagley work email
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Khalil Bagley personal email
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I'm a skilled and creative CG Artist knowledgeable in a wide array of modeling, texturing, lighting, and rigging solutions. Proficient in creating characters and objects for commercial, film, and game production. Works as part of a team or independently, and gives every assignment a high level of quality and detail.
Self Employed
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Freelance Cg ArtistSelf Employed Feb 2012 - PresentSKILLS• Character modeling• Creating clean UV layout• Painting texture maps• Hair/Fur Simulation • Hard Surface and organic modeling• Baking maps from high to low-resolution meshes• Creating clean topology for animation• Working with concept art and reference to create 3D results• Lighting•RenderingSOFTWAREMayaPhotoshopMudboxZbrushArnold RendererSubstances PainterTopogunAfter EffectsXgenMarvelous… Show more SKILLS• Character modeling• Creating clean UV layout• Painting texture maps• Hair/Fur Simulation • Hard Surface and organic modeling• Baking maps from high to low-resolution meshes• Creating clean topology for animation• Working with concept art and reference to create 3D results• Lighting•RenderingSOFTWAREMayaPhotoshopMudboxZbrushArnold RendererSubstances PainterTopogunAfter EffectsXgenMarvelous DesignerKeyshotV-ray3D Studio MaxUnityUnreal EngineSpeedtree Show less
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3D Character ArtistInmotion Software Feb 2022 - Aug 2024• Worked on environments and characters for AAA games.• Sculpted, textured, and rigged characters/creatures to be implemented in Unreal. • Assisted in updating pipeline workflows.• Created weapons, armor, and hard surface objects.• Created weapon and environment FX using Blueprints and Niagara.• Worked on foliage and rock work.• Worked on hair grooms.• Created characters and assets for lookdev.• Created cloth and hair simulations.• Worked on asset animations. -
Co-Lead 3D ArtistEpoch Games Dec 2021 - Jun 2022• Sculpted, textured, and rigged characters.• Made pipeline tutorials for artists.• Assisted in updating pipeline workflows. -
3D Character ArtistEpoch Games Oct 2021 - Dec 2021 -
Freelance 3D Character ArtistSinful Monarchy Nov 2018 - 2019RemoteI Create characters, textures, clothing, and hair grooms to be transferred to Unreal Engine 4
Khalil Bagley Skills
Khalil Bagley Education Details
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Computer Animation And Interactive Media -
Advertising And Design
Frequently Asked Questions about Khalil Bagley
What company does Khalil Bagley work for?
Khalil Bagley works for Self Employed
What is Khalil Bagley's role at the current company?
Khalil Bagley's current role is 3D Artist | Digital Sculptor | Hair Groomer.
What is Khalil Bagley's email address?
Khalil Bagley's email address is ki****@****aol.com
What schools did Khalil Bagley attend?
Khalil Bagley attended Fashion Institute Of Technology, Cuny New York City College Of Technology.
What skills is Khalil Bagley known for?
Khalil Bagley has skills like Maya, Zbrush, Photoshop, After Effects, Texturing, 3d Modeling, Uv Mapping, Rigging, Lighting, Character Animation, Mudbox, Substance Painter.
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