Khoa Le
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Khoa Le Email & Phone Number

Principal Animator at 1047 Games
Location: Los Angeles County, California, United States 10 work roles 1 school
1 work email found @infinityward.com 1 phone found area 162 LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 1 phone

Work email k****@infinityward.com
Direct phone (162) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Principal Animator
Location
Los Angeles County, California, United States

Who is Khoa Le? Overview

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Quick answer

Khoa Le is listed as Principal Animator at 1047 Games, based in Los Angeles County, California, United States. AeroLeads shows a work email signal at infinityward.com, phone signal with area code 162, and a matched LinkedIn profile for Khoa Le.

Khoa Le previously worked as Animation Director at Infinity Ward and Lead Animator at Infinity Ward. Khoa Le holds Bfa In Animation, Animation from Laguna College Of Art And Design.

Company email context

Email format at 1047 Games

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{first}@infinityward.com
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AeroLeads found 1 current-domain work email signal for Khoa Le. Compare company email patterns before reaching out.

Profile bio

About Khoa Le

Animation Director/Principal Animator. Formerly Infinity Ward, Insomniac Games, and Sony Visual Arts Service Group. As a 16 year veteran of the video game industry, I've had the opportunity to work on the best award winning AAA games, leading teams to define the standard for 1st person animations in FPS games on the Call of Duty franchise at Infinity Ward. I have experience working with a multitude of different animation styles from realistic human movement to cartoony exaggerated styles, and contributing to titles as Uncharted 2: Among Thieves, Uncharted 3: Drake's Deception, Sunset Overdrive, and Ratchet & Clank. On these titles, I've been able to contribute on many different animation disciplines including pre-vis, cinematics, in-game Ai, character gameplay, gameplay feature implementation, mocap direction, mentoring, and managing teams.

Listed skills include Autodesk Motionbuilder, Character Animation, Maya, Cinematics, and 10 others.

Current workplace

Khoa Le's current company

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1047 Games
1047 Games
Principal Animator
California, United States
AeroLeads page
10 roles

Khoa Le work experience

A career timeline built from the work history available for this profile.

Principal Animator

California, United States

Animation Director

Woodland Hills, Ca, Us

Credits:- Call of Duty: Black Ops 6 - consultant- Call of Duty: Modern Warfare III (2023)- Call of Duty: Modern Warfare II (2022)- Call of Duty: Warzone 2.0• Overseeing all animations pertaining to 1st person and Weapons across departmental disciplines of Viewmodel, Single Player Campaign, and 3rd person Multiplayer. • Conceptulizing features and systems for 1st person gameplay mechanics alongside the Code, Weapon Art, VFX, and Audio teams.• Collaborated with sister studios to support and consult on shared game systems to improve efficiency and innovation.

Mar 2022 - Dec 2024

Lead Animator

Woodland Hills, Ca, Us

Credits:- Call of Duty: Vanguard - consultant- Call of Duty: Cold War - consultant- Call of Duty: Modern Warfare - Warzone- Call of Duty: Modern Warfare (2019)• Established a new standard for 1st person gunplay that helped sell the highest grossing Call of Duty ever in MW2019.• Consulted on COD: Cold War and COD: Vanguard weapon animation, providing in depth feedback on gunplay, and animation systems.• Key framing viewmodel weapon gunplay/equipment animation.• Developing player gameplay mechanics/systems and implementation by working closely with Gameplay Code programmers.• Provided animation feedback to IW animators, as well as High Moon, Raven, and Blur, to make sure visual style was consistent.• Establishing workflow guidelines, schedules and priorities, assigning workloads to meet milestone goals.

Feb 2018 - Mar 2022

Senior Animator

Woodland Hills, Ca, Us

Credits: - Call of Duty: Infinite Warfare • Point animator for assigned Single Player Campaign missions, which included being responsible for any/all vignette animations for assigned missions.• Trained incoming contract animators and assisting Treyarch animators on animation pipeline, tools, and scripted scene assembly. • Key framed first person weapon animations for post launch DLC content.

Jan 2015 - Feb 2018

Animator

Burbank, Ca, Us

Credits:- Ratchet & Clank (PS4)- Sunset Overdrive- Fuse• Key framed body animation on top of mocap, key framed face, creatures, vehicles, and prop animations for vignettes, cinematics, and in-game character movesets.• Pre-vis for cinematic cut scenes as well as some final layout, and Motion Builder Assembly and Motion blending for cinematic cut scenes.

Mar 2012 - Dec 2014

Lead Cinematics Animator

San Mateo, California, Us

Credits:- Uncharted 3: Drake's Deception• Lead responsibilities include shot by shot animation critique of assigned teams work, shot continuity checking, and scheduling and tracking for all sequences assigned to my team.• Key frame animation, key framed body animation on top of mocap, key framed face animation, key framed prop and vehicle animations.

May 2011 - Jan 2012

Cinematics Animator

San Mateo, California, Us

Credits:- Resistence: Burning Skies- Infamous 2- Killzone 3- Socom 4: Navy Seals- Modnation Racers- Uncharted 2: Among Thieves• Key frame animation for cinematics, key framed body animation on top of mocap, key framed face animation, key framed prop and vehicle animations.• Motion Builder Assembly and Motion blending for cinematic cut scenes.

Sep 2009 - Apr 2011

Concept Artist/Character Animator

Irvine, Ca, Us

Credits:- Ghostbusters Wii Video Game- An Inconvenient Color(short film)- Athenia: Song of the Serraphim(concept) • Key framed in-game enemy animations and cinematics. • Storyboarding/pre-viz on in-game cinematics. • Production Designer responsible for designing all characters and backrounds for studio short films/video game

Jul 2007 - Aug 2009

Contract Animator

Los Angeles, California, Us

Credits:- The Saboteur • Key framing facial animation over mocap for cinematics.

Jan 2009 - Feb 2009

Intern

Us

Credits:- Barnyard the Movie • Assisted in the mocap and storyboarding department doing workbooking.

Jun 2005 - Aug 2005
1 education record

Khoa Le education

  • Laguna College Of Art And Design
    Laguna College Of Art And Design
    Animation
FAQ

Frequently asked questions about Khoa Le

Quick answers generated from the profile data available on this page.

What company does Khoa Le work for?

Khoa Le works for 1047 Games.

What is Khoa Le's role at 1047 Games?

Khoa Le is listed as Principal Animator at 1047 Games.

What is Khoa Le's email address?

AeroLeads has found 1 work email signal at @infinityward.com for Khoa Le at 1047 Games.

What is Khoa Le's phone number?

AeroLeads has found 1 phone signal(s) with area code 162 for Khoa Le at 1047 Games.

Where is Khoa Le based?

Khoa Le is based in Los Angeles County, California, United States while working with 1047 Games.

What companies has Khoa Le worked for?

Khoa Le has worked for 1047 Games, Infinity Ward, Insomniac Games, Sony Interactive Entertainment, and Crazy Pixel Productions.

How can I contact Khoa Le?

You can use AeroLeads to view verified contact signals for Khoa Le at 1047 Games, including work email, phone, and LinkedIn data when available.

What schools did Khoa Le attend?

Khoa Le holds Bfa In Animation, Animation from Laguna College Of Art And Design.

What skills is Khoa Le known for?

Khoa Le is listed with skills including Autodesk Motionbuilder, Character Animation, Maya, Cinematics, Facial Animation, Animation, 3D Studio Max, and Computer Animation.

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