Freshly graduated junior to mid-level 3D-artist from Sweden, with a passion for environment art, Blender, and Unreal Engine.I currently work remote as a Level Artist contractor for a Canadian studio developing a UE4 MOBA project.I have a history of modding and creating maps for games like Half-Life 2, Fallout New Vegas, Skyrim, since 2009.I've since then gone through a 2 year course in 3D game art, where I've expanded my skillset and participated in multiple student game projects, as well as multiple personal projects to fill my portfolio.I have also spent 6 months of my studies performing an internship as a 3D artist at a remote studio, where I was responsible for creating props and set dressing a level for an undisclosed project, together with 2 other 3D artists.
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Level ArtistThousand Hour Games Jun 2023 - Present -
3D Artist InternshipPlucky Bytes Nov 2022 - Apr 2023Sweden
Kim Eklund Education Details
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Game Development
Frequently Asked Questions about Kim Eklund
What company does Kim Eklund work for?
Kim Eklund works for Thousand Hour Games
What is Kim Eklund's role at the current company?
Kim Eklund's current role is Level Artist at Thousand Hour Games.
What schools did Kim Eklund attend?
Kim Eklund attended Playgroundsquad.
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