Kim Phan

Kim Phan Email and Phone Number

Operations @ RTS
California, United States
Kim Phan's Location
Orange County, California, United States, United States
Kim Phan's Contact Details

Kim Phan personal email

n/a
About Kim Phan

Innovative leader with over 20 years of proven experience in growing a business, developing global products, and scaling operations. Deep background in collaborating with cross-functional teams such as production, engineering, design, user experience, business intelligence, publishing, legal, and finance. Poised and trusted advisor who is responsible for multimillion-dollar budgets and the leadership of multi-disciplinary teams. Seasoned leader who executes independent judgment and fosters the next generation of talent through mentoring. Keynote speaker/spokesperson with a passion for gaming, esports, and developing global platforms.

Kim Phan's Current Company Details
RTS

Rts

View
Operations
California, United States
Website:
rts.gg
Employees:
113
Kim Phan Work Experience Details
  • Rts
    Operations
    Rts
    California, United States
  • Rts
    Co-Founder | Chief Operating Officer
    Rts Apr 2021 - Present
    New York, Ny, Us
    RTS was founded with the goal of fixing the gaming and esports ecosystem chiefly around evolving the creator business model, avoiding bad brand deals, and developing sound esport and venture strategies.Learn more at www.rts.gg
  • 160Over90
    Senior Account Director
    160Over90 Jun 2019 - Apr 2021
    New York, New York, Us
    Endeavor (formerly WME | IMG) - Global Leader in Sports, Entertainment, and Fashion160over90 - Culturally-Led Creative Agency at Endeavor• Developed and executed a comprehensive gaming and esports marketing strategy for T-Mobile, successfully driving brand engagement in the gaming community.• Led the strategic development and activation of T-Mobile's esports partnerships with top gaming publishers, events, teams, and influencers, increasing brand visibility and market presence.• Managed T-Mobile's sponsorships and activations with prominent entities such as the Overwatch League, Call of Duty League, New York Excelsior, New York Subliners, San Francisco Shock, Chicago Huntsmen, and BlizzCon.• Negotiated and finalized multimillion-dollar partnership deals, leveraging strong business acumen and providing detailed rationale and point of view for executive decision-making.• Directed and mentored a high-performing team of senior managers, account managers, account executives, and coordinators, fostering their professional growth and delivering exceptional results.• Served as the go-to internal expert in gaming and esports, collaborating across the organization to drive innovative strategies and deliver cutting-edge solutions.
  • Blizzard Entertainment
    Global Product Director, Blizzard Esports
    Blizzard Entertainment Aug 2016 - Jun 2019
    Irvine, Ca, Us
    • Led and served as the public spokesperson for the Blizzard Esports team, overseeing a talented team of 65+ professionals.• Formulated and executed a comprehensive vision and strategy for the esports product teams, representing the esports portfolio of four highly successful Blizzard game franchises: Hearthstone, World of Warcraft, Heroes of the Storm, and StarCraft II.• Developed an innovative vision and strategy for the esports shared services & operations team, responsible for managing five crucial support functions: Project Management, Travel & Hospitality, Vendor & Payment Management, Staffing, and Policy & Compliance.• Spearheaded the standardization of essential processes across shared services, ensuring international compliance, streamlined travel to events, efficient management of player visas, vendor contracts and payments, staffing, hospitality, and player-team policies in diverse regions, including North America, China, Korea, Taiwan/SEA, Europe, Australia/New Zealand, and Latin America.
  • Blizzard Entertainment
    Sr. Manager, Global Esports
    Blizzard Entertainment Jun 2013 - Aug 2016
    Irvine, Ca, Us
    • Collaborated closely with game Executive Producers to establish and develop the esports vision, strategy, and organizational structure for each game title, aligning them with the overall business objectives.• Successfully managed program and franchise Profit & Loss statements, conducted long-range planning, and meticulously tracked performance metrics to ensure financial targets were met or exceeded.• Effectively managed relationships with key 3rd party partners involved in broadcast production, tournament organization, media coverage, and sponsorship, fostering strong and mutually beneficial collaborations.• Led talent acquisition, team management, and player development efforts, ensuring the creation of a thriving ecosystem• Provided comprehensive oversight of global operations for all esports products and teams, streamlining processes, optimizing efficiency, and facilitating seamless coordination across multiple regions.
  • Blizzard Entertainment
    Sr. Manager, Business Intelligence & Risk
    Blizzard Entertainment Aug 2012 - Jun 2013
    Irvine, Ca, Us
    The Business Intelligence and Risk department comprised 40 professionals, organized into five verticals: Reporting & Analysis, Predictive Analytics, Data Architecture, Risk Systems, and Risk Operations.• Spearheaded and supervised a team of six engineers, driving the successful development of a real-time fraud prevention system for the Diablo III real-money auction house, proprietary chargeback systems, anti-cheat detection software (Warden), and a powerful mass banning tool to proactively combat bots and account abusers.• Collaborated closely with lead engineers, directors, and executive producers to identify and understand the fraud prevention requirements specific to gameplay in World of Warcraft, Diablo III, and StarCraft II, resulting in the implementation of robust systems to safeguard player experiences.• Demonstrated a deep understanding of technical complexities and effectively translated fraud prevention needs into actionable solutions, ensuring a secure and fair gaming environment for millions of players.
  • Blizzard Entertainment
    Sr. Producer, Business Intelligence & Risk
    Blizzard Entertainment Aug 2011 - Aug 2012
    Irvine, Ca, Us
    As Lead Producer for the Risk Team at Blizzard Entertainment, I held a key role in safeguarding game integrity, account security, and combating fraud across all Blizzard games. This included fraud detection and mitigation for online and payment transactions, research into game exploitation and hacking, ensuring game integrity and account security for all of Blizzard Entertainment games, massive data collection, real-time classification, million-concurrent scalability, cross-product logging and analysis, and web security.
  • Blizzard Entertainment
    Sr. Producer, Online Technologies
    Blizzard Entertainment Jul 2008 - Aug 2011
    Irvine, Ca, Us
    The Online Technologies department was organized into three development teams: Battle.net, Web & Mobile, and Corporate Applications. Sr. Producer, Cross-Team (September 2010 – August 2011)• Led the establishment and development of the cross-online tech production team, driving process improvements, risk identification, and fostering collaboration among development teams.• Strategically planned the online tech roadmap, key initiatives, and priorities, ensuring alignment with overall company objectives.• Generated, maintained, and communicated dynamic schedules for online tech's roadmap, deployment, and project prioritization, ensuring transparency across the organization.Sr. Producer, Web & Mobile (July 2008 – September 2010)• Managed end-to-end development cycles for the web & mobile team, pioneering the adoption of agile scrum methodologies and becoming ScrumMaster certified.• Orchestrated project schedules and priorities, implemented industry-standard processes for the PMO team, and provided mentorship to junior staff.• Collaborated directly with executives and senior leaders to achieve consensus on company-wide initiatives, fostering alignment and driving successful outcomes.
  • Blizzard Entertainment
    Producer, Online Technologies
    Blizzard Entertainment Oct 2006 - Jul 2008
    Irvine, Ca, Us
    • Successfully managed and delivered multiple global projects concurrently, meeting tight deadlines and ensuring successful deployments.• Orchestrated seamless coordination and collaboration with international web teams across Europe, Korea, China, and Taiwan, effectively aligning efforts and maximizing project outcomes.
  • Blizzard Entertainment
    Associate Producer, Online Technologies
    Blizzard Entertainment Feb 2006 - Oct 2006
    Irvine, Ca, Us
    • Oversaw and coordinated global web projects and managed web content for Blizzard web sites, ensuring a cohesive and engaging online presence.• Developed comprehensive functional specification documents to capture business and system requirements, facilitating effective development across multiple teams.• Generated and maintained the team backlog, project priorities, and schedule, ensuring efficient workflow and timely delivery of web initiatives.
  • Garrett Electronics Inc.
    Software Engineer
    Garrett Electronics Inc. Jul 2001 - Feb 2006
    • Utilized Java programming language to develop security software enabling network access to walk-through metal detectors.• Programmed a shoe-shank metal detector using C as a pilot project for the TSA, showcasing technical expertise and innovation.• Developed automated testing software for quality control of security metal detectors, significantly reducing testing and scan time by 50%.
  • Alcatel-Lucent Enterprise
    Software Engineer, Co-Op
    Alcatel-Lucent Enterprise Sep 1999 - Apr 2001
    92707 Colombes, Fr
    • Collaborated with the development team to design, code, and test software solutions for a SAAS application focused on emerging technologies• Assisted in developing user-friendly interfaces and intuitive features, ensuring a seamless user experience.• Conducted thorough testing and debugging of the software, identifying and resolving any issues or bugs to ensure high-quality performance.

Kim Phan Skills

Video Games Online Gaming Monetization Mmo Xbox 360 Game Development Gaming Industry Mobile Devices Computer Games Mmorpg Social Games Perforce Scrum Ps3 Console Mobile Applications Community Sites Localization Level Design Agile Project Management Leadership Wii Esports Gaming Web Development Digital Media Travel Management Sports Product Development Product Management Budgets Forecasting Scaling Business Development Team Management Community Management Team Motivation Cross Functional Team Leadership Communication Problem Solving Customer Engagement Customer Support Esports Product Design Digital Solutions Web Technologies Growth Games

Kim Phan Education Details

  • The University Of Texas At Dallas
    The University Of Texas At Dallas
    Computer Science

Frequently Asked Questions about Kim Phan

What company does Kim Phan work for?

Kim Phan works for Rts

What is Kim Phan's role at the current company?

Kim Phan's current role is Operations.

What is Kim Phan's email address?

Kim Phan's email address is kp****@****ard.com

What is Kim Phan's direct phone number?

Kim Phan's direct phone number is +194931*****

What schools did Kim Phan attend?

Kim Phan attended The University Of Texas At Dallas.

What skills is Kim Phan known for?

Kim Phan has skills like Video Games, Online Gaming, Monetization, Mmo, Xbox 360, Game Development, Gaming Industry, Mobile Devices, Computer Games, Mmorpg, Social Games, Perforce.

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