King Choi
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King Choi Email & Phone Number

Director, Digital Marketing and Social Media, Pokémon GO at Niantic, Inc.
Location: San Francisco, California, United States 12 work roles 1 school
1 work email found @nianticlabs.com LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 86%

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Current company
Role
Director, Digital Marketing and Social Media, Pokémon GO
Location
San Francisco, California, United States
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King Choi is listed as Director, Digital Marketing and Social Media, Pokémon GO at Niantic, Inc., a with 771 employees, based in San Francisco, California, United States. AeroLeads shows a work email signal at nianticlabs.com and a matched LinkedIn profile for King Choi.

King Choi previously worked as Director, Digital Marketing & Social Media, Pokémon GO at Niantic, Inc. and Studio Director of Marketing at Paradox Interactive. King Choi holds Ba, Mass Communications from University Of California, Berkeley.

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{first}{last}@nianticlabs.com
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Profile bio

About King Choi

Need an icebreaker? Ask me about how I got a cease-and-desist from Shen Yun for the marketing work that I also do in the community / non-profit space.[An overview of what I'm most proud of in my professional career thus far:]1. Launched a competitive research framework while I was at Comcast that standardized how the company gathered information on AT&T's buildout of their U-verse / fiber-to-the-home services.2. While on The Sims 3, released a late-lifecycle Expansion Pack (EP10) that became a Top-5 best seller in the TS3 portfolio. 3. While on The Sims 3, I led a partnership pitch + content strategy and presented it to Lady Gaga & her team during Gaga's 'Born This Way' era. While I was not initially a part of the pitch team, I fought to get a seat at the table - esp. knowing the value that I could bring to the conversation. We were nearly about to sign the deal, but ended up signing with Katy Perry instead (a story for another time).4. At Facebook, I led and executed the the go-to-market for 'Facebook Gameroom' - a (then) new standalone, PC gaming (WebGL / Unity) distribution platform - overseeing both B2C and B2B product marketing efforts to drive users to Gameroom and recruit game developers / IPs for the platform.5. At Facebook, partnered with the Messenger team to launch 'Instant Games' in the Messenger mobile app. 6. At Glu Mobile, I started as their Product Marketing liaison between Crowdstar (the development studio) and Glu Mobile (who had then just acquired Crowdstar) - and became the Product Marketing Lead of Crowdstar's Design Home, which became the #1 revenue generating IP within the Glu Mobile portfolio when Glu was acquired by EA in 2021. 7. Most recently, at Jumbo - realized an average 23% improvement in paid marketing ROAS over the last 6 month-over-months (April - October 2022). 3x increase in IPM, 2x improvement in CVR over the same 6 month period across all paid channels primarily Facebook on iOS US.[If you prefer a more cut-and-dry version of my skills-set, please see below:]Product Marketing and Marketing Communications professional with knowledge and experience in strategic and organizational planning, project recommendation and oversight, and budget development and management. Responsible for generating internal and external communication tactics in support of sales and branding efforts, as well as spearheading the launch of products and services. Highly energetic, proactive team player who is action-oriented with an established skill set to multi-task and achieve set goals.

Current workplace

King Choi's current company

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Niantic, Inc.
Niantic, Inc.
Director, Digital Marketing and Social Media, Pokémon GO
San Francisco, CA, US
Website
Employees
771
AeroLeads page
12 roles

King Choi work experience

A career timeline built from the work history available for this profile.

Director, Digital Marketing And Social Media, Pokémon Go

San Francisco, Ca, Us

Director, Digital Marketing & Social Media, Pokémon Go

Current

San Francisco, California, United States

Growth Planning: Build and implement groundbreaking comprehensive digital marketing and social media strategies that improve brand awareness, increase engagement, and drive business objectives.Leadership: Lead and mentor the team, encouraging an environment of collaboration, creativity, and continuous improvement while also representing the team in senior level meetings to articulate the team's strategies, achievements, and needs.Analytics and Reporting: Regularly analyze and report on the performance of digital campaigns to senior leaders and executives, using insights to inform our strategic marketing direction including user acquisition strategies.Trend Monitoring: Stay abreast of the latest social media trends, tools, and technologies, incorporating innovative practices to keep the brand at the forefront of the digital landscape.Cross-Functional Collaboration: Work closely with other marketing leaders to develop and execute successful omnichannel marketing strategies that integrate social media in meaningful and impactful ways.

Oct 2024 - Present

Studio Director Of Marketing

San Francisco, California, United States

Owned, planned and executed the marketing strategy + go-to-market roadmap of a brand new IP: 'Life by You' (developed by Paradox Tectonic, dev studio under HQ-publisher: Paradox Interactive), including -Oversaw marketing & product-focused research + consultancy initiatives to drive both quantitive & qualitative 'player first' insights that led to actionable strategic focuses, esp. to advocate for what most excites players and customers Planned and executed a new IP-focused strategic roadmap for the GTM plan, and established brand guidelines and brand identity documentation in collaboration with the game teamLiaised with Paradox Interactive’s (HQ, Sweden) various internal marketing departments: Digital Sales Team, Community, PR, Creative, Events and Biz DevWorked extensively with the digital sales team to direct & advise on the MMM activations and optimization of advertising channelsPlanned and executed brand events with in partnership with Paradox’s internal events staff or external partnersTook co-ownership of influencer-based marketing (in partnership with Paradox's Creators team-lead)Established marketing content strategy, incl. work with the game team to best utilize visual assets and work around unfinished areasWorked with the studio COO to evaluate the best sources for all marketing-related deliverables Coordinated and manage deliverables between external vendors and internal resourcesManaged the marketing budget utilization to achieve the best outcomes and control costsBuilt product marketing stack from the ground-up, incl. PR, research, creative, consultancy, biz ops

Dec 2022 - Jul 2024

Senior Director Of Product Marketing

New York City Metropolitan Area

Develop the entire Product Marketing stack, including product naming, positioning framework, and the messaging matrix - incl. partnering with Heads of Marketing & UA + Creative Director to implement a UA Creative Process that realized an average 23% improvement in paid marketing ROAS over the last 6 month-over-months (April - October 2022). 3x increase in IPM, 2x improvement in CVR over the same 6 month period across all paid channels primarily Facebook on iOS US.Develop a strong understanding of the market and Jumbo's potential TAMGain a thorough demographic + psychographic understanding of current users and buyers, esp. translating insights into hypotheses for Product and Marketing testing.Launch and set the foundation for key functions such as Product Marketing, User Research, Content Marketing, and CRM/Lifecycle

Apr 2022 - Nov 2022

Product Marketing Lead (Ea Mobile, Via Acquisition In June 2021)

San Francisco, California, United States

Define and drive growth & lifecycle marketing strategies for the #1 revenue-generating IP in the Glu Mobile portfolio: Design Home, including developing and executing the go-to-markets of key feature launches and co-promotional campaigns with décor brandsLead cross-functional work streams to execute holistic marketing plans - including product, QA, analytics, research, customer service, iOS / Android platforms, partnerships, PR, social, community, paid user-acquisition and creative partners / agenciesPartner with research and analytics teams to gain customer insights that inform game development, marketing priorities & goalsEstablish and assure adherence to budgets, schedules, and outbound marketing plans

Sep 2020 - Apr 2022

Senior Product Marketing Manager

San Francisco, California, United States

Jun 2017 - Sep 2020

Product Marketing Manager

Menlo Park, Ca

Build awareness and grow adoption for our Gaming products among developers and consumers.Develop strong messaging and narratives, authoring consumer and developer-facing communication such as blog posts, best practices, guides & keynote presentations.Plan and lead successful product launches targeted at game developers across Gameroom, Instant Games, and Live Game Streaming.Represent the voice of the Gaming community, both on the developer and consumer side, across teams to successfully plan and lead product launches and programs.Manage and work with cross-functional teams (including PR, design, external agencies, product and engineering stakeholders) to deliver world-class marketing communications for Gaming initiatives.Drive product adoption and usage rates through scalable marketing programs and launch support.Organize, schedule and coordinate plans and materials for F8, Facebook’s annual developer conference.Lead consumer and developer product marketing for Facebook’s Gaming products including Gameroom, Instant Games, and Live Game Streaming.Develop and drive programs to build and improve the overall Gaming brand and experience for developers and consumers, frame and track the competitive landscape, understand target markets, and identify insights to inform product strategies and go-to-market activities.

Sep 2015 - May 2017

Product Manager Ii

Redwood City, Ca

Partner with development teams to define targets, audience, positioning, feature sets and business plans for The Sims 4 franchise and new game services.Drive and execute consumer, market and industry research to bring those insights into The Sims 4 games and live service to help create sustainable, ongoing value. Leverage market & consumer insights to drive strategic planning process, positioning, engagement, monetization, acquisition & brand development.Develop marketing plans and budgets, including marketing strategies & tactics across acquisition & retention thru new & traditional marketing channels. Drive & align marketing with key cross-functional partners to deliver strong campaigns that perform against measurable goals and KPI's. Develop and manage customer acquisition, conversion, retention and reactivation activities including paid media advertising, CRM, SEM, social media, social and community marketing and co-promotional campaigns. Partner with internal teams to develop player and marketing performance benchmarks & KPIs, and tracking systems. Gather and analyze data from game services to predict, trend, and increase new players and drive long-term player relationships thru brand, channel & engagement strategies.Analyze daily, weekly & monthly revenue data & ROI goals; work with internal teams on forecasts, reporting & shared analysis of marketing initiatives and business goals. Develop strategy & manage programs with external partners & licensors.

Jun 2012 - Sep 2015

Assistant Product Manager

Redwood City, Ca

Owned and managed The Sims 3 Stuff Pack business; executed and supported The Sims 3 franchise-wide initiatives & expansion pack business. Fostered strong working relationships with studio partners; increased efficiency on resolving high-risk issues and aligning key stakeholders on product themes, release schedules, and marketing programs.Led cross-functional efforts to launch new TS3 Stuff Packs, increasing Month 1 sell-thru units of Outdoor Living Stuff and Town Life Stuff by avg. ~9% versus previous Stuff Packs.Created effective marketing campaigns by working with internal/external partners; such as The Sims 3 Pets Town Hall that helped lift Nielsen metrics in Aided Awareness by 4%, Definite Purchase Intent by 3%, Top 5 Rank by 5% week-over-week and built buzz for Create a Pet Demo, resulting Week 1 WW installs +9% against forecast.Developed tactics to assist The Sims community managers in growing The Sims facebook fan page by 4M likes (+72%), twitter by 62k followers (+96%), and YouTube by attracting 28M+ views (+65%) YoY (2011 vs. 2010).Streamlining execution of creative assets to meet demanding milestones; successfully turned-around key art from concept to completion for 3 exclusive Walmart bundles within 4 weeks, adding incremental rev to FY12.

Aug 2010 - Jun 2012

Marketing Project Manager

San Jose, Ca

Piloted marketing initiatives in support of medically validated products primarily distributed through professional resellers (B2B). Led marketing efforts to establish new B2C model and open up channels to sell direct-to-consumers (B2C). Led the restructuring of corporate website content to refine messaging geared for both businesses and general consumers; optimized user flow to capture acquisition opportunities.Developed web-based marketing vehicles to minimize cost and expand reach – including a series of B2B/B2C webinars that increased week-of sales by +12% over weekly BAU.Established a collection of interactive flash-based JMSR educational manuals/catalogs, resulting in an annual savings of 64.6% on marketing collateral YoY.

Dec 2009 - Aug 2010

Product Marketing Specialist

San Francisco, Ca

Led and managed sales/branding campaigns and product launches with a focus on acquiring, monetizing, and retaining customers within a subscriber base of 380K+ households (with 55.5% market penetration).Partnered with regional marketing department and area engineering team to detail and execute go-to-market plans; led analog-to-digital conversion initiative and became the first territory in the Comcast CA region to reach +90% in digital penetration (2009).Analyzed customer touch-point strategies and refined key performance metrics with front-line departments; growing Direct Sales department’s revenue contribution from 7.95% to 13.01% and Customer Service Centers’ from 4.40% to 7.67%, YoY (2009).Designed targeted acquisition tactics for diverse audiences; sponsored the 2008 SF Pride that reached 23,307 households through direct mail with a response rate of 4.87% and generated 76,663 impressions via online campaign with a 0.071% CTR (CPA of $23 vs. average of $30)

Jun 2006 - Dec 2009

Marketing Communications Specialist

San Francisco, Ca

Spearheaded Comcast Western Division's first competitive analysis of AT&T's U-verse, uncovered vital information regarding AT&T's early development of their fiber optic network within the CA region and go-to-market plans.Evangelized Comcast Video On Demand (VOD) brand with efforts like direct mail, social media, and live product demos at sponsored events; resulting in an average monthly increase of 2.15% in VOD usage.Managed marketing collateral budget to realize a savings of $193k (33.2%) YoY.

Sep 2005 - Jun 2006
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What company does King Choi work for?

King Choi works for Niantic, Inc..

What is King Choi's role at Niantic, Inc.?

King Choi is listed as Director, Digital Marketing and Social Media, Pokémon GO at Niantic, Inc..

What is King Choi's email address?

AeroLeads has found 1 work email signal at @nianticlabs.com for King Choi at Niantic, Inc..

Where is King Choi based?

King Choi is based in San Francisco, California, United States while working with Niantic, Inc..

What companies has King Choi worked for?

King Choi has worked for Niantic, Inc., Paradox Interactive, Jumbo: Privacy + Security, Glu Mobile, and Facebook.

Who are King Choi's colleagues at Niantic, Inc.?

King Choi's colleagues at Niantic, Inc. include Ryutaro Osafune, Tazain Fathima Rafi Ahmed, Markus Hofer, Michael Ngo, and Effie S..

How can I contact King Choi?

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What schools did King Choi attend?

King Choi holds Ba, Mass Communications from University Of California, Berkeley.

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