Brian Murray Email & Phone Number
@verisilicon.com
2 phones found area 512
LinkedIn matched
Who is Brian Murray? Overview
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Brian Murray is listed as Graphics & Media HW/SW Architect at VeriSilicon Holdings Co., Ltd., based in Round Rock, Texas, United States. AeroLeads shows a work email signal at verisilicon.com, phone signal with area code 512, and a matched LinkedIn profile for Brian Murray.
Brian Murray previously worked as SoC Architect at Verisilicon Holdings Co., Ltd. and SOC Graphics & Media Architect at Intel Corporation. Brian Murray holds Master Of Science, Computer Engineering from Texas A&M University.
Email format at VeriSilicon Holdings Co., Ltd.
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AeroLeads found 1 current-domain work email signal for Brian Murray. Compare company email patterns before reaching out.
About Brian Murray
I'm a Hardware System and Software Architect for Graphics Processing Units and Video CODECs in SoCs. I'm a team player with experience up and down the stack from making apps and APIs (OpenGL, OpenMAX) to creating SoC and IP architectures to working with frontend and backend implementation teams.
Listed skills include Embedded Systems, Arm, Opengl Es, Computer Architecture, and 29 others.
Brian Murray's current company
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Brian Murray work experience
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Soc Graphics & Media Architect
Senior SoC Architect focused on Graphics Processing Units (GPUs) and Video hardware CODECs (VPUs) - Led the hardware integration of GPUs and VPUs across 7+ products (mostly cellphone and tablet focused), producing architecture specifications and research for each. - Architected data paths for performance, clocking integration and crossing, fine grained power management, DRM content protection (memory isolation and encryption), and DFx concerns. - Utilized ARM Mali, Verisilicon, Imagination Technologies, and Intel GPU/VPU architectures. - Designed and improved microarchitectures used for GPU/VPU integration including a media-focused MMU, Snoop Filter (cache coherency performance), and GPU power management. - Worked with Intel’s GPU team (VPG) on GPU microarchitecture changes for improving graphics performance, enabling features, and easing SoC integration. - Directed the performance architecture teams in analysis, simulation, and benchmark projection for the IPs - Researched impacts of memory traces, cache performance, system latency, and system bottlenecks. - Analyzed and evaluated internal and 3rd party GPU architectures. Provided analysis on cost (area, power scaling), features, performance, and integration cost. - Worked with software and platform teams to analyze features / APIs, competitive performance grading, media framework impacts, and low level driver interactions. - Worked on the debug of silicon for software bringup on several of the projects
Graphics System Soc Architect
Lead graphics technology strategy on i.MX processors (ARM based SoCs)- Evaluate 3rd party GPU hardware IP for integration into i.MX processors- Architect integration of GPU IP into the SoC at both hardware and software levels- Author specifications and requirements for each hardware and software graphics sub-system component- Working with IP provider to set hardware and software development priorities- Supported system simulation team for integration of GPU stimulus- Interface between Hardware R&D, Software R&D, and Applications teams, taking the lead on resolving technical issues- Lead pre-silicon GPU performance estimation and post-silicon performance benchmarking- Function as 'domain expert' in graphics for all of Freescale, assisting in graphics technical issues across all Freescale product lines
Khronos Standards Body Representative
Represent Freescale and participate in software API standards at the Khronos Group standards body.- Long time participant in OpenGL ES, OpenVG, and many other APIs- Founding member and key contributor to the OpenMAX API standards- Winner of 2006 award for key contributions to the Khronos Group.
Lead Graphics Technology Engineer
Applications Engineer supporting a customers on graphics technical issues Served this role and Architect role at Freescale simultaneously during a new-product lull- Led applications team of graphics-focused applications engineers- Developed GPU software SDK (code samples, whitepaper, etc.) o Covering usage of 2D composition APIs, OpenGL ES, OpenVG, and OpenCL- Developed demos and customer-specific project code for a wide range of graphics use cases. o Multimedia + 3D GUI C++ framework for visually impressive media players o Numerous 3D and vector graphics automotive instrument clusters and infotainment
Rotation Engineer
Engineering rotation program across the company benchmarking graphics software primitives performance, designing a media display subsystem, assisting the gaming console tools team, and working on SoC GPU integration.
Brian Murray education
Master Of Science, Computer Engineering
Bachelor Of Science, Computer Engineering
Frequently asked questions about Brian Murray
Quick answers generated from the profile data available on this page.
What company does Brian Murray work for?
Brian Murray works for VeriSilicon Holdings Co., Ltd..
What is Brian Murray's role at VeriSilicon Holdings Co., Ltd.?
Brian Murray is listed as Graphics & Media HW/SW Architect at VeriSilicon Holdings Co., Ltd..
What is Brian Murray's email address?
AeroLeads has found 1 work email signal at @verisilicon.com for Brian Murray at VeriSilicon Holdings Co., Ltd..
What is Brian Murray's phone number?
AeroLeads has found 2 phone signal(s) with area code 512 for Brian Murray at VeriSilicon Holdings Co., Ltd..
Where is Brian Murray based?
Brian Murray is based in Round Rock, Texas, United States while working with VeriSilicon Holdings Co., Ltd..
What companies has Brian Murray worked for?
Brian Murray has worked for Verisilicon Holdings Co., Ltd., Intel Corporation, Freescale Semiconductor, and Motorola (Semicondcutor Products Sector).
How can I contact Brian Murray?
You can use AeroLeads to view verified contact signals for Brian Murray at VeriSilicon Holdings Co., Ltd., including work email, phone, and LinkedIn data when available.
What schools did Brian Murray attend?
Brian Murray holds Master Of Science, Computer Engineering from Texas A&M University.
What skills is Brian Murray known for?
Brian Murray is listed with skills including Embedded Systems, Arm, Opengl Es, Computer Architecture, Soc, Linux, C++, and Opengl.
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