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Kevin Lambert Email & Phone Number

Co-founder and Chief Product Officer at Koin Games
Location: Kirkland, Washington, United States 10 work roles 1 school
1 work email found @microsoft.com 3 phones found area 425 and 503 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 3 phones

Work email k****@microsoft.com
Direct phone (425) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Co-founder and Chief Product Officer
Location
Kirkland, Washington, United States
Company size

Who is Kevin Lambert? Overview

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Quick answer

Kevin Lambert is listed as Co-founder and Chief Product Officer at Koin Games, a company with 36 employees, based in Kirkland, Washington, United States. AeroLeads shows a work email signal at microsoft.com, phone signal with area code 425, 503, and a matched LinkedIn profile for Kevin Lambert.

Kevin Lambert previously worked as Co-founder & Chief Product Officer at Koin Games and Head of Design - Microsoft Casual Games at Microsoft. Kevin Lambert holds Bs, Computer Science from The University Of Texas At Austin.

Company email context

Email format at Koin Games

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{first_initial}{last}@microsoft.com
86% confidence

AeroLeads found 1 current-domain work email signal for Kevin Lambert. Compare company email patterns before reaching out.

Profile bio

About Kevin Lambert

I've been designing award-winning video games for 27 years including Dungeon Siege 2, Gruntz, Sanity: Aiken’s Artifact, Tron 2.0, and the new Microsoft Solitaire – which is one of the most played video games in history and was inducted into the World Video Game Hall of Fame in 2019.My programming and tech background gave me a natural appreciation for blockchain, cryptocurrencies, and NFTs, and I've been fascinated with the intersection between blockchain and gaming since 2017.Finally merging my day-life and my night-life together, I co-founded Koin Games - a blockchain game studio with an awesome team of multi-decade game industry veterans and entrepreneurs.I'm now on a mission to show the world how to bridge the gap between traditional games and blockchain games by bringing to the table a game-first approach along with a deep understanding of both the traditional gamer and the web3 gamer. 🙏

Listed skills include Game Design, Video Games, Gameplay, Casual Games, and 28 others.

Current workplace

Kevin Lambert's current company

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Koin Games
Koin Games
Co-founder and Chief Product Officer
Kirkland, WA, US
Website
Employees
36
AeroLeads page
10 roles · 31 years

Kevin Lambert work experience

A career timeline built from the work history available for this profile.

Co-Founder And Chief Product Officer

Kirkland, WA, US

Co-Founder & Chief Product Officer

Current

Koin Games is a team of multi-decade game industry veterans, entrepreneurs, and blockchain natives on a mission to show the world how to bridge the gap between traditional games and blockchain games.Blending years of blockchain experience with decades of award-winning game development experience, we bring to the table a deep understanding of both.

Sep 2022 - Present

Head Of Design - Microsoft Casual Games

Redmond, Washington, US

As head of design at Microsoft Casual Games, I directed the design of all the studio's games, collaborating with internal and external partners to bring the highest quality, highest production value game experiences to customers across PC, mobile, and the Web.I worked with many external studios to enhance the quality and design of their games for Windows.

Mar 2011 - Sep 2022

Creative Director

Blade Games World, Inc.

Worked with a team of great folks to take an existing homegrown 3D engine technology and turn it into a consumer product by giving it a "toy-like fun"​ user experience and a large gamification layer. Our goal was to build "a game where you create games" in the vein of things like Atmosphir and Project Spark (though this was many years before Spark)

Sep 2009 - Apr 2011

Creative Director

Red Arrow Games

Red Arrow Games is a developer of games and entertainment applications for the iPhone and iPod Touch platform.http://redarrowgames.com/wp/products/

Apr 2009 - May 2010

Lead Designer / Producer

Seattle, Washington, US

Led the design and production of next-generation casual games and helped direct the design of internal and external projects.Created and led original design for Drawn: The Painted TowerDirected the design of Mystery in London

Nov 2007 - Apr 2009

Founder / Lead Designer

US

Founded Secret Lair Studios and worked with a team of designers and developers to create a vision for a next-generation Massively Multiplayer Online (MMO) project whose primary design goal was to connect gamers across time, across space, and across genre – targeting families in particular.Secret Lair Studios was acquired by Vivendi Universal Games and the.

Jul 2005 - Oct 2007

Lead Designer

Gas Powered Games

Lead Designer for Dungeon Siege IIManaged a team of designers to help take the Dungeon Siege RPG franchise to the next level of gameplay and player immersion using existing technology and a limited timeframe and budget.Dungeon Siege 2 released in 2005 and was highly rated, receiving an 8.5 / 10 and Editor’s Choice from IGN and 87 / 100 from PC Gamer, and.

Jul 2003 - Jul 2005

Lead Programmer / Lead Designer

Kirkland, WA, US

Was the design and programming lead on Sanity (3rd person action game) and Gruntz (casual puzzle game), was the programming lead on Tron 2.0 (first person shooter game) and No One Lives Forever for PS2 (first person shooter game), and contributed to the design and programming of several of Monolith's other projects.

1998 - 2003 ~5 yrs

Designer / Programmer

Kirkland, WA, US

Assisted a team of programmers and artists on a few PC game titles. I designed the progression and all the boss encounters for Claw (it was one of my first game design roles, so I apologize for the ridiculous difficulty of the final boss fight!) and I helped with several random gameplay & tools programming tasks.

1995 - 1998 ~3 yrs
1 education record

Kevin Lambert education

  • The University Of Texas At Austin
    The University Of Texas At Austin
    Computer Science
FAQ

Frequently asked questions about Kevin Lambert

Quick answers generated from the profile data available on this page.

What company does Kevin Lambert work for?

Kevin Lambert works for Koin Games.

What is Kevin Lambert's role at Koin Games?

Kevin Lambert is listed as Co-founder and Chief Product Officer at Koin Games.

What is Kevin Lambert's email address?

AeroLeads has found 1 work email signal at @microsoft.com for Kevin Lambert at Koin Games.

What is Kevin Lambert's phone number?

AeroLeads has found 3 phone signal(s) with area code 425, 503 for Kevin Lambert at Koin Games.

Where is Kevin Lambert based?

Kevin Lambert is based in Kirkland, Washington, United States while working with Koin Games.

What companies has Kevin Lambert worked for?

Kevin Lambert has worked for Koin Games, Microsoft, Blade Games World, Inc., Red Arrow Games, and Big Fish Games.

How can I contact Kevin Lambert?

You can use AeroLeads to view verified contact signals for Kevin Lambert at Koin Games, including work email, phone, and LinkedIn data when available.

What schools did Kevin Lambert attend?

Kevin Lambert holds Bs, Computer Science from The University Of Texas At Austin.

What skills is Kevin Lambert known for?

Kevin Lambert is listed with skills including Game Design, Video Games, Gameplay, Casual Games, Game Development, Creative Direction, Social Games, and Computer Games.

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