Keith Kirkland Email and Phone Number
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I am a haptic designer, wearable tech founder, visiting artist, lecturer and TED speaker. I design products and experiences that communicate information through touch. I have educational backgrounds in Industrial Design, Fashion Design and Mechanical Engineering. And my work focuses on developing products and solutions at the intersection of Touch, Wearables and Movement Learning. Through thoughtful user and market research, opportunity identification, ideation, insight development, rapid prototyping, testing, and delivery to market; I have delivered high-value design solutions and disruptive innovations for organizations ranging from WearWorks and Unilever to the Smithsonian and the Kansas City Art Institute.Ultimately, I believe that design is a tool that can be leveraged for products, systems, organizations, and communities to create a greater impact by providing people with insights and process they need to sustainably fail, iterate, thrive and share. I have worked in teams from all around the world to turn great ideas into great products and user experiences, and I mentor startups looking to make massive impacts in impact-driven tech space. I have a decade of experience building and operating companies, raising funds, creating partnerships, delivering products and building and supporting a global team. I am currently open to exploring opportunities to make designing with the sense of touch as approachable, accessible and affordable as designing for the senses of vision and hearing. I welcome connecting with people in the space of Haptics, Wearables, Design, and Social Impact. I am also personally interested in human movement and movement learning. I love talking to dancers, physical therapist, hobbyist and high-performance athletes, performers, martial arts practitioners, and all forms of movement related professionals. Happy to geek out over the future of movement learning. Specialties: Haptic Design, Public Speaking, Wearable Technology, Product Innovation, Startups, Design Thinking, Teaching, User-Centric Research, Handbag Design, Illustrator, Sketching, Systems Design, Teaching, Pattern-Making, Arduino, Sewing, Fundraising, Financial Modeling, Grant-Writing, and learning Python.
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Chief Haptic OfficerThe Haptic 9 Co.New York, United States -
Leonard Pryor Fellow | KcaiKansas City Art Institute Aug 2023 - PresentKansas City, Mo, Us -
Board MemberWearworks Feb 2023 - PresentNew York, Ny, Us -
CofounderWearworks Nov 2015 - PresentNew York, Ny, UsWearWorks is a haptic design company focused on delivering products and experiences that communicate information through touch. Our first product, WAYBAND, is a wearable haptic device that communicates navigation information to the blind and visually impaired using only the sense of touch, all without the need for visual or audio cues at all. -
Chief Haptic OfficerWearworks Aug 2022 - Dec 2023New York, Ny, Us -
Advisor, Howe Innovation CenterPerkins School For The Blind Jan 2023 - PresentWatertown, Massachusetts, UsThe Howe Innovation Center facilitates partnerships between key ecosystem players: people with disabilities, startups, investors, research labs, academia, and big companies. We focus on helping entrepreneurs ground innovation and true problems while simultaneously removing friction points to get new products and services to market. -
Adjunct ProfessorCuny New York City College Of Technology Jan 2019 - Jun 2020Brooklyn, Ny, UsTopics & Perspectives in Emerging Media: A conversational-style lecture expanding student understanding of social and ethical implication of future uses of technology. Tech Productions: A class where students use characters with superpowers from anime, comics, and video games as inspirations to design custom wearable technology products. Students learn how to imagine and rigorously execute new product ideas inspired by fictional concepts and narratives.Internship: Advise students on how to develop meaningful and relevant work experience based on their unique set of aspirational goals, current skills and personal interest. -
Ted ResidentTed Conferences Sep 2018 - Dec 2018New York, Ny, Us -
Post-Graduate ResearcherDigital Arts And Humanities Resource Center (Dahrc) | Pratt Institute Nov 2014 - Dec 2017Develop projects exploring the possibilities of digital media and data to influence the physical worldCollaborate with external partners to explore and test new materials, software and technologiesIntroduce new platforms of development and exploration to University faculty and staff
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Digital Medialab FellowThe Metropolitan Museum Of Art Jan 2015 - Jul 2015New York, Ny, UsWork with the Costume Institute to develop a project that utilizes 3D fabric simulation software (Clo3D), Body Scanning, Motion Capture technology and iconic pieces for the museum's collection to digitally model historic garments and animating them to give visitors a greater sense of the garment's physicality and previous life as clothing.Develop web-based digital platform for a Pattern Library to house the digital patterns of the legally permissible garments within the Costume Institute's 35,000 piece collection. The library would serve as a digital asset for the Costume Institute, a reference tool for conservators, and an open-source downloadable pattern library for fashion and theater professional, museum goers, and sewing enthusiast around the worldPartner with museum faculty and departments to gain high-level expertise and an understand of needs to execute on thoughtful well design experiencesPresent final concepts to museum staff and public during the Media Lab Expo at the Metropolitan Museum of Art's Urisa Educational Center -
Jr. Handbag EngineerCoach Mar 2011 - Aug 2012New York, Ny, UsAnalyze Design Cards & Tech Packs for missing information & feasibility of construction, and offer recommendations to improve quality, costing and ease of productionWork directly with pattern- and sample-makers to communicate “design intent” and ensure proper execution of samples from both our internal and global sample-making facilitiesInvestigate early development and production samples to troubleshoot quality of workmanship and to ensure service providers followed specificationsMake recommendations to correct samples based on the original specifications & incoming design direction, while implementing improvements for construction and appearance based on investigation findingsCreate and edit patterns (utilizing Optitex software & hand techniques) to explore special projects, challenging constructions and communicate concepts to/from the Design teamCollaborate with all cross-functional partners (Design, Product Development, Costing, Technical Design, Print Engineers, Leather Management, Fabric Management, Hardware Development, Merchandising, and Quality Assurance) to create one cohesive voice across the entire organization to present to our global service providers and customers -
Freelance Handbag DesignerLesportsac Aug 2010 - Dec 2010Work directly with Senior Designer and Creative Director developing new product and gift ideas based on trends translations and market considerationsCreate technical specification sheets detailing construction, trim, hardware and dimensions for overseas manufacturers, utilizing freehand and Illustrator techniquesReview production samples to evaluate quality of workmanship and to ensure manufacturer followed specifications. Correct samples based on the original specifications and incoming design direction -
Accessories InternCalvin Klein Feb 2010 - Aug 2010New York, New York, UsCreate black-line drawings, renderings, specification sheets, and line sheets using freehand sketching, Illustrator and Photoshop for departmental and manufacturing purposes Utilize mood boards and direction from senior designer to design groups for the retail divisionPerform various tasks (i.e. analyzing and creating trend reports, sourcing, time sensitive deliveries, etc…) to assist with overall cohesiveness of departmental operations -
Freelance Accessories DesignerJ. Fold Aug 2009 - Sep 2009Work directly with CEO translating brainstorming sessions into concepts for production and manufacturingCreate black-line and fully rendered drawings and tech packs using both freehand sketching, Illustrator, and product references Sew samples for vital reference information and construction decisions to minimize Sample errors from international manufactures
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Accessories InternCalvin Klein Jan 2008 - Jun 2008New York, New York, UsCreate black-line drawings and spec sheets using both freehand and Illustrator for departmental and manufacturing purposes Source materials and design elements: leather, fabric and hardwareAssist in the development of mood boards and design concepts for CK, Calvin Klein and Collections brands -
BellmanHersha Hospitality 2007 - 2008Philadelphia, Pennsylvania, Us -
Sales Associate- Women'S ShoesMacy'S East Apr 2007 - Sep 2007New York, Ny, UsMaintain effective presentation standards by ensuring proper merchandise display and department recovery Create eye-catching displays by organizing and coordinating styles and accessories for strongest visual impact -
Sales Associate- Men'S ShoesNordstrom Feb 2006 - Apr 2007Seattle, Washington, UsUtilize product knowledge and client-specific input to assist in the selection of appropriate men’s footwear solutionsMaximize sales-per-hour and increase units-per-transaction through the recommendation of additional merchandise and servicesEstablish a loyal customer base by utilizing every means available to ensure a great experience and customer satisfaction -
Project EngineerRutgers University, Center For Advanced Energy Systems Feb 2002 - Oct 2004Manage the IAC Program for nine universities around the country to assess feasibility of energy and pollution prevention based recommendationsAssess small- and medium-sized manufacturing plants and recommend capital-saving actions with the emphasis on energy conservation, waste minimization, and productivity enhancementWork with industrial end-users and state agencies to establish awareness and implementation of renewable energy sources
Keith Kirkland Skills
Keith Kirkland Education Details
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Pratt InstituteIndustrial And Product Design -
Royal College Of ArtInnovative Design Engineering -
Keio UniversityMedia Design -
Fashion Institute Of TechnologyAccessories Design -
Fashion Institute Of TechnologyAccessories Design -
Rutgers UniversityMechanical Engineering
Frequently Asked Questions about Keith Kirkland
What company does Keith Kirkland work for?
Keith Kirkland works for The Haptic 9 Co.
What is Keith Kirkland's role at the current company?
Keith Kirkland's current role is Chief Haptic Officer.
What is Keith Kirkland's email address?
Keith Kirkland's email address is ki****@****sex.edu
What is Keith Kirkland's direct phone number?
Keith Kirkland's direct phone number is +185652*****
What schools did Keith Kirkland attend?
Keith Kirkland attended Pratt Institute, Royal College Of Art, Keio University, Fashion Institute Of Technology, Fashion Institute Of Technology, Rutgers University.
What skills is Keith Kirkland known for?
Keith Kirkland has skills like Sketching, Fashion, Illustrator, Sewing, Technical Design, Product Design, Tech Packs, Fashion Design, Pattern, Handbags, Footwear, Photoshop.
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