Ken Morse

Ken Morse Email and Phone Number

Art Director at The Walt Disney Company | Art & Creative Direction | Studio & Team Leadership | Product Vision @ The Walt Disney Company
Ken Morse's Location
San Francisco Bay Area, United States, United States
About Ken Morse

With an 18+ year track record in the gaming industry, I excel as an Art and Creative Director, leading studios and teams to create groundbreaking games. My experience includes AAA development, managing both large and small studios, and driving new projects from concept to launch. I'm dedicated to building high-performing teams and innovative gaming experiences.

Ken Morse's Current Company Details
The Walt Disney Company

The Walt Disney Company

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Art Director at The Walt Disney Company | Art & Creative Direction | Studio & Team Leadership | Product Vision
Ken Morse Work Experience Details
  • The Walt Disney Company
    Art Director
    The Walt Disney Company Aug 2024 - Present
    Burbank, Ca, Us
    Creating new experiences!
  • Cryptic Studios
    Vice President Creative
    Cryptic Studios Nov 2022 - Aug 2024
    Los Gatos, Ca, Us
    Games: Unannounced UE5 MMO | UE5 Multiplayer Rogue-lite | Neverwinter | Star Trek Online | Champions (PC / PS5 / Xbox Series X)Responsible for creative direction, incubation and development of unannounced UE5 titles. Collaborated closely with art, design and production leadership to develop exceptional pitches, prototypes, projects, processes and teams. Raised the creative and visual bar for products in development at Cryptic.
  • Cryptic Studios
    Studio Art Director
    Cryptic Studios Jun 2016 - Nov 2022
    Los Gatos, Ca, Us
    Games: Unannounced MMO | Magic Legends | Neverwinter | Star Trek Online | Champions (PC / PS4 / Xbox One)Hired, managed and mentored studio art staff and leadership supporting multiple live GaaS titles and new projects in development. Directly managed project art directors, helped create and manage shared art services teams (Tech Art, Concept, Marketing, External Development). Responsible for elevating the standards of art development and quality at Cryptic, and building paths forward for new technologies for game development (Unreal, current gen art tools, etc.).
  • Blizzard Entertainment
    Senior Art Department Manager
    Blizzard Entertainment Sep 2011 - May 2016
    Irvine, Ca, Us
    Games: Diablo III | Diabo III Reaper of Souls | Diablo IV Incubation (PC / PS4 / Xbox One / Nintendo Switch)Managed and lead the art team responsible for Diablo III, Reaper of Souls and early Diablo IV incubation. Directly managed art leadership team. Worked closely with Blizzard Art Council, HR and T1/T2/T4 art leadership to help create principal roles and define, differentiate and clarify studio-wide art development paths. Hired, mentored and grew world-class talent and award-winning teams.
  • Paragon Studios (Nc Soft)
    Studio Art Director
    Paragon Studios (Nc Soft) Sep 2007 - Jun 2010
    Us
    Games: City of Heroes | City of Heroes Going Rogue | Unannounced Superhero MMO (PC / PS3 / Xbox 360)Co-founding art director of NCsoft studio launched to serve the City of Heroes franchise. Art directed City of Heroes/Villains boxed products, expansions. Managed internal and external art staff in China and Korea. Responsible for early creative, visual development and pitch materials for unannounced superhero MMO sequel product.
  • Cryptic Studios
    Art Director, City Of Heroes
    Cryptic Studios Aug 2006 - Sep 2007
    Los Gatos, Ca, Us
    Games: City of Heroes | City of Villains (PC, Mac)Lead art development efforts for the award-winning City of Heroes/Villains MMO. Shipped City of Villains expansion and several live updates prior to NCsoft's purchase of the IP/franchise. Built a small, strong team of multi-talented artists that efficiently developed high-quality content.
  • Cryptic Studios
    Lead Environment Artist
    Cryptic Studios Mar 2005 - Aug 2006
    Los Gatos, Ca, Us
    Games: City of Villains I City of Heroes: Good vs. Evil Edition (PC, Mac)Lead and managed the City of Heroes environment art team. Collaborated closely with design and art to plan, envision and execute a wide variety of free-roaming levels ranging from expansive urban city zones to ancient ruins and alien space stations.
  • Vision Studios/Jolt Uk
    Freelance 3D Artist
    Vision Studios/Jolt Uk Jan 2004 - Mar 2005
  • Le Video, Inc.
    Contract Web Developer
    Le Video, Inc. Nov 2003 - Jan 2004
  • Riffzone Media
    Graphic Designer/Web Developer
    Riffzone Media Aug 2000 - Oct 2003
  • Virtual Image, Inc.
    3D Artist
    Virtual Image, Inc. May 1999 - Aug 2000

Ken Morse Skills

Game Development Video Games Creative Direction Gameplay Mmo Computer Games Game Design Environment Art Team Leadership Art Direction Texturing Xbox 360 Team Management Maya Inspiring Leadership Level Design Ps3 Uv Mapping 3d Modeling Low Poly Modeling Mmorpg Leadership Mentoring Team Building Performance Management Production

Ken Morse Education Details

  • Chapman University
    Chapman University
    Film Production
  • Mills High School
    Mills High School

Frequently Asked Questions about Ken Morse

What company does Ken Morse work for?

Ken Morse works for The Walt Disney Company

What is Ken Morse's role at the current company?

Ken Morse's current role is Art Director at The Walt Disney Company | Art & Creative Direction | Studio & Team Leadership | Product Vision.

What is Ken Morse's email address?

Ken Morse's email address is km****@****ios.com

What is Ken Morse's direct phone number?

Ken Morse's direct phone number is +165027*****

What schools did Ken Morse attend?

Ken Morse attended Chapman University, Mills High School.

What are some of Ken Morse's interests?

Ken Morse has interest in Music, Movies.

What skills is Ken Morse known for?

Ken Morse has skills like Game Development, Video Games, Creative Direction, Gameplay, Mmo, Computer Games, Game Design, Environment Art, Team Leadership, Art Direction, Texturing, Xbox 360.

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