Greg Connell
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Greg Connell Email & Phone Number

Senior Front-end Engineer at boodleAI
Location: Mountain View, California, United States 15 work roles 2 schools
1 work email found @160over90.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email g****@160over90.com
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Current company
Role
Senior Front-end Engineer
Location
Mountain View, California, United States

Who is Greg Connell? Overview

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Quick answer

Greg Connell is listed as Senior Front-end Engineer at boodleAI, based in Mountain View, California, United States. AeroLeads shows a work email signal at 160over90.com and a matched LinkedIn profile for Greg Connell.

Greg Connell previously worked as Senior Full-stack Engineer at Valdera and Tech Lead, Digital Production at 160Over90. Greg Connell holds 3D Graphics And Illustration from Art Center College Of Design.

Company email context

Email format at boodleAI

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{first_initial}{last}@160over90.com
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AeroLeads found 1 current-domain work email signal for Greg Connell. Compare company email patterns before reaching out.

Profile bio

About Greg Connell

Proven tech professional with senior-level experience designing, building, and delivering all types of projects, including entertainment, advertising, and enterprise. My greatest successes have been workflow automations, efficiency tools, and frameworks. I have many years experience in the MERN pattern, but more recently, I've been shifting to cloud-based paradigms like Firebase/Firestore, and SSR/SSG type frontends like Next and Gatsby.In the agency context, my work building systems earned me a Director title, where I was in more of a leadership & cross-functional management capacity. In 2022, I left that role to double-down on my love of building -- I'm very inspired by the modern web frameworks (TypeScript, Next, Tailwind) and AI like GitHub Copilot. Digital workflows are in the beginning of a new chapter, and I'm very excited to contribute to it!My passions outside of tech include physical fabrication, automotive, and modular synthesis~~ https://github.com/gmcdev

Listed skills include Digital Media, Digital Marketing, Online Advertising, Web Design, and 11 others.

Current workplace

Greg Connell's current company

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boodleAI
Boodleai
Senior Front-end Engineer
AeroLeads page
15 roles

Greg Connell work experience

A career timeline built from the work history available for this profile.

Senior Front-End Engineer

Current
Aug 2023 - Present

Senior Full-Stack Engineer

San Francisco, California, United States

I moved to Valdera in order to refocus my career on product development and engineering. In my short time at this early-stage start-up, I designed and delivered a fundamental piece of the data-architecture, which linked suppliers between the client-app, the data-pipeline, and Salesforce. I also rebuilt the admin frontend with caching, load-throttling, and.

Nov 2022 - May 2023

Tech Lead, Digital Production

Santa Monica, California, United States

At 160over90, I became Director the digital ad-production department. This position was the final achievement after more than 10+ years of success enabling teams with tools, apps, and systems to produce best-in-class banners at scale. The platforms I had built were stable and able to be maintained alongside my managerial responsibilities.In this role, I.

Oct 2020 - Nov 2022

Senior Full-Stack Engineer

Santa Monica, California

This was a period of great change at the now-acquired RED agency. Our renowned digital capabilities were pared back to just Digital Production which was my area-of-focus. I continued in my role building workflows, but I also began growing into business development. I assumed full management of my team: Size, roles, compensation, and performance. I became.

Mar 2018 - Oct 2020

Engineering Manager - Espn, Velvet Cmp

Red

Santa Monica, California, United States

ESPN's has many games per week in different sports - their ads very much needed a dynamic messaging and scheduling system, so they wouldn't have to re-traffic banners after every matchup.When I started at RED, our solution was to repurpose new Django backends for each campaign. This was onerous, and we set out to build a proprietary CMP which we called.

Aug 2011 - Nov 2022

Fullstack Engineer - Netflix, Monet C2.0

Red

Santa Monica, California, United States

Through Netflix' retainer with RED/160, I MVP'ed an ad-authoring ecosystem. The goal was to enable Netflix' global agency partners to build dynamic HTML ads compatible with their in-house CMP.The project included a MERN app for coordinating workflows and a library of ad components, which were available as NPM modules and on the app as Google Web.

Jan 2017 - Sep 2019

Fullstack Engineer

Santa Monica, California, United States

As Flash lost marketplace, I migrated all of our architecture to HTML5. Initially, this solution was a home-grown Javascript framework and compiler, but later I moved it into an open-source ES6/Webpack format that enabled the subsequent collaboration with Netflix. The open-source project is still in active development here.

Jan 2012 - Mar 2018

Fullstack Engineer - Nickelodeon, Comicon V/O Experience

Red

Santa Monica, California, United States

For this Comicon booth project, I led development of a "Voice Over" application. This app allowed participants to select a Nickelodeon cartoon clip, read back the tele-prompt, and receive a final composite video of themselves performing the voice-over framed with Nickelodeon branding. The clip playback & recorder application was a Flash app. The backend.

Mar 2014 - Jun 2015

Senior Developer

Red

Santa Monica, California, United States

RED Interactive (originally famous for their Flash websites for LEGO) had a booming banner business at this time. I was hired to help scale the tech-stack for a team of 20+ designers and developers. RED's banners were the most ambitious in industry, with CMS-driven dynamic states incorporating complex animation, video elements, and 3D.When I started.

Aug 2011 - Jan 2012

Senior Developer

Burbank, CA

Petrol was a boot camp where I became adept at delivering web products under intense time pressure with frequent pivots. In this era, there was a big appetite for ambitious gimmicks in marketing websites, regardless of their feasibility. As a developer, I would build everything: Frontends, backends, hosting, and handle deployments.

Mar 2009 - Jul 2011

Developer

Silverlake, CA

Although I had the beginnings of a great career in 3D Effects, this "Internet phenomenon" was really happening. I got taken up in that tide, enticed by the possibilities and empowered by my technical capabilities. Heavenspot was a full-time engagement that I took after a several years learning web development and doing freelance projects.

Aug 2007 - Feb 2009

Technical Director, Lighter

Playa Del Rey, CA

The low-budget challenges of Karate Dog left me looking for something better. Rhythm and Hues (creators of the Coca-cola Polar Bear) were the champions of the early 3D effects industry, 2nd only to Industrial, Light, and Magic. I joined their staff and worked on 2 movies in my time there.

Aug 2003 - May 2004

Technical Director, 3D Hair Programmer

The Karate Dog

Santa Monica, CA

On Karate Dog, I got a taste of working on a movie that _does not_ become a cult classic. However, I did get a lot more experience working with Hair Rendering software, practical 3D production challenges, and compositing.

Jan 2001 - Jan 2002

Technical Director, Modeling, Texturing, Hair, Lighting

Kung Pow: Enter The Fist

Culver City, CA

Following on the success of South Park, and having completed some of the famous scenes like Saddam Hussein's impalement & the bombing of the Baldwin Manor, I was hired onto another, smaller production. Little did we know that this movie would become a cult-classic that friends today consider "my greatest achievement".

Mar 2000 - Dec 2000

Technical Director

South Park: Bigger, Longer & Uncut

Marina Del Rey, CA

At ArtCenter College of Design, I had the great fortune of learning Alias (a CAD-like 3D modeling & animation software) which later became the ubiquitous Maya. One of my teachers at school had been hired at South Park as a Technical Director, and she recruited some of the more adept students to work on the movie. I was having doubts about the expense of.

Jan 1999 - Jun 1999
2 education records

Greg Connell education

FAQ

Frequently asked questions about Greg Connell

Quick answers generated from the profile data available on this page.

What company does Greg Connell work for?

Greg Connell works for boodleAI.

What is Greg Connell's role at boodleAI?

Greg Connell is listed as Senior Front-end Engineer at boodleAI.

What is Greg Connell's email address?

AeroLeads has found 1 work email signal at @160over90.com for Greg Connell at boodleAI.

Where is Greg Connell based?

Greg Connell is based in Mountain View, California, United States while working with boodleAI.

What companies has Greg Connell worked for?

Greg Connell has worked for Boodleai, Valdera, 160Over90, Red, and Red Interactive Agency.

How can I contact Greg Connell?

You can use AeroLeads to view verified contact signals for Greg Connell at boodleAI, including work email, phone, and LinkedIn data when available.

What schools did Greg Connell attend?

Greg Connell holds 3D Graphics And Illustration from Art Center College Of Design.

What skills is Greg Connell known for?

Greg Connell is listed with skills including Digital Media, Digital Marketing, Online Advertising, Web Design, Advertising, Css, Html5, and Python.

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